FunnyGame Holiday: Difference between revisions

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{{Infobox Level
{{IB-Level
|image = File:FunnyGameHoliday.jpg
|image     = FunnyGameHoliday.png
|creator = [[FunnyGame]]
|id        = 1123276
|difficulty = [[File:Harder.png|20px]] Harder
|creator   = [[FunnyGame]]
|stars = 7 [[File:Star.png|15px]]
|created    = [[Update 1.7]]
|id = 1123276
|updated    = [[Update 1.8]]
|song = [https://www.newgrounds.com/audio/listen/500476 Stereo Madness]
|difficulty = {{Harder}}
|composer = [https://foreverbound.newgrounds.com/ ForeverBound]}}
|stars     = 7
'''FunnyGame Holiday''' is a level made by [[FunnyGame]] during the [https://geometry-dash.wikia.com/wiki/Update_1.7 1.7 Update], and is often regarded as the first effect level in [https://geometry-dash.wikia.com/wiki/Geometry_Dash Geometry Dash]. It's rated Harder difficulty with 7 stars, and is 1:30 seconds in length, making it a long level. This level was featured in the Warp Pack as the second level.
|length    = 1m 26s (Long)
|objects    = 9,683
|copytype  = Password (555553)
|downloads  = 5.22M
|likes      = 346.7K
|rating    = Featured
|artist    = [https://foreverbound.newgrounds.com/ ForeverBound]
|music      = [[Stereo Madness]]
|previous  = [[Time Extension]]
|next      = [[13 ToE]]
}}
'''FunnyGame Holiday''' is a [[Update 1.7|1.7]] Harder level by [[FunnyGame]]. It is the second level in the [[Map Packs|Warp Pack]].
 
==Description==
FunnyGame Holiday is often regarded as the first ever 'effects level'. The level begins with a simple cube sequence. This section takes place in the dark, where many stars can be seen. The spikes and platforms flash different colours as the player travels over them. Midway through, the player becomes mini and must perform easy orb jumps. Then, after some orb spam, the player enters a double-speed mini-ship sequence and must avoid some blocks. These blocks have a shadow effect, making them appear to be on a stage.
 
Afterwards, the player turns into a normal-sized ship and goes through a short sequence filled with gears that pulse with colour. Despite it looking possible to hit these gears, they are completely clear and passable. Next, the player goes through a cube transition, then enters a normal-speed UFO sequence, featuring pulsating rectangles that turn different colours. This feature, known as the equalizer effect, is used in many different levels. The player must avoid these, as well as the spikes at the top of the screen. Then the player becomes a cube again and goes through a section where all the platforms flash different colours.
 
After this, there is a triple-speed mini-ball sequence, which is quite straightforward and has no noteworthy effects. Next, the player becomes a mini-ship and must avoid some pixel art of the aliens from ''[[Wikipedia:Space Invaders|Space Invaders]]''. Then the player slows down to half-speed and goes through a small section where they must avoid spikes in the air and the pulsating rectangles from before. Then, the level will end.
 
==Gameplay==
==Gameplay==
The level starts off with a simple cube section. This section takes place in the dark, where many stars can be seen. The spikes and platforms flash different colors as you go over them. Midway through this section, you'll turn mini and do some easy orb jumps. Then, after some orb spam, you'll turn into a 2x speed mini-ship and avoid some blocks. These blocks have a shadow effect, making it look like they're on a stage of some sort. After this, you'll turn into a normal ship and go through a little section filled with gears that pulse colors. Despite it looking like you can hit these gears, they're completely clear and you can go straight through them. Then you'll go through a little cube transition, and then turn into a 1x speed UFO. This section features pulsating rectangles that'll turn different colors. This is known as the equaliser effect and is used in many levels. You must avoid these, along with the spikes at the top of the screen. Then you'll become a cube again and go through a little section where all the platforms flash different colors. After this is a 3x speed mini-ball section. This section is quite straightforward and has no noteworthy effects. After this, you'll become a mini-ship and avoid some pixel art of the aliens from ''[https://en.wikipedia.org/wiki/Space_Invaders Space Invaders]''. Then you'll slow down to 0.5 speed, and go through a small section where you must avoid spikes in the air and the pulsating rectangles from before. Then, the level will end.
{{VC|suUm59ZgpVs}}
==Walkthrough==
 
[[File:FunnyGame Holiday - By Funny Game|thumb|center|335 px|Credit to [https://www.youtube.com/channel/UCe4zaZAbfdb-7FhQBvXP7PQ Sumsar].]]
==Trivia==
{{Map Packs}}
*FunnyGame Holiday received an honourable mention in Geometry Dash Today's list, 'The Top 100 Greatest Geometry Dash Levels Of All Time'.
[[Category:Harder levels]]
*FunnyGame Holiday is one of the few levels to be renamed by [[Robert Topala|RobTop]], along with ''hot purZuit''. Its former name was 'FunnyGameS Holiday'.
[[Category:Map Packs levels]]
[[Category:Map Pack levels]]
[[Category:Long levels]]
[[Category:1.7 levels]]

Latest revision as of 15:37, 11 October 2026

FunnyGame Holiday
ID

1123276

Creator(s)
Created
Last updated
Attributes
Difficulty

Length

1m 26s (Long)

Objects

9,683

Copy type

Password (555553)

Statistics
Downloads

5.22M

Likes

346.7K

Rating

Featured

Audio info
Artist(s)
Level sequence
Previous
Next

FunnyGame Holiday is a 1.7 Harder level by FunnyGame. It is the second level in the Warp Pack.

Description

[edit | edit source]

FunnyGame Holiday is often regarded as the first ever 'effects level'. The level begins with a simple cube sequence. This section takes place in the dark, where many stars can be seen. The spikes and platforms flash different colours as the player travels over them. Midway through, the player becomes mini and must perform easy orb jumps. Then, after some orb spam, the player enters a double-speed mini-ship sequence and must avoid some blocks. These blocks have a shadow effect, making them appear to be on a stage.

Afterwards, the player turns into a normal-sized ship and goes through a short sequence filled with gears that pulse with colour. Despite it looking possible to hit these gears, they are completely clear and passable. Next, the player goes through a cube transition, then enters a normal-speed UFO sequence, featuring pulsating rectangles that turn different colours. This feature, known as the equalizer effect, is used in many different levels. The player must avoid these, as well as the spikes at the top of the screen. Then the player becomes a cube again and goes through a section where all the platforms flash different colours.

After this, there is a triple-speed mini-ball sequence, which is quite straightforward and has no noteworthy effects. Next, the player becomes a mini-ship and must avoid some pixel art of the aliens from Space Invaders. Then the player slows down to half-speed and goes through a small section where they must avoid spikes in the air and the pulsating rectangles from before. Then, the level will end.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • FunnyGame Holiday received an honourable mention in Geometry Dash Today's list, 'The Top 100 Greatest Geometry Dash Levels Of All Time'.
  • FunnyGame Holiday is one of the few levels to be renamed by RobTop, along with hot purZuit. Its former name was 'FunnyGameS Holiday'.