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*A [[Practice Mode|practice mode]] to learn the layout of levels.
*A [[Practice Mode|practice mode]] to learn the layout of levels.
*A variety of [[collectibles]].
*A variety of [[collectibles]].
*An [[Icon Kit]] providing many customization options.
*An [[Icon Kit]] providing many customisation options.
*[[Achievements]] with many rewards.
*[[Achievements]] with many rewards.
*A [[Shop]], [[Secret Shop]], [[Community Shop]], [[Mechanic]] and [[Diamond Shop]] to purchase items.
*A [[Shop]], [[Secret Shop]], [[Community Shop]], [[Mechanic]] and [[Diamond Shop]] to purchase items.
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*A record of player stats, accessed from the main menu using the column chart button.
*A record of player stats, accessed from the main menu using the column chart button.
*[[User Accounts|User account]] functionality for social networking and secure data backup.
*[[User Accounts|User account]] functionality for social networking and secure data backup.
*[[Pause Menu|Pause menu]] and [[settings]] to customize gameplay.
*[[Pause Menu|Pause menu]] and [[settings]] to customise gameplay.
*Google Play Games integration for Android devices.
*Google Play Games integration for Android devices.
*Game Center integration for iOS devices.
*Game Center integration for iOS devices.
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*The ''Geometry Dash Menu Theme'' was produced by the developer, Robert Topala, accessible from his Newgrounds profile [https://robtop.newgrounds.com RobTop].
*The ''Geometry Dash Menu Theme'' was produced by the developer, Robert Topala, accessible from his Newgrounds profile [https://robtop.newgrounds.com RobTop].
*A level named ''Active'' (music by DJVI) was seemingly planned for after [[Update 1.4]], where the incomplete level was present in the game's code. It would have been an Insane difficulty level, rewarding 12 stars. It was still present after [[Update 1.5]], being updated to reward 13 stars. The level and its references were removed from the game's code in subsequent versions.
*A level named ''Active'' (music by DJVI) was seemingly planned for after [[Update 1.4]], where the incomplete level was present in the game's code. It would have been an Insane difficulty level, rewarding 12 stars. It was still present after [[Update 1.5]], being updated to reward 13 stars. The level and its references were removed from the game's code in subsequent versions.
*On the main menu, normal or mini icons of any customized combination will travel past randomly. They can be selected, which destroys them.
*On the main menu, normal or mini icons of any customised combination will travel past randomly. They can be selected, which destroys them.
**The unique mini designs for the cube and ball can appear at their normal sizes.
**The unique mini designs for the cube and ball can appear at their normal sizes.
**The icons exclusive to the Steam version of the game can appear in other versions.
**The icons exclusive to the Steam version of the game can appear in other versions.
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