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{{Quality}}
{{Infobox level
{{IB-Level
|name = Dry Out
|image         = DryOut.png
|image = File:DryOut.png
|game          = Lite, Full
|imagewidth = 250px
|released      = Initial release
|levelnumber = 4
|levelnumber    = 4
|created = Original level
|difficultymain = {{Normal}}
|difficulty = [[File:Normal.png|20px]] Normal
|manaorbs      = 125
|sequences = Cube, ship
|stars          = 4
(Order: C, S, C)
|practicemode  = [[File:Colour007.png|x24px]]<br>[primary]
|portals = Gravity, ship, cube
|normalmode    = [[File:Cube008.png|x35px]]
|introduces = Gravity portals (both types)
|portals        = Cube, Ship; Gravity
|normalmode = [[File:Cube08.png|20px]] Icon 8 (Dry Out!) <br /> [[File:Star.png|20px]] 4 stars
|sequences      = C, S, C,
|practicemode = [[File:Colour10.png|20px]] Primary Neon Pink Color (Dehydrated)
|artist        = [https://djvi.newgrounds.com DJVI]
|musiccreator = DJVI
|audio          = [[File:DryOut.mp3]]
|musicdate = October 20, 2013
|fullaudio      = [[File:DryOutFull.mp3]]
|music = File:DryOut.ogg
|precededby     = [[Polargeist]]
|followedby = [[Base After Base]]
|followedby    = [[Base After Base]]
|precededby = [[Polargeist]]}}'''Dry Out''' is the fourth level of ''[[Geometry Dash]]'' and ''[[Geometry Dash Lite]]''. It is the second level to be rated "Normal" as of [[Update 1.9]].
}}
'''Dry Out''' is the fourth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Normal difficulty.


==Description==
==Description==
Dry Out introduces the gravity portal with an antigravity cube segment. Vertical obstructions occur more often, requiring stricter movement that restrains against unnecessary jumping.
Dry Out is the level that introduces gravity [[Portals|portals]]. This is a new challenge that appears in every level afterwards, first met in the second third of the first cube sequence. Throughout the level, there are vertical obstructions which prevent unnecessary jumping, requiring more strict movement along with a wider variety of jumping patterns.


An antigravity cube segment takes place from 34% to 50% and a single ship sequence from 67% to 83%.
The level starts with a cube sequence more difficult than in previous levels, partly because of walls meant to prevent extra or late jumps. It requires more precise tapping than before.
 
Then, the antigravity sequence met a little bit into the level challenges new players mostly because the direction of jumping is reversed. However, this gets the player used to antigravity, a skill which they will definitely need for later levels.
 
The level goes back to a normal gravity cube sequence which is similar to the first, requiring precise jumping.
 
Then there is a short ship sequence featuring scattered blocks which is of similar difficulty to the one in [[Polargeist]].
 
Finally, the level ends with another short cube sequence similar to the first two.


==Secret coins==
==Secret coins==
*The first secret coin is located at 29% and collected as the cube. After gameplay moves away from the ground and after descending down platforms with three overhead spikes, jump to the next platform and slide down onto the coin. Immediately continue to jump across line platforms until arriving at a jump pad to return to the main route.
*The first [[Secret Coins|secret coin]] is fairly easy. It is located right before the gravity sequence. When you reach the series of half blocks (small rectangular blocks) leading up to the antigravity sequence, fall from the first half block and hold immediately to jump through a small series of half blocks on the ground which were previously concealed from view. The coin is located on the last half block. After getting it, a yellow jump pad will boost you back up onto the normal path.
*The second secret coin is located at 62% and collected as the cube. After the antigravity segment and after hitting the second jump ring, jump up two platforms and onto a suspended spiked platform, falling to collect the coin and jumping again to clear an oncoming spike.
*The third secret coin is located at 80% and collected as the ship. During the second section of the ship sequence involving the alternating spiked obstacles, pass the first three obstacles and fly above the fourth obstacle near the ceiling to collect the coin.


==Gameplay==
*The second coin is a bit harder. After completing the second jump pad after the gravity portals, jump up twice to get yourself onto the suspended spike. Immediately jump again to avoid crashing into a wall.
{{VC|cZS0BQLDXgM}}
 
*The third coin is located in the second half of the ship sequence, the one with large spiked blocks which alternate from the top to the bottom of the screen. When you reach the fourth large block, which will be near the top of the screen, carefully fly over it to obtain the coin.
 
==Walkthrough==
[[File:Dry Out Geometry Dash|thumb|center|300px]]


==Trivia==
==Trivia==
*Prior to [[Update 1.9]], Dry Out possessed a Harder difficulty.
*While formally introducing the gravity portal, Dry Out is not the first level it appears in, instead first occurring in [[Back on Track]] and second in Polargeist as part of collecting a secret coin. However, in these two levels the portals are blue, and the first yellow gravity portal is in Dry out.
*Dry Out contains five pads and two rings, the least of any main level that includes either.
*This level was originally rated "Harder" before [[Update 1.9]] adjustment to "Normal" difficulty.
*Dry Out takes 84 seconds to complete and requires a minimum of 106 jumps.
*The level takes 1:24 to complete.


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery orientation="none" position="center">
DryOutSecretCoin1.png|First secret coin
DryOutMenu.png|Dry Out on the main menu
DryOutSecretCoin2.png|Second secret coin
File:DryOutMenuOld.jpg|Dry Out before 1.9
DryOutSecretCoin3.png|Third secret coin
Cube08.png|Icon unlocked after completing in Normal Mode (Icon 08)
DryOutMenu.png|Level selection
DO-C1.png|First secret coin (Cube)
DryOutMenuOld.jpg|Original difficulty
DO-C2.png|Second secret coin (Cube)
DO-C3.png|Third secret coin (Ship)
</gallery>
</gallery>
[[Category:Main levels (base content)]]
[[Category:Levels]]
 
{{Main level navigation}}
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