Falling Up: Difference between revisions

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==Gameplay==
==Gameplay==
WIP please fill in the drop.
It starts off with a simple, yet precise cube segment full of moving triple spikes and gravity rings. After this, the cube goes into a city themed segment. It has a lot of jump orbs which require annoying timing. It later becomes much easier with simple jumps, a billboard saying "2.1 soon..." and a few simple jumps. The screen becomes black and the text "Falling Up" and Krazyman's name appear, as well as the song's and composer's names. After the "Good luck" message, several orbs appear that the player has to tap.
It starts off with a confusing cube section with triple spikes, traps, and fake line trolls then you fall up (hence the name) through one of the fake floors and the screen fades black.


The next section sees a city themed cube part similar to heartbeat where you have to tap on columns of moving orbs. Then there is yet another city themed part which is undoubtedly the easiest part of the level except for the end. In the background you can see 2.1 Coming Soon written in the Oxygene 1 font.  
The first ship part is very hard and requires a lot of timing, mostly due to several straight flying parts and jump rings that require more annoying timing. Later it becomes a fast wave with fairly tight corridors and more and another cube with more jump rings. After another short wave and cube, the player turns into a mini wave which is pretty difficult and requires good timing.
 
The first drop is a dark segment with limited visibility. The player has to remember a few simple jumps to avoid crashing. After that, the cube falls and the player has to tap rings faster and faster, forcing him to jitterclick for a short while at the triple speed. The next ship and wave parts are similar to the first ones, but harder and more frustrating.
 
When the second drop comes, the background goes black again with a sun rising up into the air, then the player continues with a hard and confusing dual going to the end of the level. It starts with a cube, then with a mixed cube/ship part, a very difficult dual ship part and a mixed dual wave/mini-wave part. At the end the player becomes a double cube/mini-cube dual, ending with a single cube with a couple of jump rings. The player has to tap all of them to avoid that. Later the "GG" text appears and the finish line appears.
 
== Video ==
 
[[File:Geometry Dash - Falling Up Verified (Live)|thumb|center|335 px]]




==Trivia==
==Trivia==
* The password for the copy is 0004.
* The password for the copy is 0004.
* The level almost fits with the name itself. The first drop has a backround with a bunch of arrows facing up and down moving vertically to the music.
* The level almost fits with the name itself. The first drop has a background with a bunch of arrows facing up. There's also rain going in the opposite direction before the ship part.
** It may also be called its name because you start at ground level at a city ,and at the end you ascend to the clouds.
** It may also be called its name because you start at ground level at a city ,and at the end you ascend to the clouds.


* In the city part, a billboard with the word "2.1 soon..." can be seen, referencing Update 2.1.
* In the city part, a billboard with the word "2.1 soon..." can be seen, referencing Update 2.1.
* This and Conical Depression are Krazyman50's only levels to lack a ball segment.
* This and Conical Depression are Krazyman50's only levels to lack a ball segment.
* Krazyman had to verify this level twice, because the first version was laggy for a lot of people and there was an unintentional secret way that he wanted to fix.
* Some people think that Falling Up is a parody of "Rising Down".
[[Category:User Created levels]]
[[Category:User Created levels]]
[[Category:Very hard demon]]
[[Category:Very hard demon]]

Revision as of 16:47, 2 October 2016

Template:Infobox Level "Falling Up" is a demon level created by Krazyman50.The level has many cube parts with incredible time needed. Many consider this level a Very Hard Demon.

Description

Some sequences have a theme that relates to the earth to it.

  • The first cube has a two city themes.
  • The second drop almost looks like a rainy weatherlike theme.
  • The last dual part also has a heaven like place with rainbows
  • The hardest challenge of this level is both drops. In total this level has 5 straight-flying segments that all require strict timing to successfully get through. For example, the first straight-fly involves tapping a ring to boost into a gravity portal, but holding too long will cause you to crash. You must tap and hold, then quickly adjust into the straight-fly and make it through.
  • The "rainbow stage" of the level consists of a fairly difficult dual that lasts for the rest of the level. Although some parts are fairly simple, such as the first segment where it consists of just holding down, some parts such as the dual ship require precise tapping and timing.
  • Warning! You must tap the very last gravity jump ring before the "GG" message. There is a spike right underneath it.

Gameplay

It starts off with a simple, yet precise cube segment full of moving triple spikes and gravity rings. After this, the cube goes into a city themed segment. It has a lot of jump orbs which require annoying timing. It later becomes much easier with simple jumps, a billboard saying "2.1 soon..." and a few simple jumps. The screen becomes black and the text "Falling Up" and Krazyman's name appear, as well as the song's and composer's names. After the "Good luck" message, several orbs appear that the player has to tap.

The first ship part is very hard and requires a lot of timing, mostly due to several straight flying parts and jump rings that require more annoying timing. Later it becomes a fast wave with fairly tight corridors and more and another cube with more jump rings. After another short wave and cube, the player turns into a mini wave which is pretty difficult and requires good timing.

The first drop is a dark segment with limited visibility. The player has to remember a few simple jumps to avoid crashing. After that, the cube falls and the player has to tap rings faster and faster, forcing him to jitterclick for a short while at the triple speed. The next ship and wave parts are similar to the first ones, but harder and more frustrating.

When the second drop comes, the background goes black again with a sun rising up into the air, then the player continues with a hard and confusing dual going to the end of the level. It starts with a cube, then with a mixed cube/ship part, a very difficult dual ship part and a mixed dual wave/mini-wave part. At the end the player becomes a double cube/mini-cube dual, ending with a single cube with a couple of jump rings. The player has to tap all of them to avoid that. Later the "GG" text appears and the finish line appears.

Video

File:Geometry Dash - Falling Up Verified (Live)


Trivia

  • The password for the copy is 0004.
  • The level almost fits with the name itself. The first drop has a background with a bunch of arrows facing up. There's also rain going in the opposite direction before the ship part.
    • It may also be called its name because you start at ground level at a city ,and at the end you ascend to the clouds.
  • In the city part, a billboard with the word "2.1 soon..." can be seen, referencing Update 2.1.
  • This and Conical Depression are Krazyman50's only levels to lack a ball segment.
  • Krazyman had to verify this level twice, because the first version was laggy for a lot of people and there was an unintentional secret way that he wanted to fix.
  • Some people think that Falling Up is a parody of "Rising Down".