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  |image      = GreenBullet.png
  |image      = GreenBullet.png
  |id        = 142896409
  |id        = 142896409
  |creator    = MinAY (host), cherryteam (publisher)
  |creator    = Cherry Team (team); MinAY (host)
;Contributors
;Members/Contributors
Mittens and Sultar (gameplay), AirSavage, Konsi , Ego11, Xenith, Dom89, Rhymer, fawksgdd, LoolyCat, Harent, and Del. Winchester (end art)
Mittens and Sultar (gameplay), AirSavage, Konsi, ego11, xenith, Dom89, Rhymer, fawksgdd, LoolyCat, Harent, and Del. Winchester (end art)
  |verifier  = Nickname
  |verifier  = nickname
  |created    = [[Update 2.2]]
  |created    = [[Update 2.2]]
|updated    = [[Update 2.2]]
  |difficulty = {{ExtremeDemon}}
  |difficulty = [[File:ExtremeDemon.png|x35px]]
  |stars      = 10
  |stars      = 10
  |length    = 2m 5s (XL)
  |length    = 2m 5s (XL)
  |objects    = 197,834
  |objects    = 197,834
  |copytype  = No password
  |copytype  = No password
  |downloads  = 361.3K+
  |downloads  = 542.1K
  |likes      = 9.8K+
  |likes      = 13.1K
  |rating    = Featured
  |rating    = Epic
  |artist    = [https://bossfight.newgrounds.com/ bossfight]
  |artist    = [https://bossfight.newgrounds.com/ Bossfight]
  |music      = [https://www.newgrounds.com/audio/listen/1308682 Decimate]
  |music      = [https://www.newgrounds.com/audio/listen/1308682 Decimate]
  |musicid    = 1308682
  |musicid    = 1308682
}}
}}
 
'''Green Bullet''' (formerly '''0 Bullet''') is a [[Update 2.2|2.2]] Extreme Demon mega-collaboration level hosted by MinAY and created by the members of Cherry Team, verified by nickname on 16 June 2026.<ref>https://www.youtube.com/watch?v=JG-qcvVkZFw</ref> The decoration features various neon-matrix-style blocks and other objects, as the level's theme revolves around binary code, glitches, and 'hacks'. The level's gameplay is engaging due to its speed and rapid game-mode changes.
Green Bullet is a 2.2 Extreme Demon mega-collaboration level hosted by MinAY, verified by Nickname on 16 June 2026.<ref>https://www.youtube.com/watch?v=JG-qcvVkZFw</ref> The decoration features various neon-matrix style blocks and other objects, as the level's theme revolves around binary code, glitches and 'hacks'. The level's gameplay is engaging due to its speed and rapid gamemode changes.


==History==
==History==
According to Vernam, Green Bullet's gameplay was ready as early as 2024.<ref>https://www.youtube.com/watch?v=5dOfC6B6ngY</ref> The level was first mentioned on 23 February 2025 as a new project by MinAY. The full layout of Green Bullet (then called 0 bullet), built by players Sisikla420 and Sultar, was uploaded to YouTube on 5 March 2025.<ref>https://www.youtube.com/watch?v=PmipOE9PayE</ref> The first completed part, built by creators Harent and Del, was presented on 24 March 2025.<ref>https://www.youtube.com/watch?v=mbR_iQDoJ28</ref> On 3 April 2025, Xenith completed his part.<ref>https://www.youtube.com/watch?v=nIiAwkp7Q5M</ref> Konsi's part was completed on 8 April 2025.<ref>https://www.youtube.com/watch?v=oKoQtJ8EChg</ref> He was followed by parts by AirSavage on 13 April 2025,<ref>https://www.youtube.com/watch?v=Nnihq0Eqhh8</ref> and LoolyCat on 16 April 2025.<ref>https://www.youtube.com/watch?v=5S1mbO95jfY</ref> On the same day, sections made by Ego11,<ref>https://www.youtube.com/watch?v=HbBIQ2G5FfE</ref> Rhymer,<ref>https://www.youtube.com/watch?v=wEO7pgYhKWs</ref> and Dom89<ref>https://www.youtube.com/watch?v=q32jXSAdBWk</ref> were showcased . A showcase of the completed level was posted on the MinAY channel on 23 April.<ref>https://www.youtube.com/watch?v=mHg2jrzpkxs</ref> At that time, the level's difficulty was thought to be that of a Top 15.
===Creation===
According to Vernam, Green Bullet's gameplay was ready as early as 2024.<ref>https://www.youtube.com/watch?v=5dOfC6B6ngY</ref> The level was first mentioned on 23 February 2025 as a new project by MinAY. The full layout of Green Bullet (then called 0 Bullet), built by players Sisikla420 and Sultar, was uploaded to YouTube on 5 March 2025.<ref>https://www.youtube.com/watch?v=PmipOE9PayE</ref> The first completed part, built by creators Harent and Del, was presented on 24 March 2025.<ref>https://www.youtube.com/watch?v=mbR_iQDoJ28</ref> On 3 April 2025, xenith completed his part.<ref>https://www.youtube.com/watch?v=nIiAwkp7Q5M</ref> Konsi's part was completed on 8 April 2025.<ref>https://www.youtube.com/watch?v=oKoQtJ8EChg</ref> He was followed by parts by AirSavage on 13 April 2025,<ref>https://www.youtube.com/watch?v=Nnihq0Eqhh8</ref> and LoolyCat on 16 April 2025.<ref>https://www.youtube.com/watch?v=5S1mbO95jfY</ref> On the same day, parts made by ego11,<ref>https://www.youtube.com/watch?v=HbBIQ2G5FfE</ref> Rhymer,<ref>https://www.youtube.com/watch?v=wEO7pgYhKWs</ref> and Dom89<ref>https://www.youtube.com/watch?v=q32jXSAdBWk</ref> were showcased . A showcase of the completed level was posted on the MinAY channel on 23 April.<ref>https://www.youtube.com/watch?v=mHg2jrzpkxs</ref> At that time, the level's difficulty was thought to be that of a Top 15.


