Electroman Adven v2: Difference between revisions
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geometrydash.wiki.gg>Nurasils m Created page with "{{Stub}} {{IB-Level |image = ElectromanAdvenv2.png |id = 428765 |creator = Neptune |created = Update 1.6 |updated = Update 1.8 |difficulty = x35px |stars = 10 |length = 1m 23s (Long) |objects = 6,549 |copytype = Non-copyable |downloads = 10.7M+ |likes = 453K+ |rating = Featured |artist = [https://dj-nate.newgrounds.com/ Waterflame] |music = Electroman Adventures..." |
m 12 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Electroman+Adven+v2&oldid=264359 ; contributors: https://geometrydash.wiki.gg/index.php?title=Electroman+Adven+v2&action=history |
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|created = [[Update 1.6]] | |created = [[Update 1.6]] | ||
|updated = [[Update 1.8]] | |updated = [[Update 1.8]] | ||
|difficulty = | |difficulty = {{EasyDemon}} | ||
|stars = 10 | |stars = 10 | ||
|length = 1m 23s (Long) | |length = 1m 23s (Long) | ||
|objects = 6, | |objects = 6,548 | ||
|copytype = Non-copyable | |copytype = Non-copyable | ||
|downloads = | |downloads = 11.59M | ||
|likes = | |likes = 464.9K | ||
|rating = Featured | |rating = Featured | ||
|artist = [https://dj-nate.newgrounds.com/ Waterflame] | |artist = [https://dj-nate.newgrounds.com/ Waterflame] | ||
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|next = [[Impulse]]<br>(Demon Pack 8) | |next = [[Impulse]]<br>(Demon Pack 8) | ||
}} | }} | ||
'''Electroman Adven v2''' is a [[Update 1.6|1.6]]/[[Update 1.8|1.8]] Easy Demon level by [[Neptune]], published on 27 March 2014. It is the third and final level of [[Map Packs|Demon Pack 7]]. | |||
''Electroman Adven v2'' is a | |||
==Description== | ==Description== | ||
As the name states, | As the name states, Electroman Adven v2 is a more difficult version of the main level [[Electroman Adventures]]. | ||
*'''0-13%:''' Electroman Adven v2 begins with a cube section, similar to the original level. However, it has a bunch of traps. | |||
''0-13%' | *'''13-26%:''' The player goes into a ship portal, with a section similar to the original level, but this section has a lot more sawblades, taller structures and hazards closer to each other. | ||
*'''26-33%:''' The player goes into a cube portal, with a tiny bit more difficult section than in the original level. | |||
''13-26%'' | *'''33-40%:''' The player goes into a ball portal. This section also has more syncing to the music than in the original level. | ||
*'''40-47%:''' The player goes into a cube portal, paired with a mirror portal. This section also has one orb, which is a trap. This section has a bit more orbs than in the original as well. | |||
''26-33%'' | *'''47-52%:''' The player goes into a UFO portal, paired with an anti-mirror portal. Like in 13%, this section has taller structures than the original. | ||
*'''52-60%:''' The player goes into a ship portal, with the section having wider and taller structures, along with having an anti-gravity portal at 54%, making the obstacles much more difficult to pass, and a normal gravity portal at 57%. | |||
''33-40%'' | *'''60-67%:''' The player goes into a UFO portal, paired with a mini portal, which is also paired with a mirror portal. The section here is about the same as in the original level; however, each platform has a full and a medium spike on it. | ||
*'''67-73%:''' The player goes into a ship portal, paired with an anti-mirror portal. Much like in 60%, it is around the same; however, this time, all platforms have full spikes on them up and down. | |||
''40-47%'' | *'''73-86%:''' The player goes into a cube portal. There is a blind orb at 75%, two fake orbs at 75%, 76% respectively, two fake orbs again at 78%, 79% respectively and a lot more orbs. Other than those, the section is somewhat similar to the one in the original level. | ||
*'''86-93%:''' The player goes into a ball portal. The first few clicks are like in the original level. At 77%, the player has to click the cube's first eye, which is a blue orb, something not seen in the original level, as the cube's eyes in that part were not blue orbs. This section also does not have the pick-a-path from the original level, since there is no 'third coin route' here. | |||
''47-52%'' | *'''93-100%:''' The player goes into a cube portal, paired with a normal-size portal. The part is somewhat similar to the one in the original level, but there are a lot more orbs to click. | ||
''52-60%'' | |||
''60-67%'' | |||
''67-73%'' | |||
''73-86%'' | |||
''86-93%'' | |||
''93-100%'' | |||
==Gameplay== | ==Gameplay== | ||
{{VC|YHnhyXuF36w}} | {{VC|YHnhyXuF36w}} | ||
[[Category:Map Pack levels]] | |||
Latest revision as of 12:09, 11 October 2026
Electroman Adven v2 is a 1.6/1.8 Easy Demon level by Neptune, published on 27 March 2014. It is the third and final level of Demon Pack 7.
Description
[edit | edit source]As the name states, Electroman Adven v2 is a more difficult version of the main level Electroman Adventures.
- 0-13%: Electroman Adven v2 begins with a cube section, similar to the original level. However, it has a bunch of traps.
- 13-26%: The player goes into a ship portal, with a section similar to the original level, but this section has a lot more sawblades, taller structures and hazards closer to each other.
- 26-33%: The player goes into a cube portal, with a tiny bit more difficult section than in the original level.
- 33-40%: The player goes into a ball portal. This section also has more syncing to the music than in the original level.
- 40-47%: The player goes into a cube portal, paired with a mirror portal. This section also has one orb, which is a trap. This section has a bit more orbs than in the original as well.
- 47-52%: The player goes into a UFO portal, paired with an anti-mirror portal. Like in 13%, this section has taller structures than the original.
- 52-60%: The player goes into a ship portal, with the section having wider and taller structures, along with having an anti-gravity portal at 54%, making the obstacles much more difficult to pass, and a normal gravity portal at 57%.
- 60-67%: The player goes into a UFO portal, paired with a mini portal, which is also paired with a mirror portal. The section here is about the same as in the original level; however, each platform has a full and a medium spike on it.
- 67-73%: The player goes into a ship portal, paired with an anti-mirror portal. Much like in 60%, it is around the same; however, this time, all platforms have full spikes on them up and down.
- 73-86%: The player goes into a cube portal. There is a blind orb at 75%, two fake orbs at 75%, 76% respectively, two fake orbs again at 78%, 79% respectively and a lot more orbs. Other than those, the section is somewhat similar to the one in the original level.
- 86-93%: The player goes into a ball portal. The first few clicks are like in the original level. At 77%, the player has to click the cube's first eye, which is a blue orb, something not seen in the original level, as the cube's eyes in that part were not blue orbs. This section also does not have the pick-a-path from the original level, since there is no 'third coin route' here.
- 93-100%: The player goes into a cube portal, paired with a normal-size portal. The part is somewhat similar to the one in the original level, but there are a lot more orbs to click.