Fire Aura: Difference between revisions
geometrydash.wiki.gg>GD Protostar m →Gameplay: Divided one large paragraph into two smaller ones. |
geometrydash.wiki.gg>AlternateMemory m Fixed some minor errors |
||
| Line 1: | Line 1: | ||
{{Infobox_Level|image = File:FireAura.jpg|creator = Sumsar|difficulty = [[File:Harder.png|20px]] Harder|stars = 7[[File:Star.png|15px]]|id = 4243988|song = ~ '{Fire Aura}' ~|composer = Kid2Will|last_updated = 1.9|version = 1|song_id = 100727}}'''[[Fire Aura]]''' is a 1.9/2.0 Harder 7* level created by Sumsar. It is the fourth level in the Lava Gauntlet and many | {{Infobox_Level|image = File:FireAura.jpg|creator = Sumsar|difficulty = [[File:Harder.png|20px]] Harder|stars = 7[[File:Star.png|15px]]|id = 4243988|song = ~ '{Fire Aura}' ~|composer = Kid2Will|last_updated = 1.9|version = 1|song_id = 100727}}'''[[Fire Aura]]''' is a 1.9/2.0 Harder 7* level created by Sumsar. It is the fourth level in the Lava Gauntlet and many consider it as the hardest level in said Gauntlet. | ||
==Gameplay== | ==Gameplay== | ||
The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave. | The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave. | ||
| Line 11: | Line 11: | ||
*The password for the level is 3473. | *The password for the level is 3473. | ||
*The level contains 15,040 objects. | *The level contains 15,040 objects. | ||
*This is one of the three gauntlet levels made before 2.0, the other 2 being Kappaclysm (Chaos Gauntlet) and Scarlet Surge (Chaos Gauntlet). | *This is one of the three gauntlet levels made before 2.0, the other 2 being Kappaclysm (Chaos Gauntlet) and Scarlet Surge (Chaos Gauntlet). | ||
*This was updated in 2.0, adding user coins. | *This was updated in 2.0, adding user coins. | ||
Revision as of 09:18, 3 October 2020
Template:Infobox LevelFire Aura is a 1.9/2.0 Harder 7* level created by Sumsar. It is the fourth level in the Lava Gauntlet and many consider it as the hardest level in said Gauntlet.
Gameplay
The level starts out with a fairly easy cube section with some jump orbs and some invisible spikes to be careful of. Next, the player enters a double-speed ship sequence which can be done easily by following the arrows. Then the player enters a somewhat difficult wave segment. Next, there's an easy ball segment, then a short cube section. Afterward, the player enters a triple-speed wave segment and then becomes a dual wave. This is considered the hardest part of the level since it requires fast inputs, spamming and the player has to do hard movements in the dual wave.
Then a fast ship sequence appears. The players enter a fairly difficult UFO segment with some gravity portals. Following this is an easy ball segment is a break after the difficult parts. Next, there is a fast mini ship sequence where the player has to fly along the tight passage filled with gears. The player enters a cube segment which is fast-paced, but fairly easy except for a troll jump orb at 93%. The level ends with an easy and slow dual mini wave segment.
User Coins
- The first coin is located at 38% in the cube section. To collect it, you need to jump not from the yellow, but from the purple jump orbs.
- The second coin is located at 55% in the wave segment. To collect it, you need to fly above the tunnel with the entrance to the portal.
- The third and final coin is located at 98% at the double speed wave segment. To collect it, you need to go in and go out of the wall through a special small space. This coin is risky since it's located at the end of the level.
Trivia
- The password for the level is 3473.
- The level contains 15,040 objects.
- This is one of the three gauntlet levels made before 2.0, the other 2 being Kappaclysm (Chaos Gauntlet) and Scarlet Surge (Chaos Gauntlet).
- This was updated in 2.0, adding user coins.
- The song used is also used in the game The Impossible Game, the game that inspired Geometry Dash.
- Despite being rated Harder, many players consider it the hardest level in the Lava Gauntlet.