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|created = [[Update 2.1]] | |created = [[Update 2.1]] | ||
|updated = [[Update 2.2]] | |updated = [[Update 2.2]] | ||
|difficulty = | |difficulty = [[File:ExtremeDemon.png|x35px]] | ||
|stars = 10 | |stars = 10 | ||
|length = 7m 20s (XL) | |length = 7m 20s (XL) | ||
|objects = 326,366 | |objects = 326,366 | ||
|copytype = No password | |copytype = No password | ||
|downloads = 12. | |downloads = 12.04M | ||
|likes = | |likes = 237.2K | ||
|rating = Star-rated | |rating = Star-rated | ||
|artist = [https://dimrain47.newgrounds.com/ Dimrain47] | |artist = [https://dimrain47.newgrounds.com/ Dimrain47] | ||
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'''Every End''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon mega-collaboration level hosted by [[MindCap]] and co-hosted by Djoxy, verified by Hqmy on 16 March 2025.<ref>https://www.youtube.com/watch?v=KexrBfBCZJA</ref> The level features a 1.0-style design and consists exclusively of cube game-mode at normal speed, with its most notable aspect being the multi-layered background. | '''Every End''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon mega-collaboration level hosted by [[MindCap]] and co-hosted by Djoxy, verified by Hqmy on 16 March 2025.<ref>https://www.youtube.com/watch?v=KexrBfBCZJA</ref> The level features a 1.0-style design and consists exclusively of cube game-mode at normal speed, with its most notable aspect being the multi-layered background. | ||
Due to the level exceeding the seven-minute-length mark, Every End is considered to be the most accessible level in the Top 15 of the [[Demonlist (Pointercrate)|Demonlist]], as MindCap intended it to be. | |||
==History== | ==History== | ||
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===Verification=== | ===Verification=== | ||
The project was ultimately taken up by Hqmy, who became the last verifier of Every End. | |||
On 28 November 2024, Hqmy uploaded his first verification progress update on Every End, reporting a 61% | On 28 November 2024, Hqmy uploaded his first verification progress update on Every End, reporting a run of 61%, and added that he had already made around 24,000 attempts by then.<ref>https://www.youtube.com/watch?v=8dx0sK9-Tu0</ref> On 16 January 2025, he got a new record of 79%, with ~28,000 attempts.<ref>https://www.youtube.com/watch?v=WXLwltzsV84</ref> He published his last progress video on 6 March 2025, in which he did a 23-100% run, amassing almost 30,000 attempts.<ref>https://www.youtube.com/watch?v=deDrHXs6-Wg</ref> | ||
Hqmy eventually verified Every End on 17 March 2025, after ~29,890 attempts, with his worst fail at 79%.<ref>https://www.youtube.com/watch?v=AO--mVVFtKI</ref> In the verification video, MindCap announced that the first five players to beat the level would receive exclusive posters themed around it, designed by Djoxy as a reward. | Hqmy eventually verified Every End on 17 March 2025, after ~29,890 attempts, with his worst fail at 79%.<ref>https://www.youtube.com/watch?v=AO--mVVFtKI</ref> In the verification video, MindCap announced that the first five players to beat the level would receive exclusive posters themed around it, designed by Djoxy as a reward. | ||
==Description== | ==Description== | ||
Every End features exclusively standard cube gameplay at normal speed. It begins with simple, easy jumps that progressively increase in difficulty as the player advances. Notably, the level contains no additional mechanics, such as pads, orbs, portals, or gravity changes, and relies solely on blocks and spikes. Unconventionally, the level also includes a multi-layered background that visually reveals upcoming obstacles. Every End's difficulty | Every End features exclusively standard cube gameplay at normal speed. It begins with simple, easy jumps that progressively increase in difficulty as the player advances. Notably, the level contains no additional mechanics, such as pads, orbs, portals, or gravity changes, and relies solely on blocks and spikes. Unconventionally, the level also includes a multi-layered background that visually reveals upcoming obstacles. Every End's sheer difficulty lies in its abundant precise timings, unpredictable jump patterns, and its extended length, which exceeds seven minutes. | ||
The level features 12 creators, and their parts in the level are as follows: | The level features 12 creators, and their parts in the level are as follows: | ||
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|header = Notable completions | |header = Notable completions | ||
|body = <nowiki /> | |body = <nowiki /> | ||
*[[dovvin]] spent the | *[[dovvin]] spent the least amount of attempts on Every End, completing it in 6,085 attempts.<ref>https://www.youtube.com/watch?v=NOzPqIltkSg</ref> | ||
**dovvin and another player, w3rty, beat Every End within two days of each other. | **dovvin and another player, w3rty, beat Every End within two days of each other. | ||
}} | }} | ||
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|header = Notable fails | |header = Notable fails | ||
|body = <nowiki /> | |body = <nowiki /> | ||
