Galaxium: Difference between revisions

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== Gameplay ==
== Gameplay ==
The player starts off as a simple cube with gravity portals and jump rings. This follows with a robot of rather similar difficulty, but is slightly harder. This is followed by a relaxing UFO that can be easy done with good timing. The UFO then turns into a cube that consists of one jump. This cube turns into a double speed wave, starting the harder parts of the level. The next ship is also a little hard, but nothing a veteran can't accomplish. The ship then turns into another easy robot, which goes auto halfway through. It then goes into a triple speed gravity ball of rather simple difficulty, but can be tricky for a player new to the level. This then turns into a tricky UFO that is mostly difficult due to the fact that there are effects that partially block your view of the incoming obstacles, so the best you can do is be lucky or find a pattern that works. After this, a tricky cube and wave switching pattern follows, with many jump rings. The wave also is triple speed in its two occurrences, so the player should be ready to mash in this case. The level ends as a cube with [[Viprin]] and ASonicMen's names, with the level's name, Galaxium.
The player starts off as a simple cube with gravity portals and jump rings. This follows with a robot of rather similar difficulty, but is slightly harder. This is followed by a relaxing UFO that can be easy done with good timing. The UFO then turns into a cube that consists of one jump. This cube turns into a double speed wave, starting the harder parts of the level. The next ship is also a little hard, but nothing a veteran can't accomplish. The ship then turns into another easy robot, which goes auto halfway through. It then goes into a triple speed gravity ball of rather simple difficulty, but can be tricky for a player new to the level. This then turns into a tricky UFO that is mostly difficult due to the fact that there are effects that partially block your view of the incoming obstacles, so the best you can do is be lucky or find a pattern that works. After this, a tricky cube and wave switching pattern follows, with many jump rings. The wave also is triple speed in its two occurrences, so the player should be ready to mash in this case. The level ends as a cube with [[Viprin]] and ASonicMen's names, with the level's name, Galaxium.
==User Coins==
The level has three user coins. The first two are fairly simple and are easy to find, while the third is much better hidden and is annoying to get due to the trickiness of using the green jump ring.
#This coin is located in the wave segment. It is in a small gap that can be visibly seen.
#This coin is located in the following ship segment. The player must go down in between two sawblades instead of up to get this coin.
#The last coin is in the last leg of the level in the cube section. When the music calms down, instead of hitting a green jump ring, let yourself fly up. You will get the third coin and be set back on course.


== Trivia ==
== Trivia ==
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== Walkthrough ==
== Walkthrough ==
[[File:Geometry Dash -2.0- - Galaxium by Viprin & ASonicMen - GuitarHeroStyles|centre|thumb|330x330px|Credit to GuitarHeroStyles.]]
[[File:Geometry Dash -2.0- - Galaxium by Viprin & ASonicMen - GuitarHeroStyles|centre|thumb|330x330px|Credit to GuitarHeroStyles.]]se
[[Category:2.0 Levels]]
[[Category:2.0 Levels]]
[[Category:Levels with silver user coins]]
[[Category:Levels with silver user coins]]
[[Category:Hard levels]]
[[Category:Hard levels]]
[[Category:User Created levels]]

Revision as of 18:53, 17 February 2016

Template:Infobox LevelGalaxium is a hard rated collab by Viprin and ASonicMen. It is featured in the Sparkle Pack.

Description

Galaxium's design is very colourful and utilises 2.0 effects to some degree, but is not a full effect level like the kind that Serponge makes. It is also featured in the 2.0 Sparkle Pack.

Gameplay

The player starts off as a simple cube with gravity portals and jump rings. This follows with a robot of rather similar difficulty, but is slightly harder. This is followed by a relaxing UFO that can be easy done with good timing. The UFO then turns into a cube that consists of one jump. This cube turns into a double speed wave, starting the harder parts of the level. The next ship is also a little hard, but nothing a veteran can't accomplish. The ship then turns into another easy robot, which goes auto halfway through. It then goes into a triple speed gravity ball of rather simple difficulty, but can be tricky for a player new to the level. This then turns into a tricky UFO that is mostly difficult due to the fact that there are effects that partially block your view of the incoming obstacles, so the best you can do is be lucky or find a pattern that works. After this, a tricky cube and wave switching pattern follows, with many jump rings. The wave also is triple speed in its two occurrences, so the player should be ready to mash in this case. The level ends as a cube with Viprin and ASonicMen's names, with the level's name, Galaxium.

User Coins

The level has three user coins. The first two are fairly simple and are easy to find, while the third is much better hidden and is annoying to get due to the trickiness of using the green jump ring.

  1. This coin is located in the wave segment. It is in a small gap that can be visibly seen.
  2. This coin is located in the following ship segment. The player must go down in between two sawblades instead of up to get this coin.
  3. The last coin is in the last leg of the level in the cube section. When the music calms down, instead of hitting a green jump ring, let yourself fly up. You will get the third coin and be set back on course.

Trivia

  • The level is featured in the Sparkle Pack.
  • The level is one of the personal favourites of a Wikia contributor.

Walkthrough

File:Geometry Dash -2.0- - Galaxium by Viprin & ASonicMen - GuitarHeroStyles
Credit to GuitarHeroStyles.

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