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==History== ===Origin=== Narwall and RicoLP started Flamewall on 27 December 2022,<ref>https://discord.com/channels/1057610354865221653/1057613272339189853/1057616290732331038</ref> with the layout being finished and decoration being started on 10/18 January 2023, respectively. Flamewall was hosted the same way its predecessor, [[Sinister Silence]], was: the collaboration's Discord server was open to the public, and creators could submit an application to join the level and decorate a part of it. This initiative, alongside RicoLP's infamously short progress deadlines, would keep the level surprisingly active, leading to the level being 50% complete on 12 February 2023,<ref>https://discord.com/channels/1057610354865221653/1057613272339189853/1074261916236656640</ref> just short of a month since the server was made public. ===Controversy=== On 19 January 2023, creator AnonIIExt made a Twitter post calling RicoLP out for making rude comments about their decoration application,<ref>https://x.com/i/status/1616093936728301569</ref> sparking some controversy with the level, with many community members beginning to come forward with stories about RicoLP harassing them for 'not making good enough parts' in his previous mega-collaboration, Sinister Silence. RicoLP publicly apologized for his behaviour with both Flamewall and his previous collaborations, but people remained sceptical. Not wanting his involvement to ruin the level's reputation, RicoLP decided to step down as the co-host of Flamewall a month later on 19 February 2023.<ref>https://discord.com/channels/1057610354865221653/1057613272339189853/1076951738071924826</ref> On the same day, co-hosting duties were transferred to valentine (who optimized and polished most of the level), with Surjaco and Skub (who helped finish dropped parts and merged most of the level, respectively) later being promoted on 22 July 2023. Skub would later leave the level entirely and delete their accounts due to an unrelated controversy regarding misconduct, leaving Narwall, valentine, and Surjaco as the level's final hosts. ===Decoration=== Due to the deadline crunch, many decorators rushed their parts to meet RicoLP's standards, resulting in a mixed reception on the preview uploaded when the level was half-complete. Following RicoLP's departure from the team and valentine subsequently being promoted in his place, the level's direction shifted to focus more on quality than quantity; creators were allowed to take more time with their parts, more creators were directly invited to the level alongside the creators that joined through applying, creators were encouraged to post progress to recieve feedback actively, older parts were upgraded either by their original creators or newer people in the collaboration who did not have a chance to get a full part of their own, and every part was posted publicly as soon as they were completed. Of the 54 parts, 35 were completed by the end of February, but by June, only 48 were done. The final two parts of the level to be finished, Zafkiel7's and DubbyBall's, were finished almost a month apart. Flamewall was finished on 15 September 2023<ref>https://discord.com/channels/1057610354865221653/1057613272339189853/1152272418749034516</ref> (262 days after it was started), with the final showcase being uploaded the day after to a generally positive reception. ===Song=== The day Flamewall was showcased, song artist Camellia quoted a showcase of the level on Twitter<ref>https://x.com/cametek/status/1703299631697002844</ref> with 'HOLY HELL THIS IS A FIRE MAP', leading to OneAlphaHelix asking him to upload the song to Newgrounds for use in the game. Camellia had not uploaded any music to Newgrounds in years because his account was flagged as an impersonator every time he tried. However, he mentioned being interested in contacting [[Robert Topala|RobTop]] to upload the song to his servers so it could be used without needing to be uploaded to Newgrounds.<ref>https://imgur.com/a/MDZcAfM</ref> This interaction likely directly caused the creation of the Music Library, with Camellia being the first artist added to the game<ref>https://www.youtube.com/watch?v=hMewiidZlic</ref> several months later and Flamewall subsequently being usable in-game. ===Verification=== The verification of Flamewall was initially given to OneAlphaHelix, who achieved 60% (62% using 2.2 percentages) on the level. However, partially due to the physics changes in Update 2.2, he lost motivation and dropped the level on 19 January 2024.<ref>https://discord.com/channels/1057610354865221653/1057613272339189853/1198015126100512859</ref> Following this, Cuatrocientos took over the verification of Flamewall.<ref>http://youtube.com/post/UgkxmTq4WHrU_KO4Uzvu-iO0uZUijUiUYpsk?si=t6Xzped2bXZ9XeFx</ref> At the time, Cuatrocientos's hardest completed level (according to modern placements) was Solar Flare,<ref>https://www.youtube.com/watch?v=_BKXvJZiGVY</ref> which was then ranked #20 on the Demonlist, which made verifying the level a significant jump for him. Despite this, Cuatrocientos made rapid progress on the level, unexpectedly achieving a fluked run of 3-86% on 10 September 2024 and later a run of 24-100% on 19 August 2025. On 31 August 2025, he experienced a devastating fail at 99% on the level,<ref>https://www.youtube.com/watch?v=1gZEJI-2yQQ</ref> which is generally considered one of the worst fails in Geometry Dash history, even drawing attention from song artist Camellia;<ref>https://x.com/cametek/status/1962206612019654796</ref> this feat was also achieved practically right after he failed at 50%. He would fail at 99% again a week later on 6 September 2025.<ref>https://www.youtube.com/watch?v=5OQkJD4KWTM</ref> On 21 September 2025, after what was essentially a 73% fail in the previous attempt, Cuatrocientos finally verified Flamewall after 221,703 attempts, two deaths at 99%, and 220 streams.<ref name=":0" /> The level was then uploaded on Narwall's account and rated Epic soon after on the 24th. After initially being placed at #3 on the Demonlist on 24 October 2025, it was later swapped with Amethyst on 19 December, making it the second-hardest-rated level in the game, behind Thinking Space II.
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