Falling Up: Difference between revisions
geometrydash.wiki.gg>Rexster930 mNo edit summary |
geometrydash.wiki.gg>UnderArmourKid666 mNo edit summary |
||
| Line 3: | Line 3: | ||
|image = File:Fallup.png | |image = File:Fallup.png | ||
|creator = [[KrmaL]] | |creator = [[KrmaL]] | ||
|difficulty = [[File: | |difficulty = [[File:Easy Demon.png|20px]] Relax Demon | ||
|stars = 10[[File:Star.png|15px]] | |stars = 10[[File:Star.png|15px]] | ||
|id = 24301797 | |id = 24301797 | ||
| Line 35: | Line 35: | ||
When the second drop comes, the background goes black again with a sun rising up into the air, then the player continues with a hard and confusing dual going to the end of the level. At the beginning of the dual, there is a quote that says "the past is happy to be". It starts with a cube, then with a mixed cube/ship part, a very difficult dual ship part and a mixed dual wave/mini-wave part. At the end the player becomes a double cube/mini-cube dual, ending with a single cube with a couple of jump orbs. The player has to hit all of them to avoid dying. Later the "GG" text appears, signalling the end of the level. | When the second drop comes, the background goes black again with a sun rising up into the air, then the player continues with a hard and confusing dual going to the end of the level. At the beginning of the dual, there is a quote that says "the past is happy to be". It starts with a cube, then with a mixed cube/ship part, a very difficult dual ship part and a mixed dual wave/mini-wave part. At the end the player becomes a double cube/mini-cube dual, ending with a single cube with a couple of jump orbs. The player has to hit all of them to avoid dying. Later the "GG" text appears, signalling the end of the level. | ||
== | ==Relax== | ||
[[File:Geometry Dash - Falling Up Verified (Live)|thumb|center|335px|Credits to [[KrmaL]].]] | [[File:Geometry Dash - Falling Up Verified (Live)|thumb|center|335px|Credits to [[KrmaL]].]] | ||
Revision as of 23:23, 6 April 2022
Template:Refs Template:Infobox Level
“quote~ originator
Falling Up is a 2.0 solo Extreme Demon created, verified, and published by KrmaL.
Description
Some sequences have a theme that relates to the Earth.
- The first cube has two city themes.
- The second drop has a rainy weather theme.
- The last dual part has a heaven-like place with rainbows.
- The hardest challenges of this level are both drops. In total this level has five straight-flying segments that all require strict timing to successfully get through. For example, the first straight-fly involves hitting a ring to boost into a gravity portal, but holding too long will cause you to crash. You must hit and hold, then quickly adjust into the straight-fly and make it through.
- The "rainbow stage" of the level consists of a fairly difficult dual that lasts for the rest of the level. Although some parts are fairly simple, such as the first segment where it consists of just holding, some parts such as the dual ship require precise inputs and timing.
- Warning! You must hit the very last gravity jump ring before the "GG" message. There is a spike right underneath it.
Gameplay
The level starts off with a simple, yet precise cube segment full of moving triple spikes and gravity orbs. After this, the cube goes into a city-themed segment. It has a lot of jump orbs that require annoying timing. It later becomes much easier with simple jumps, a billboard saying "2.1 soon..." and a few simple jumps. The screen becomes black and the text "Falling Up" and KrmaL's name appears, as well as the song's and composer's names. After the "Good luck" message, several orbs appear that the player has to hit.
The first ship part is very hard and requires a lot of timing, mostly due to several straight flying parts and jump rings that require more annoying timing. Later it becomes a fast wave with fairly tight corridors and more and another cube with more jump orbs. After another short wave and cube, the player turns into a mini-wave which is pretty difficult and requires good timing.
The first drop is a dark segment with limited visibility. The player has to remember a few simple jumps to avoid crashing. After that, the cube falls and the player has to hit orbs faster and faster, forcing them to jitter-click for a short while at the triple speed. The next ship and wave parts are similar to the first ones but harder and more frustrating.
When the second drop comes, the background goes black again with a sun rising up into the air, then the player continues with a hard and confusing dual going to the end of the level. At the beginning of the dual, there is a quote that says "the past is happy to be". It starts with a cube, then with a mixed cube/ship part, a very difficult dual ship part and a mixed dual wave/mini-wave part. At the end the player becomes a double cube/mini-cube dual, ending with a single cube with a couple of jump orbs. The player has to hit all of them to avoid dying. Later the "GG" text appears, signalling the end of the level.