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{{IB-Level
{{Infobox Level|creator = PMK|difficulty = [[File:Normal.png|20px]] Normal|stars = 3[[File:Star.png|15px]]|last_updated = 2.0|song = Theory of Everything|image = File:End Of Line.jpg|imagewidth = 300px|version = 2|composer = DJ-Nate|song_id = Official|id = 215705}}
|image      = EndOfLine.png
'''[[End of Line]]''' is a 1.5/2.0 Normal 3* level created by PMK.
|id        = 215705
|creator   = PMK
|created    = [[Update 1.5]]
|updated    = [[Update 2.0]]
|difficulty = {{Normal}}
|stars      = 3
|unvercoins = 3
|length    = 1m 14s (Long)
|objects    = 7,435
|copytype  = Non-copyable
|downloads  = 77.31M
|likes      = 3.65M
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ DJ-Nate]
|music      = Theory of Everything
|previous  = [[Dreamland]]
|next      = [[Back on Track RM]]<br>(Sapphire Pack)
}}
'''End Of Line''' is a 1.5/2.0 Normal level by PMK. It is the third and final level of the [[Map Packs|Beginner Pack]].


==Description==
== User Coins ==
End Of Line offers a mix of straightforward and branching gameplay.
* The first coin is located at 46%, in the ship sequence. To collect, you need to fly up to 45%, after which the coin itself will appear.
*A cube sequence with easy jumps takes place from 0% to 15%.
* The second coin is located at 57%, in the robot segment. To collect it, Immediately after the first coin, you need to fly up, skipping the cube and ball portals. Afterward, you will be transported to a secret robot portal. There you will jump on blocks and click on the jump orbs. You also need to collect keys. Upon obtaining the coin, you will return to the normal route.
*At 15%, players choose between two routes:
* The third and final coin is located at 70%, in the cube section. To collect it, at 69% you need to jump from the pillar, and you can freely collect the coin. After collecting it, a text will appear and say, "Nice work!"
**'''Upper Route:''' Floating platforms with mirror changes, resembling [[Can't Let Go]].
**'''Lower Route:''' Gravity changes in a caved-in area, inspired by [[Dry Out]] or [[Cycles]].
*Both routes converge at 29%, leading into a ship sequence with floating spikes and a blue background from 41% to 57%.
*A ball sequence reminiscent of [[Theory of Everything]] follows from 58% to 70%.
*A final cube sequence with pulsing 'THANKS FOR PLAYING' text and a staircase platform spans 71% to 85%.
*A conclusion of a ball sequence in a blue background tunnel from 86% to 100%.


==User coins==
== Trivia ==
'''Note:''' These coins are unverified.
* The level cannot be copied.
*The first coin is located at 46% in the ship sequence. To collect it, fly upwards at 45% to reveal the coin.
* The level contains 7,431 objects.
*The second coin is located at 57% in a secret robot sequence. To collect it, skip the cube and ball portals after the first coin, then navigate jump orbs and keys.
* Most people go under the level to beat it.
*The third coin is located at 70% in the cube section. To collect it, jump from the pillar at 69%, triggering the text 'Nice work!'
[[Category:1.5 levels]]
 
[[Category:2.0 levels]]
==Gameplay==
[[Category:Normal levels]]
{{VC|Hlrvg4dd2HI}}
[[Category:Long levels]]
 
==Trivia==
*The mirror portals on the upper route can be skipped by jumping above them.
[[Category:Map Pack levels]]
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