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*'''18-27%:''' Afterwards, a short mini ship part begins containing several floating blocky structures that must be avoided. | *'''18-27%:''' Afterwards, a short mini ship part begins containing several floating blocky structures that must be avoided. | ||
*'''27-36%:''' A short ball section with a few fakes begins. | *'''27-36%:''' A short ball section with a few fakes begins. | ||
*'''36-54%:''' At the drop, a cube section starts where the player must jump between floating blocks and | *'''36-54%:''' At the drop, a cube section starts where the player must jump between floating blocks and memorise correct jump orbs to hit, the player is briefly mini from 43-50%. | ||
*'''54-73%:''' Up next the player falls down to the ground as a cube and must avoid several obstacles whilst | *'''54-73%:''' Up next the player falls down to the ground as a cube and must avoid several obstacles whilst memorising correct paths. The player is briefly mini from 64-70%. | ||
*'''73-82%:''' Afterwards, another ball section starts whilst mirrored, with a few memory elements. | *'''73-82%:''' Afterwards, another ball section starts whilst mirrored, with a few memory elements. | ||
*'''82-100%:''' Finally, a short normal sized ship segment begins before entering a brief auto cube transition from 89-91%. The level ends off as a mini-UFO jumping away from fuzzy structures. | *'''82-100%:''' Finally, a short normal sized ship segment begins before entering a brief auto cube transition from 89-91%. The level ends off as a mini-UFO jumping away from fuzzy structures. | ||