Fire Aura: Difference between revisions

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The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave.
The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave.


Then a fast ship sequence appears. The players enter a fairly difficult UFO segment with some gravity portals. Following this is an ball section which is relatively easy. Next, there is a tricky mini ship sequence with some tight spaces. The player enters a cube segment which is fast-paced, but fairly easy except for a troll jump orb at 93%. The level ends with an easy and slow dual mini wave segment.
Then a fast ship sequence appears. The players enter a fairly difficult UFO segment with some gravity portals. Following this is a ball section which is relatively easy. Next, there is a tricky mini ship sequence with some tight spaces. The player enters a cube segment which is fast-paced, but fairly easy except for a troll jump orb at 93%. The level ends with an easy and slow dual mini wave segment.
==User Coins==
==User Coins==
* The first coin is located at 38% in the cube section. To collect it, you need to jump not from the yellow, but from the purple jump orbs.
* The first coin is located at 38% in the cube section. To collect it, you need to jump not from the yellow, but from the purple jump orbs.

Revision as of 14:49, 17 October 2020

Template:Infobox LevelFire Aura is a 1.9/2.0 Harder 7* level created by Sumsar. It is the fourth level in the Lava Gauntlet and many consider it as the hardest level in said Gauntlet.

Gameplay

The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave.

Then a fast ship sequence appears. The players enter a fairly difficult UFO segment with some gravity portals. Following this is a ball section which is relatively easy. Next, there is a tricky mini ship sequence with some tight spaces. The player enters a cube segment which is fast-paced, but fairly easy except for a troll jump orb at 93%. The level ends with an easy and slow dual mini wave segment.

User Coins

  • The first coin is located at 38% in the cube section. To collect it, you need to jump not from the yellow, but from the purple jump orbs.
  • The second coin is located at 55% in the wave segment. To collect it, you need to fly above the tunnel with the entrance to the portal.
  • The third and final coin is located at 98% at the double speed wave segment. To collect it, you need to go in and go out of the wall through a special small space. This coin is risky since it's located at the end of the level.

Trivia

  • The password for the level is 3473.
  • The level contains 15,040 objects.
  • This is one of the three gauntlet levels made before 2.0, the other 2 being Kappaclysm (Chaos Gauntlet) and Scarlet Surge (Chaos Gauntlet).
  • This was updated in 2.0, adding user coins.
  • The song used is also used in the game The Impossible Game, the game that inspired Geometry Dash.
  • Despite being rated Harder, many players consider it the hardest level in the Lava Gauntlet.

Walkthrough

File:Fire Aura
The verification of Fire Aura, with user coins. Credits to Sumsar.