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| {{DISPLAYTITLE:demon mixed}} | | {{Infobox Level|creator = TheRealOggy|id = 566659|last_updated = 1.6|version = 1|song = Time Machine|composer = Waterflame|song_id = Official|difficulty = [[File:Easy Demon.png|20px]] Easy Demon|stars = 10[[File:Star.png|15px]]}}'''[[Demon Mixed]]''' is a 1.6 Easy Demon created by TheRealOggy. As its name suggests, it is a level mix of some Easy Demons. It is mostly regarded as a Very Easy Demon. It uses gameplay from Crescendo, The Nightmare, Demon Park, Theory of Something, Xstep v2, Sky Realm, ???. |
| {{IB-Level
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| |name = demon mixed
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| |image = DemonMixed.png
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| |id = 566659
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| |creator = RealOggY
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| |created = [[Update 1.6]]
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| |difficulty = {{EasyDemon}}
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| |stars = 10
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| |length = 59s (Medium)
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| |objects = 2,627
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| |copytype = Non-copyable
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| |downloads = 30.34M
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| |likes = 1.12M
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| |rating = Star-rated
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| |artist = [https://waterflame.newgrounds.com/ Waterflame]
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| |music = [[Time Machine]]
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| }} | |
| '''demon mixed''' is a [[Update 1.6|1.6]] Easy Demon level by RealOggY. As the name suggests, it is a mix of various Demon levels, including parts of [[The Nightmare]], [[Demon park]], [[Crescendo]], among others. | |
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| ==Description== | | == Gameplay == |
| *'''0-10% ([[Crescendo]]):''' demon mixed begins with a cube section from the beginning of Crescendo. Here, the player must avoid obstacles by hitting the yellow and blue pads while avoiding the fake ones. In the end, the player must jump over a small spike while in anti-gravity early and hit a blue pad to clear the section.
| | First comes the Crescendo level part. You avoid obstacles with jump pads, but you don’t fall for fake ones. |
| *'''10-30% ([[The Nightmare]]):''' Next is a ball segment from the beginning of The Nightmare. Here, the player must change gravity numerous times to avoid spikes while hitting some orbs and pads, then switch gravity a few times to avoid spikes in a four-block-wide passageway. Note that the player must switch gravity before entering the cube portals at the end of this section; failure to do so will result in the player falling out of the map and crashing.
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| *'''30-43% ([[demon park]]):''' Afterwards, there is a cube section from the beginning of demon park that features a lot of tricky timings and memorization. At ~40%, there are a couple of yellow pads with a spike in the middle that will launch the player into three overhanging spikes if hit. All three must be jumped over with difficult timing.
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| *'''43-49% (Apocalypse Eve):''' Following this is a mirrored mini-cube section from Apocalypse Eve, where the player must jump across several pillars, avoid sawblades, and contend with a couple of gravity portals.
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| *'''49-63% ([[Sky Realm]]):''' Right after, the player enters an anti-mirrored cube section from Sky Realm that features several fakes, some are fading objects, and a few blind jumps.
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| *'''63-83% (unknown Demon):''' Next is a long section from an unknown Demon. First, there is a 'choose way'-styled ship sequence in which the player must fly between the middle and bottom structure and then fly up through some fake blocks to clear. Following this part is a [[Cycles]]-like ship sequence with a couple of gravity portals and such. Toward the end, choose the cube portal below to advance to the next part. Afterwards, there is an auto cube section. Here, the player does not need to do anything; they simply fall onto descending platforms. Following this is a basic ship sequence that only requires the player to fly straight up, drop straight down, then fly straight up again. Finally, there is a basic mini-ball segment with three small spikes that are relatively easy to dodge, then one final auto cube section.
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| *'''83-92% ([[xStep]]):''' The next section is a ball segment from the official level xStep, where the player must switch their gravity to transition from platform to platform and also contend with some spikes and gravity portals. It is considered to be the hardest part of the level.
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| *'''92-100% (unknown Demon):''' Finally, the player transitions into one final ship sequence from the unknown Demon, in which the player must fly through one of three possible routes twice. In the first, they must fly through the top route; in the second, through the middle. If the player clears this section, the level ends.
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| ==Gameplay==
| | After comes The Nightmare. You pass through little narrow spaces with spikes on the ball. |
| {{VC|ZM86TfcR2eo}}
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| ==Trivia== | | Then comes part of the Demon Park gameplay, namely timings and memorization. |
| *demon mixed is considered one of the easiest Demons in the game, along with [[The Nightmare]] and [[THE LIGHTNING ROAD]]. | | |
| **In fact, many players consider demon mixed much easier than the previous two. | | Then comes the part of Sky Realm, where you jump on the pillars. |
| *demon mixed combines elements from some Easy Demons and an official level. | | |
| *All sections in demon mixed are slightly different from their original versions.
| | The next section is Xstep v2, where you move on platforms on a ball. It is considered to be the hardest part of the level. |
| *Two Demons in the level have not been identified, likely because they were obscure or removed.
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| [[Category:Classic levels]] | | After that comes the part of the unknown Demon, on which you fly the fork twice, on the first - on top, on the second - in the middle. |
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| | == Trivia == |
| | * The level cannot be copied. |
| | * The level contains 2,627 objects. |
| | * It is a level mix of some Easy Demons. |
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| | == Walkthrough == |
| | [[File:GD Easy Demon- Demon Mixed|centre|thumb|330x330px|The full walkthrough of Demon Mixed. Credits to Azure.]] |
| | [[Category:1.6 levels]] |
| | [[Category:Long levels]] |
| | [[Category:Demon levels]] |
| | [[Category:Easy Demon levels]] |