Editing
Fingerdash
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Trivia== *[[Geometry Dash World]] uses a modified build of the main version of the game. When branching occurred, Fingerdash was present in the build but in an unfinished state. A video of it can be viewed [https://www.youtube.com/watch?v=1OyqyyKc3tQ here]. **The early form/sneak peek of this level showcased a lot of bugs and broken items. The dash orbs in the sneak peek appeared as a full triangle inside a circle; as of now, they are an arrow inside a slightly larger circle. *Fingerdash's track is actually titled ''Fingerbang'', making it, [[Clubstep]], [[Blast Processing]], [[Dash]], and [[The Challenge]] the only main levels to have their name different from their track title. The others are ''DjNate - Club Step'' (only on Newgrounds; the song on YouTube is called ''Clubstep''), ''-BlastProcess-'' (again, only on Newgrounds; the song's official release is called Blast Processing), ''Geometry Dash Official Theme Song'' by MDK, and ''Random Song 06'' by Zhenmuron ([[Robert Topala|RobTop]]). It was most likely changed because 'Fingerbang' is also a sexual term, and ''Fingerdash'' was given a name similar to Geometry Dash. *Fingerdash is the first main level (excluding the spin-off games) without any ball sequences after the mode's introduction. *Fingerdash provides text instructions informing the player to 'Hold To Dash' if not holding on the first dash orb of the level. **Unlike other instructional texts, this is with the use of the 'On Death' trigger, as it only appears after crashing. The texts used in [[Stereo Madness]] and [[Polargeist]] are programmed to appear after enough fails on a certain point of the level, as the one used in [[Stereo Madness]] tells the player to tap, and the one in [[Polargeist]] tells them how to use the jump orb. **[[Press Start]] also uses this trigger for its instructional text for the jump orb and robot. *At the ship part, the player can skip the size portal by going downwards and remaining mini-sized without crashing. It is possible to beat the level this way, but the beginning of the first wave part will be mini-sized, requiring far more control. **Also, at 66%, the player can hold on the yellow pad as it hits, allowing them to enter the wave section as a robot. It is possible to continue until the mini-wave part. *Fingerdash is currently the first and only official level to use mini-coins to acquire a secret coin. **There are technically 11 mini-coins in the level, with one mini-coin being used in the mini-coin display and thus being impossible to collect. *Fingerdash is the only level whose achievement name for [[Practice Mode]] is the same as in Normal Mode; the only difference being that the normal mode achievement has an added exclamation point. **It is unknown if this is intended or was an oversight. ***Alternatively, the Practice Mode achievement name could have been 'Fingerbang' to show the actual name of the song, but it would have likely been scrapped because 'Fingerbang' is also a sexual term, as stated earlier. *It is possible to travel into the second coin route without collecting the coin if the ship travels downwards instead of upwards, where the coin is located. *In the beta version of this level, for the wave section's third coin task, at 76%, there were spammed mini-coins in the route, likely an artefact from when RobTop was testing the item counter functionality. *In previous versions, Fingerdash's song was internally named 'Rise', due to 'Fingerbang' being part of the [https://mdkofficial.bandcamp.com/album/rise album of the same name]. *The cube, wave, and spider are the only game-modes to be used more than once in this level. *The mini-portal is only used for three game-modes in this level: the ship, wave and UFO. *Fingerdash is also the only official non-Demon level that uses the mini wave. *Fingerdash takes 85 seconds to complete and requires a minimum of 79 jumps.
Summary:
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Geometry Dash Expanded Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
associated-pages
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
New files
Random page
New here? Get started
>> Site policy
>> Staff
Help using MediaWiki
GD Base Content
Games
Main levels
Gameplay
Rewards
Rooms (vaults etc.)
Level editing
Account features
Updates
GD Community Content
Demon List levels
Gauntlet levels
Map Pack levels
Classic levels
Platformer levels
Players
Community activities
Wiki Resources
Propose new articles
Submit edits for review
Admin Dashboard
Images
Videos
Audio
PDFs
Templates
Sandbox
Discuss the wiki
Guestbook
Tools
What links here
Related changes
Page information