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  |length    = 1m 24s
  |length    = 1m 24s
  |objects    = 2,080
  |objects    = 2,080
  |difficulty = {{Hard}}
  |difficulty = [[File:Hard.png|x35px]]
  |stars      = 4
  |stars      = 4
  |coins      = 3
  |coins      = 3
  |copytype  = Non-copyable
  |copytype  = Non-copyable
  |downloads  = 35.52M
  |downloads  = 35.1M+
  |likes      = 1.73M
  |likes      = 1.7M+
  |rating    = Featured
  |rating    = Featured
  |artist    = ForeverBound
  |artist    = ForeverBound
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*'''0-29%:''' The level starts with a simple normal-speed cube section where the player must jump over a few spikes, then jump from platform to platform and dodge more spikes in the second half. The area concludes with the player landing in a fairly narrow corridor as the music builds up and the background fades to black.
*'''0-29%:''' The level starts with a simple normal-speed cube section where the player must jump over a few spikes, then jump from platform to platform and dodge more spikes in the second half. The area concludes with the player landing in a fairly narrow corridor as the music builds up and the background fades to black.
*'''30-46%:''' Next, the music beat drops, and the player enters a straightforward ship sequence that bears some resemblance to that of Stereo Madness. Here, the player needs to avoid several pillars and obstacles, as well as a small number of spikes. However, this area also contains lots of wide open spaces so that the player can easily fly around them.
*'''30-46%:''' Next, the music beat drops, and the player enters a straightforward ship sequence that bears some resemblance to that of Stereo Madness. Here, the player needs to avoid several pillars and obstacles, as well as a small number of spikes. However, this area also contains lots of wide open spaces so that the player can easily fly around them.
*'''47-86%:''' Afterward, the level transitions into a second, more lengthy cube section. It consists of jumping over more spikes and jumping from platform to platform again, but is overall still fairly easy. At 58%, the background colour changes to orange and the level slightly ramps up in difficulty.
*'''47-86%:''' Afterward, the level transitions into a second, more lengthy cube section. It consists of jumping over more spikes and jumping from platform to platform again, but is overall still fairly easy. At 58%, the background color changes to orange and the level slightly ramps up in difficulty.
*'''87-100%:''' The last area consists of a second ship sequence that is slightly more difficult than the first. The player must now fly around several pillars and spikes. Finally, the level ends.
*'''87-100%:''' The last area consists of a second ship sequence that is slightly more difficult than the first. The player must now fly around several pillars and spikes. Finally, the level ends.


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