*Aless failed at 99.62% on 8 June 2026 after accidentally clicking too late and falling into the spikes between the last and second-to-last structures.<ref>https://www.youtube.com/watch?v=2Me7HFf0D0U</ref> | *Aless failed at 99.62% on 8 June 2026 after accidentally clicking too late and falling into the spikes between the last and second-to-last structures.<ref>https://www.youtube.com/watch?v=2Me7HFf0D0U</ref> | ||
}} | }} | ||
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*Every End was rated on 20 March 2025 and placed at #4 on the Demonlist on 20 April 2025, above [[andromeda (Level)|andromeda]] and below [[BOOBAWAMBA]]. | *Every End was rated on 20 March 2025 and placed at #4 on the Demonlist on 20 April 2025, above [[andromeda (Level)|andromeda]] and below [[BOOBAWAMBA]]. | ||
**This addition pushed [[Zodiac]] into the Extended List after six years and [[Bloodlust]] into the Legacy List after seven years. | **This addition pushed [[Zodiac]] into the Extended List after six years and [[Bloodlust]] into the Legacy List after seven years. | ||
***Notably, both of these levels are former Top 1 levels. A similar situation occurred when Bloodlust was previously pushed into the Extended List alongside [[Sonic Wave]] | ***Notably, both of these levels are former Top 1 levels. A similar situation occurred when Bloodlust was previously pushed into the Extended List alongside [[Sonic Wave]], moving into the Legacy List following the placement of Instinct by Krazyman50. | ||
****Both Every End and Bloodlust use a Dimrain47 song. | ****Both Every End and Bloodlust use a Dimrain47 song. | ||
*Every End is: | *Every End is: | ||
**The only rated Extreme Demon not to use any pads, orbs, or portals. | **The only rated Extreme Demon not to use any pads, orbs, or portals. | ||
**The second hardest level to use the entirety of its song, first being [[Flamewall]]. | |||
**MindCap's second-hardest verified project after [[ORBIT]]. | **MindCap's second-hardest verified project after [[ORBIT]]. | ||
**One of only two Extreme Demons with only cube gameplay at normal speed, the other being Dump. | **One of only two Extreme Demons with only cube gameplay at normal speed, the other being Dump. | ||
**The third-longest level on the Demonlist, behind Master of Puppets and [[Sinister Silence]]. | **The third-longest level on the Demonlist, behind Master of Puppets and [[Sinister Silence]]. | ||
**MindCap's only rated level not to be featured or above. | **MindCap's only rated level not to be featured or above. | ||
**The most completed level in the Top 10 of the Demonlist. | |||
*There are a few levels that are inspired by Every End, using similar decoration, song, and name, but each contains a different game-mode than the cube, most notably Every Ship<ref>https://www.youtube.com/watch?v=fiocxSAuKpY&list=RDfiocxSAuKpY</ref> and Every Wave.<ref>https://www.youtube.com/watch?v=s-7piePLAuQ</ref> | *There are a few levels that are inspired by Every End, using similar decoration, song, and name, but each contains a different game-mode than the cube, most notably Every Ship<ref>https://www.youtube.com/watch?v=fiocxSAuKpY&list=RDfiocxSAuKpY</ref> and Every Wave.<ref>https://www.youtube.com/watch?v=s-7piePLAuQ</ref> | ||
*KrmaL's part does not contain any regular spikes and only consists of blocks and ground spikes. | *KrmaL's part does not contain any regular spikes and only consists of blocks and ground spikes. | ||
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*There is a remake of Every End that completely changes the point of view of the player, being played in the background.<ref>https://www.youtube.com/watch?v=UgpCRoK8S2E</ref> | *There is a remake of Every End that completely changes the point of view of the player, being played in the background.<ref>https://www.youtube.com/watch?v=UgpCRoK8S2E</ref> | ||
*MindCap initially excluded Zoink from receiving a free Every End poster if he were one of the first victors. However, he later permitted it after acknowledging Zoink's excruciating feat. | *MindCap initially excluded Zoink from receiving a free Every End poster if he were one of the first victors. However, he later permitted it after acknowledging Zoink's excruciating feat. | ||
*The player Geometric Cube was attempting to beat an invisible version of Every End.<ref>https://www.youtube.com/watch?v=y5A68gBQtZY</ref> However, two key imperatives | *The player Geometric Cube was attempting to beat an invisible version of Every End.<ref>https://www.youtube.com/watch?v=y5A68gBQtZY</ref> However, there are two key imperatives: the multi-layered background is still present; on his second monitor, Geometric Cube is watching a video with click patterns and audio cues, which he follows along.<ref>https://www.youtube.com/watch?v=NjTTo1eklJI</ref> | ||
*Despite Every End's 1.0-style decoration, it actually has more objects than ORBIT, which is noticeably higher in quality. This is likely due to the background | *Despite Every End's 1.0-style decoration, it actually has more objects than ORBIT, which is noticeably higher in quality. This is likely due to the background. | ||
*The placement of [[The Bloop]] on 23 July 2026 pushed Every End out of the Top 10 of the Demonlist. | *The placement of [[The Bloop]] on 23 July 2026 pushed Every End out of the Top 10 of the Demonlist. | ||