Galaxium: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>The Universal Army
m Created page with "{{Infobox Level|creator = Viprin and ASonicMen|difficulty = Hard|sequences = C, R, U, C, W, S, R, B, U, C, W, C, R, W, C|portals = Gravity, Size, Speed|stars = 5|id = 13912771..."
 
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Galaxium&oldid=264407 ; contributors: https://geometrydash.wiki.gg/index.php?title=Galaxium&action=history
Tag: Manual revert
 
(72 intermediate revisions by 30 users not shown)
Line 1: Line 1:
{{Infobox Level|creator = Viprin and ASonicMen|difficulty = Hard|sequences = C, R, U, C, W, S, R, B, U, C, W, C, R, W, C|portals = Gravity, Size, Speed|stars = 5|id = 13912771|song = Level Three|composer = DJStriden|created = September 22nd, 2015}}Galaxium is a hard rated collab by [[Viprin]] and ASonicMen. It is featured in the Sparkle Pack.
{{Stub}}
{{IB-Level
|image      = Galaxium.png
|id        = 13912771
|creator   = [[Viprin|ViPriN]] (publisher) and ASonicMen
|created    = [[Update 2.0]]
|length    = 1m 6s
|objects    = 15,771
|difficulty = {{Hard}}
|stars     = 5
|coins      = 3
|copytype  = Password (687354)
|downloads  = 6.84M
|likes      = 618.5K
|rating    = Featured
|artist    = DJStriden
|music      = [https://www.newgrounds.com/audio/listen/645415 Level Three <nowiki>[Melodic Electro]</nowiki>]
|musicid    = 645415
|previous  = [[Haunting]]<br>(Blade Pack)
|next      = [[Proton]]
}}
'''Galaxium''' is a 2.0 Hard level created in collaboration by ASonicMen and [[Viprin]], the latter who verified it. It is the first level of the Sparkle Pack.


== Description ==
==Description==
Galaxium's design is very colourful and utilises 2.0 effects to some degree, but is not a full effect level like the kind that Serponge makes. It is also featured in the 2.0 Sparkle Pack.
The level starts with a simple cube section comprised of gravity portals and orbs followed by a robot segment of barely harder difficulty. This is followed by a relaxing UFO segment that can be easily done with good timing. The UFO then turns into a cube that consists of one jump. Afterward, the player enters a double-speed wave segment, starting the harder parts of the level.


== Gameplay ==
The next ship sequence is also a little difficult but is nothing an experienced player cannot accomplish. The ship then turns into another easy robot segment, which becomes auto halfway through. It then turns into an easy triple-speed gravity ball segment that can be tricky for a player new to the level.
The player starts off as a simple cube with gravity portals and jump rings. This follows with a robot of rather similar difficulty, but is slightly harder. This is followed by a relaxing UFO that can be easy done with good timing. The UFO then turns into a cube that consists of one jump. This cube turns into a double speed wave, starting the harder parts of the level. The next ship is also a little hard, but nothing a veteran can't accomplish. The ship then turns into another easy robot, which goes auto halfway through. It then goes into a triple speed gravity ball of rather simple difficulty, but can be tricky for a player new to the level. This then turns into a tricky UFO that is mostly difficult due to the fact that there are effects that partially block your view of the incoming obstacles, so the best you can do is be lucky or find a pattern that works. After this, a tricky cube and wave switching pattern follows, with many jump rings. The wave also is triple speed in its two occurrences, so the player should be ready to mash in this case. The level ends as a cube with [[Viprin]] and ASonicMen's names, with the level's name, Galaxium.
 
It then turns into a tricky UFO segment that is the most difficult part because of the effects that partially block the player's view of the incoming obstacles. After this, a tricky cube-and-wave switching pattern follows, with many orbs. The wave is also at triple speed in its two occurrences, meaning that the player should be ready to mash. The level ends with a cube section featuring Viprin's and ASonicMen's names, along with the level's name.
 
==User coins==
*The first coin is located in the wave segment. It is in a small gap that can be visibly seen.
*The second coin is located in the following ship segment. The player must go down between two sawblades instead of up to get this coin.
*The third and final coin is located in the last leg of the level in the cube section. When the music calms down, the player should let themselves fly up instead of hitting a green orb. They will get the coin and be set back on course.
 
==Gameplay==
{{VC|yzAh_b6IK8o}}
[[Category:Map Pack levels]]

Latest revision as of 12:20, 11 October 2026

This article is a stub.
This article is lacking basic information and requires further editing to reach a quality standard. You can help it get there through your contributions.
Galaxium
ID

13912771

Creator(s)

ViPriN (publisher) and ASonicMen

Created
Attributes
Difficulty

Length

1m 6s

Objects

15,771

Copy type

Password (687354)

Statistics
Downloads

6.84M

Likes

618.5K

Rating

Featured

Audio info
Artist(s)

DJStriden

Music ID

645415

Level sequence
Previous

Haunting
(Blade Pack)

Next

Galaxium is a 2.0 Hard level created in collaboration by ASonicMen and Viprin, the latter who verified it. It is the first level of the Sparkle Pack.

Description

[edit | edit source]

The level starts with a simple cube section comprised of gravity portals and orbs followed by a robot segment of barely harder difficulty. This is followed by a relaxing UFO segment that can be easily done with good timing. The UFO then turns into a cube that consists of one jump. Afterward, the player enters a double-speed wave segment, starting the harder parts of the level.

The next ship sequence is also a little difficult but is nothing an experienced player cannot accomplish. The ship then turns into another easy robot segment, which becomes auto halfway through. It then turns into an easy triple-speed gravity ball segment that can be tricky for a player new to the level.

It then turns into a tricky UFO segment that is the most difficult part because of the effects that partially block the player's view of the incoming obstacles. After this, a tricky cube-and-wave switching pattern follows, with many orbs. The wave is also at triple speed in its two occurrences, meaning that the player should be ready to mash. The level ends with a cube section featuring Viprin's and ASonicMen's names, along with the level's name.

User coins

[edit | edit source]
  • The first coin is located in the wave segment. It is in a small gap that can be visibly seen.
  • The second coin is located in the following ship segment. The player must go down between two sawblades instead of up to get this coin.
  • The third and final coin is located in the last leg of the level in the cube section. When the music calms down, the player should let themselves fly up instead of hitting a green orb. They will get the coin and be set back on course.

Gameplay

[edit | edit source]