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Lumpy, pocke, [[Serponge]], and TheDevon
Lumpy, pocke, [[Serponge]], and TheDevon
  |created    = [[Update 2.2]]
  |created    = [[Update 2.2]]
  |difficulty = {{EasyDemon}}
  |difficulty = [[File:EasyDemon.png|x35px]]
  |stars      = 10
  |stars      = 10
  |length    = 6m 6s (XL)<ref group="Notes">experiment's length varies as the level loops. The main section of the level can be completed in as little as 1 minute and 43 seconds, and the ending of the level after restarting lasts for 17 seconds, which is the level length used to determine percentage.</ref>
  |length    = 6m 6s (XL)<ref group="Notes">experiment's length varies as the level loops. The main section of the level can be completed in as little as 1 minute and 43 seconds, and the ending of the level after restarting lasts for 17 seconds, which is the level length used to determine percentage.</ref>
  |objects    = 111,111
  |objects    = 111,111
  |copytype  = No password
  |copytype  = No password
  |downloads  = 1.02M
  |downloads  = 1.01M
  |likes      = 55.2K
  |likes      = 54.7K
  |rating    = Legendary
  |rating    = Legendary
  |artist    =
  |artist    =
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==Description==
==Description==
experiment takes place in a large, gray, and recursive facility of sorts. The player must flee the facility to beat the level by experimenting and finding secret passages in each of the ten chambers. Crashing will return to chamber 01.
experiment takes place in a large, grey, and recursive facility of sorts. The player must flee the facility to beat the level by experimenting and finding secret passages in each of the ten chambers. Crashing will return to chamber 01.


*'''01:''' The first chamber of experiment is a cube section with four orbs. Activating all four orbs in succession reveals the same four orbs about one second later. This chamber loops indefinitely. To escape, the player must forgo activating the final three orbs, fall, and proceed to the next part.
*'''01:''' The first chamber of experiment is a cube section with four orbs. Activating all four orbs in succession reveals the same four orbs about one second later. This chamber loops indefinitely. To escape, the player must forgo activating the final three orbs, fall, and proceed to the next part.
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