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'''''[[Geometry Dash]]''''' is a horizontal runner-style casual/arcade game developed and published by [[Robert Topala|RobTop Games]], charting internationally as the #3 to #1 Paid Game on both Google Play (10M+ paid downloads) and the App Store. It was released for $1.99 USD on 13 August 2013 for [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump Android] and [https://itunes.apple.com/au/app/geometry-dash/id625334537 iOS], and for $3.99 USD on 22 December 2014 for [https://store.steampowered.com/app/322170 Steam]. | '''''[[Geometry Dash]]''''' is a horizontal runner-style casual/arcade game developed and published by [[Robert Topala|RobTop Games]], charting internationally as the #3 to #1 Paid Game on both Google Play (10M+ paid downloads) and the App Store. It was released for $1.99 USD on 13 August 2013 for [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump Android] and [https://itunes.apple.com/au/app/geometry-dash/id625334537 iOS], and for $3.99 USD on 22 December 2014 for [https://store.steampowered.com/app/322170 Steam]. A [[Geometry Dash Lite|lite]] version of the game is available on mobile devices with fewer features, as well as free expansions, [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]], which include exclusive levels. | ||
The player takes the form of different entities with unique mechanics such as a cube, a ball, and a UFO. Using primarily one-touch gameplay, the player must try to navigate through a series of [[Triggers|interactive]] [[Objects|obstacles]], movement-shifting [[transporters]] and behaviour-manipulating [[portals]] to reach the end of levels without crashing, all while listening to exciting music along the way. | The player takes the form of different entities with unique mechanics such as a cube, a ball, and a UFO. Using primarily one-touch gameplay, the player must try to navigate through a series of [[Triggers|interactive]] [[Objects|obstacles]], movement-shifting [[transporters]] and behaviour-manipulating [[portals]] to reach the end of levels without crashing, all while listening to exciting music along the way. | ||