Electroman Adventures: Difference between revisions

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|name = Electroman Adventures|created = 1.6 Update|levelnumber = 13|difficulty = [[File:Zinsane.png|25px]] Insane|musiccreator = Waterflame|musicdate = April 4, 2012|image = File:Eman.PNG|imagewidth = 300|precededby = [[Theory of Everything]]|normalmode = Ship 9 (Electroman Adventures)
|name = Electroman Adventures|created = 1.6 Update|levelnumber = 13|difficulty = [[File:Zinsane.png|25px]] Insane|musiccreator = Waterflame|musicdate = April 4, 2012|image = File:Eman.PNG|imagewidth = 300|precededby = [[Theory of Everything]]|normalmode = Ship 9 (Electroman Adventures)
10 Stars
10 Stars
|practicemode = Cyan Primary Color (Electro Time)|followedby = [[Clubstep]]|sequences = cube, ship, ball, U.F.O.|portals = Both Gravity, Ship, Ball, Cube, UFO, Mini, Normal Size, Both Mirror}}
|practicemode = Cyan Primary Color (Electro Time)|followedby = [[Clubstep]]|sequences = cube, ship, ball, U.F.O.|portals = Both Gravity, Ship, Ball, Cube, UFO, Mini, Normal Size, Both Mirror}}'''Electroman Adventures''' is the thirteenth level in [[Geometry Dash]]. It was rated Harder originally, but the difficulty was changed to Insane in update 1.7.
 
'''Electroman Adventures''' is the thirteenth level in [[Geometry Dash]]. It was rated Harder originally, but the difficulty was changed to Insane in update 1.7.


==Level description==
==Level description==
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* All of the secrets coins uses fakes spikes in the pathways of gettings them.
* All of the secrets coins uses fakes spikes in the pathways of gettings them.
* The music and layout of this level could all be a reference to classic video game dungeons. The large chains, breakable blocks and the pipe-like platforms are all evidence of this.
* The music and layout of this level could all be a reference to classic video game dungeons. The large chains, breakable blocks and the pipe-like platforms are all evidence of this.
* [[xStep]], Electroman Adventures and [[Blast Processing]] all reward 10 stars if completed although xStep and Electroman Adventures have the higher rating of Insane.
* [[xStep]], Electroman Adventures and [[Blast Processing]] all reward 10 stars if completed, although xStep and Electroman Adventures have the higher rating of Insane.


==Walkthrough==
==Walkthrough==

Revision as of 02:07, 21 November 2014

Template:Infobox levelElectroman Adventures is the thirteenth level in Geometry Dash. It was rated Harder originally, but the difficulty was changed to Insane in update 1.7.

Level description

Electroman Adventures came out in 1.6 update with level 14, Clubstep. It introduces colored sawblades, breakable blocks and changeable line colour. It also introduces new obstacles (wavy thorns and ice-themed spikes).

Unlockables

If you complete the level in Normal mode, you will unlock a new rocket icon resembling a space rocket. Completing it in Practice mode gives you a cyan primary color.

Trivia

  • The title "Electroman Adventures" is only 1 character too long if it were to be a custom level title!
  • Despite being the thirteenth level, only 10 stars are rewarded upon completion, most likely reflected by the old difficulty.
  • On the first mini UFO part, you can land on the platform holding a portal that transforms you into an east-facing mini rocket, and stay as a west-heading mini UFO.
  • All of the secrets coins uses fakes spikes in the pathways of gettings them.
  • The music and layout of this level could all be a reference to classic video game dungeons. The large chains, breakable blocks and the pipe-like platforms are all evidence of this.
  • xStep, Electroman Adventures and Blast Processing all reward 10 stars if completed, although xStep and Electroman Adventures have the higher rating of Insane.

Walkthrough

File:Geometry dash lvl 13 - Electroman adventures-0

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