Electrodynamix: Difference between revisions
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==Description== | ==Description== | ||
This level is arguably the most difficult out of all the 12 | This level is arguably the most difficult out of all the 12-star levels, in fact also insane levels, mostly because of the very long speed sections. This level starts with a few simple jumps with jump rings, then becomes considerably harder with faster speed, flashing colors and invisible spikes. | ||
[[Update 1.7]] introduces the speed portals, but only two are shown on the level: the double speed (green) and the triple speed (pink). You start the level with normal speed, then the double speed starts early in the level at 7%. When reaching around 60%, the triple speed is triggered at the beginning of a ship section, making it significantly harder. | [[Update 1.7]] introduces the speed portals, but only two are shown on the level: the double speed (green) and the triple speed (pink). You start the level with normal speed, then the double speed starts early in the level at 7%. When reaching around 60%, the triple speed is triggered at the beginning of a ship section, making it significantly harder. | ||
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* <span>Besides the speed portal mechanic being introduced in this level, this level also introduces the custom-colour level mechanic, in which the background color is the same as the player's colors (mostly notable on the first ship path and the UFO path).</span> | * <span>Besides the speed portal mechanic being introduced in this level, this level also introduces the custom-colour level mechanic, in which the background color is the same as the player's colors (mostly notable on the first ship path and the UFO path).</span> | ||
* It takes 1:22 to complete this level, making it the shortest in the game, along with [[Cycles]]. | * It takes 1:22 to complete this level, making it the shortest in the game, along with [[Cycles]]. | ||
* Electrodynamix is the first level to go down in difficulty when all levels are played in chronological order. All previous levels rise up in difficulty as the game progresses. | * Electrodynamix is the first level to go down in difficulty when all levels are played in chronological order. All previous levels rise up in difficulty as the game progresses. | ||
* Due to the faster speeds present which lengthened the level, Electrodynamix is the only official level where it is possible to crash at 99% by hitting the last spike. This used to be the requirement to unlock the "So Close" achievement until in [[Update 1.9]], where the percentage was decreased to 95%. | * Due to the faster speeds present which lengthened the level, Electrodynamix is the only official level where it is possible to crash at 99% by hitting the last spike. This used to be the requirement to unlock the "So Close" achievement until in [[Update 1.9]], where the percentage was decreased to 95%. | ||
Revision as of 22:01, 13 December 2015
Template:Infobox level Electrodynamix is the fifteenth level of Geometry Dash and the fifth level to be rated "Insane" as of Update 2.0.
Description
This level is arguably the most difficult out of all the 12-star levels, in fact also insane levels, mostly because of the very long speed sections. This level starts with a few simple jumps with jump rings, then becomes considerably harder with faster speed, flashing colors and invisible spikes.
Update 1.7 introduces the speed portals, but only two are shown on the level: the double speed (green) and the triple speed (pink). You start the level with normal speed, then the double speed starts early in the level at 7%. When reaching around 60%, the triple speed is triggered at the beginning of a ship section, making it significantly harder.
After a double speed cube section with many invisible spikes, the cube enters a ship portal, with flashing colors. The ship then goes into mini mode, then changes into an enlarged UFO. The first part of this UFO has flashing colors and upside-down parts, then it goes into mini and the player has to manuver sawblades. Then, the UFO changes back into a cube for a short time, before it goes into a ball segment that is considered easier than the rest of the level. After that is another brief cube sequence, from which the cube is morphed into a mini ship and the level goes into triple speed.
This triple speed ship segment is very difficult to maneuver, especially the antigravity part. Then the ship morphes into a ball, this time with jump rings. Up next is a ship segment, followed by mini ball. After that is a cube sequence with 4-spikes, followed by a ship sequence. There is a tunnel at the end of the level with fake spikes at one end and real spikes at the other. This is the only instinct where it is possible to crash at 99% on an official level, which can cause lots of rage for players.
Secret Coins
- At the mini UFO, dodge through two saws that shield the secret coin (tapping to the music helps). An alternate way to get it is to go under the saws and press 3 or 4 times to get it. However, the former method is the best because the latter method is very risky and more difficult to do.
- After the double speed ball section, tap two blue rings, but avoid tapping on the yellow one after them. Jump to get the secret coin and return to the normal path, but time it carefully or you will hit the line of blocks above you.
- After the mini ball section, jump on the purple and yellow jump ring and not the blue one. Then immediately focus on the ground and jump right at the end on the blue gravity pad to get the secret coin, then jump again to keep going. Correct timing and practice is required.
Trivia
- Electrodynamix is the first level without a secret coin in a ship segment, despite the level being infamous for its ship segments. The second level without a secret coin in a ship segment is Deadlocked, but to get one of the coins, you must get a key in a ship segment.
- Electrodynamix introduces the upside-down UFO.
- Electrodynamix is the first level to introduce colored blocks and spikes.
- Even though Update 1.7 also introduced the orange and blue speed portals, they are not seen in this level. They are not used in an official level until Hexagon Force.
- Electrodynamix is the last known level to contain the classic thorns, which are during the mini UFO sequence.
- Besides the speed portal mechanic being introduced in this level, this level also introduces the custom-colour level mechanic, in which the background color is the same as the player's colors (mostly notable on the first ship path and the UFO path).
- It takes 1:22 to complete this level, making it the shortest in the game, along with Cycles.
- Electrodynamix is the first level to go down in difficulty when all levels are played in chronological order. All previous levels rise up in difficulty as the game progresses.
- Due to the faster speeds present which lengthened the level, Electrodynamix is the only official level where it is possible to crash at 99% by hitting the last spike. This used to be the requirement to unlock the "So Close" achievement until in Update 1.9, where the percentage was decreased to 95%.
- It is also the only official level where you can crash at 0%.
- Electrodynamix is arguably more difficult than Theory of Everything and Hexagon Force, though they all reward the same number of stars. This is generally because of the flashing colors and the fast ship parts. This is also why many people think this level should be rated demon.
- Electrodynamix is the first level to feature a triple speed portal, the second being Deadlocked.
- Electrodynamix is also the only level where you can collect a secret coin while in triple speed mode.
- The background flashes in the first ship sequence and UFO sequence is depending on the player's color 1 and color 2.
- This is the only level to end in triple speed mode.
- At 3%, there is a missing wavy thorn spike.
- This is the only level after Time Machine to have two coins collected in cube segment.
Walkthrough
Gallery
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Electrodynamix on the Main Menu
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First secret coin (Mini UFO)
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Second secret coin (Cube)
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Third secret coin (Cube)
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Icon unlocked after completing in normal mode (Icon 35)