Editing Game Time
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|creator = SimilarAMZ | |creator = SimilarAMZ | ||
|created = [[Update 2.1]] | |created = [[Update 2.1]] | ||
|difficulty = | |difficulty = [[File:InsaneDemon.png|x35px]] | ||
|stars = 10 | |stars = 10 | ||
|length = 2m 57s (XL) | |length = 2m 57s (XL) | ||
|objects = 79,983 | |objects = 79,983 | ||
|copytype = Password (643344) | |copytype = Password (643344) | ||
|downloads = 3. | |downloads = 3.5M+ | ||
|likes = | |likes = 173K+ | ||
|rating = Featured | |rating = Featured | ||
|artist = [https://bunnymajs.newgrounds.com/ Bunnymajs] | |artist = [https://bunnymajs.newgrounds.com/ Bunnymajs] | ||
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:*Light (💡) - illuminates the Light-Bot's lamp. It must only be used as the seventh and final command. | :*Light (💡) - illuminates the Light-Bot's lamp. It must only be used as the seventh and final command. | ||
:To input commands, the player must use the Player 1 button to cycle through the options and press Player 2 to input the currently selected command. Due to the maximum of seven commands, there is only one correct answer: ↑⭮↑↑⭯↑💡. Once it is input, the Light-Bot will reach the blue tile and turn it yellow, allowing the player to pass to the next section. | :To input commands, the player must use the Player 1 button to cycle through the options and press Player 2 to input the currently selected command. Due to the maximum of seven commands, there is only one correct answer: ↑⭮↑↑⭯↑💡. Once it is input, the Light-Bot will reach the blue tile and turn it yellow, allowing the player to pass to the next section. | ||
*'''33.25-38% (''Spikes Tend to Kill You''):''' Here, the player controls a black mini-cube and must avoid spikes and yellow bullets that shoot out of launchers as they progress to an area with the word 'GOAL'. This section splits into four parts; the first three display the messages 'Welcome to this part', 'Don't touch yellow bits', and 'Actually this is | *'''33.25-38% (''Spikes Tend to Kill You''):''' Here, the player controls a black mini-cube and must avoid spikes and yellow bullets that shoot out of launchers as they progress to an area with the word 'GOAL'. This section splits into four parts; the first three display the messages 'Welcome to this part', 'Don't touch yellow bits', and 'Actually this is <i>Spikes Tend to Kill You 2</i>', respectively. | ||
*'''38-47.5% (''Exit Path''):''' The player controls a mini-robot at triple speed, portrayed as a cyan stick figure. They must avoid numerous sawblades, spikes, and swinging pendulums, and use or avoid springs. | *'''38-47.5% (''Exit Path''):''' The player controls a mini-robot at triple speed, portrayed as a cyan stick figure. They must avoid numerous sawblades, spikes, and swinging pendulums, and use or avoid springs. | ||
*'''47.5-52.25% (''Fear Less''):''' The player controls a mini-cube, portrayed as a girl being chased by the Grim Reaper. They must use the Player 1 button to jump as a mini-cube, avoiding six stationary red mushrooms. At 48.25% and 50.5%, the player must also use the Player 2 button to concentrate on an attack against two fox enemies, clicking when a pair of arrows is within the red-highlighted area in a sword-shaped attack gauge. | *'''47.5-52.25% (''Fear Less''):''' The player controls a mini-cube, portrayed as a girl being chased by the Grim Reaper. They must use the Player 1 button to jump as a mini-cube, avoiding six stationary red mushrooms. At 48.25% and 50.5%, the player must also use the Player 2 button to concentrate on an attack against two fox enemies, clicking when a pair of arrows is within the red-highlighted area in a sword-shaped attack gauge. | ||
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*'''76.75-82.75% (''Anbot''):''' This part features two sections. In the first section, the player must use the Player 1 button to move the sawblades so the Anbot can pass through and board a ship at 79.75%. In the second section, three ships pursue the player, and they must avoid the lasers by using the Player 1 button to go up and the Player 2 button to go down. | *'''76.75-82.75% (''Anbot''):''' This part features two sections. In the first section, the player must use the Player 1 button to move the sawblades so the Anbot can pass through and board a ship at 79.75%. In the second section, three ships pursue the player, and they must avoid the lasers by using the Player 1 button to go up and the Player 2 button to go down. | ||
*'''82.75-88.75% ([[Wikipedia:Spewer|''Spewer'']]):''' The player controls a cube portraying Spewer. The player must use the Player 1 button to jump and the Player 2 button to spew vomit to float upwards. The player only has a limited amount of vomit, indicated by a meter on the bottom left. The player must pass through spikes and structures to reach the end. | *'''82.75-88.75% ([[Wikipedia:Spewer|''Spewer'']]):''' The player controls a cube portraying Spewer. The player must use the Player 1 button to jump and the Player 2 button to spew vomit to float upwards. The player only has a limited amount of vomit, indicated by a meter on the bottom left. The player must pass through spikes and structures to reach the end. | ||
*'''88.75-97% (''The I of It''):''' The player controls a wave portrayed as a red ball attached to an | *'''88.75-97% (''The I of It''):''' The player controls a wave portrayed as a red ball attached to an I that stretches its size depending on the player's position, with its base stuck to the bottom of the screen. The player must carefully manoeuvre through orange sloped structures. The section begins at half speed, then gradually increases speed at 90%, 91.5%, 93.25%, and finally 94.5%. Moderate spamming is required to complete the final two speed sections. | ||
*'''97-100 (Ending):''' The ending shows text typed out, initially making a typo, 'Chank', before correcting to 'Thank you for playing'. The level ends with the player on top of blocks spelling 'similar', the creator's name. There is a quadruple-mini-spike on top of the | *'''97-100 (Ending):''' The ending shows text typed out, initially making a typo, 'Chank', before correcting to 'Thank you for playing'. The level ends with the player on top of blocks spelling 'similar', the creator's name. There is a quadruple-mini-spike on top of the R, prompting the player to perform a final jump as the mini-cube. Successful completion of this chokepoint ends the level. | ||
==Gameplay== | ==Gameplay== | ||
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*[[Nexus]] also failed at 99%.<ref>https://www.youtube.com/watch?v=bkzJAmkYYIw</ref> | *[[Nexus]] also failed at 99%.<ref>https://www.youtube.com/watch?v=bkzJAmkYYIw</ref> | ||
**Calculating his collected orbs reveals Nexus had previously failed at 88%. | **Calculating his collected orbs reveals Nexus had previously failed at 88%. | ||
*Dimonkyky also failed at 99% before completing Game Time after 1,085 attempts.<ref>https://www.youtube.com/watch?v=n-0F8eX8npk</ref> | *Dimonkyky also failed at 99% before completing Game Time after 1,085 attempts. <ref>https://www.youtube.com/watch?v=n-0F8eX8npk</ref> | ||
**Calculating their collected orbs reveals Dimonkyky had previously failed at 91%. | **Calculating their collected orbs reveals Dimonkyky had previously failed at 91%. | ||
*JordanTRS failed at 94%, then at 99% twice.<ref>https://www.youtube.com/watch?v=-jIefnT_ocs</ref><!--- Citation needed for his fails at 94% and second fail at 99% ---> | *JordanTRS failed at 94%, then at 99% twice.<ref>https://www.youtube.com/watch?v=-jIefnT_ocs</ref><!--- Citation needed for his fails at 94% and second fail at 99% ---> | ||