Electrodynamix: Difference between revisions
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|name = Electrodynamix | |name = Electrodynamix | ||
|image = File:Zelectr.png | |image = File:Zelectr.png | ||
|imagewidth = | |imagewidth = 250 | ||
|created = 1.7 Update | |created = 1.7 Update | ||
|levelnumber = Fifteen | |levelnumber = Fifteen | ||
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|musiccreator = DJ Nate | |musiccreator = DJ Nate | ||
|musicdate = December 5, 2010|precededby = [[Clubstep]] | |musicdate = December 5, 2010|precededby = [[Clubstep]] | ||
|normalmode = Icon 35 (Electrodynamix!) | |normalmode = Icon 35 (Electrodynamix!) + 12 Stars | ||
|sequences = Cube, Ship, Ball, UFO | |sequences = Cube, Ship, Ball, UFO | ||
|portals = UFO, Ball, Ship, Cube, Speed | |portals = UFO, Ball, Ship, Cube, Speed, Mini, Gravity | ||
|practicemode = Primay Grey Color (Electromaniac)|followedby = [[Hexagon Force]]}} | |practicemode = Primay Grey Color (Electromaniac)|followedby = [[Hexagon Force]]}} | ||
'''Electrodynamix''' is the fifteenth level in Geometry Dash. It was added in [[Update 1.7]] on May 21, 2014 with a rating of insane. New blocks and the speed portals were added to this update. | '''Electrodynamix''' is the fifteenth level in Geometry Dash. It was added in [[Update 1.7]] on May 21, 2014 with a rating of insane. New blocks and the speed portals were added to this update. | ||
== | ==Description== | ||
This Level introduces the Speed Portals, but only two are shown on the level, the Double Speed (Green) and the Triple Speed (Pink). You start the level with Normal Speed, then the Double speed starts, while half way in the level, the Triple Speed is triggered, making it significantly harder. | This Level introduces the Speed Portals, but only two are shown on the level, the Double Speed (Green) and the Triple Speed (Pink). You start the level with Normal Speed, then the Double speed starts, while half way in the level, the Triple Speed is triggered, making it significantly harder. | ||
This level has some new | This level has some new features as well. The colors of the background on the first rocket and UFO paths are the same''' '''as the player's primary and secondary colors, so be careful. Bright colors make the UFO path very hard since the spikes are hard to be seen, so it is advised to use darker colors. | ||
The hardest path of this level is the | The hardest path of this level is the rocket segments during triple speed and mini mode. It generally takes lots of tries (on practice mode) to handle the control of the rocket while passing narrow paths, so you have to be very careful on rocket. | ||
==Trivia== | ==Trivia== | ||
* Besides the level which introduces the Speed Portals, this level also introduces the Mechanic which the background color is the same as the Player's Colors. (Mostly notable on the first Rocket Path and the Ufo Path) | * Besides the level which introduces the Speed Portals, this level also introduces the Mechanic which the background color is the same as the Player's Colors. (Mostly notable on the first Rocket Path and the Ufo Path) | ||
* The name "Electrodynamix" is based on "Electrodynamics". | * The name "Electrodynamix" is based on "Electrodynamics". | ||
* It is the first level without a coin in a [[Forms|rocket]] segment of the level. | * It is the first level without a coin in a [[Forms|rocket]] segment of the level. | ||
* Electrodynamix is the only level where you can get "So close..." achievement, other than Hexagon Force. | * Electrodynamix is the only level where you can get "So close..." achievement, other than Hexagon Force. | ||
* The | * The [[Update 1.7|1.7 update]] added Electrodynamix. | ||
* Despite Electrodynamix, Hexagon Force and Theory of Everything all | * Despite Electrodynamix's degree of difficulty, [[Hexagon Force]] and [[Theory of Everything]] all reward the same amount of stars (12). Many consider Electrodynamix much harder than these levels. | ||
== Gallery == | == Gallery == | ||
<gallery widths=" | <gallery widths="148"> | ||
"Electrodynamix" level.jpg | "Electrodynamix" level.jpg | ||
Electrodynamix.jpg | Electrodynamix.jpg | ||
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== Walkthrough == | == Walkthrough == | ||
[[File:"Geometry Dash" lvl 15 - Electrodynamix (100%)|thumb|left| | [[File:"Geometry Dash" lvl 15 - Electrodynamix (100%)|thumb|left|336px]] | ||
[[Category:Levels]] | [[Category:Levels]] | ||
Revision as of 13:50, 19 October 2014
Template:Infobox level Electrodynamix is the fifteenth level in Geometry Dash. It was added in Update 1.7 on May 21, 2014 with a rating of insane. New blocks and the speed portals were added to this update.
Description
This Level introduces the Speed Portals, but only two are shown on the level, the Double Speed (Green) and the Triple Speed (Pink). You start the level with Normal Speed, then the Double speed starts, while half way in the level, the Triple Speed is triggered, making it significantly harder.
This level has some new features as well. The colors of the background on the first rocket and UFO paths are the same as the player's primary and secondary colors, so be careful. Bright colors make the UFO path very hard since the spikes are hard to be seen, so it is advised to use darker colors.
The hardest path of this level is the rocket segments during triple speed and mini mode. It generally takes lots of tries (on practice mode) to handle the control of the rocket while passing narrow paths, so you have to be very careful on rocket.
Trivia
- Besides the level which introduces the Speed Portals, this level also introduces the Mechanic which the background color is the same as the Player's Colors. (Mostly notable on the first Rocket Path and the Ufo Path)
- The name "Electrodynamix" is based on "Electrodynamics".
- It is the first level without a coin in a rocket segment of the level.
- Electrodynamix is the only level where you can get "So close..." achievement, other than Hexagon Force.
- The 1.7 update added Electrodynamix.
- Despite Electrodynamix's degree of difficulty, Hexagon Force and Theory of Everything all reward the same amount of stars (12). Many consider Electrodynamix much harder than these levels.
Gallery
-
Icon unlocked after completing in Normal Mode.