On 25 May 2025, SerVax was announced the verifier of Green Bullet.<ref>https://t.me/cherry_team_gd/1797</ref> On 11 June 2025, he would achieve 32% and 47-100%.<ref>https://t.me/cherry_team_gd/1975</ref>
On 25 May 2025, SerVax was announced as the verifier of Green Bullet.<ref>https://t.me/cherry_team_gd/1797</ref> On 11 June 2025, he would achieve 32% and 47-100%.<ref>https://t.me/cherry_team_gd/1975</ref>


===Verification===
===Verification===
After SerVax stepped down from verifying the level,<ref>https://t.me/cherry_team_gd/2246</ref> Trick was appointed as the level's new verifier. However, he refused to verify it. After that, Nickname became the third and last verifier. On 22 August 2025, he achieved 43-100%,<ref>https://www.youtube.com/watch?v=5PpEhBdPBjw</ref> and a week later, 41%.<ref>https://t.me/nicknames_channel/7954</ref> On 11 October 2025, Nickname got to the drop, dying at 53%,<ref>https://t.me/nicknames_channel/8512</ref> and on the same day, updating his progress to 57%.<ref>https://www.youtube.com/watch?v=cfTDQbIpXQw</ref>
After SerVax stepped down from verifying the level,<ref>https://t.me/cherry_team_gd/2246</ref> Trick was appointed as the level's new verifier. However, he refused to verify it. After that, nickname became the third and last verifier. On 22 August 2025, he achieved 43-100%,<ref>https://www.youtube.com/watch?v=5PpEhBdPBjw</ref> and a week later, 41%.<ref>https://t.me/nicknames_channel/7954</ref> On 11 October 2025, nickname got to the drop, dying at 53%,<ref>https://t.me/nicknames_channel/8512</ref> and on the same day, updating his progress to 57%.<ref>https://www.youtube.com/watch?v=cfTDQbIpXQw</ref>


On 14 January 2026, Nickname got a new best of 64%,<ref>https://www.youtube.com/watch?v=T_ZobrS-vxA</ref> and on 25 March 2026 he achieved a 8-100%.<ref>https://t.me/cherry_team_gd/2893</ref> By that time, Green Bullet's difficulty was already thought to give it a spot in the Top 5. On 27 March 2026, Nickname got 65%,<ref>https://t.me/nicknames_channel/9209</ref> and then 67%.<ref>https://t.me/nicknames_channel/9210</ref> After that, he reached 79% on 2 April 2026.<ref>https://www.youtube.com/watch?v=zN4ED0U3rbQ</ref> On 18 April, he achieved 86%,<ref>https://www.youtube.com/watch?v=B7vl5z-jqtE</ref> and on 12 June, he got 89%.<ref>https://www.youtube.com/watch?v=aeM2kiQG1K0</ref> And finally, 16 June 2026, the level was verified after 105,000 attempts. On 27 June 2026, the level was given an epic rating.
On 14 January 2026, nickname got a new best of 64%,<ref>https://www.youtube.com/watch?v=T_ZobrS-vxA</ref> and on 25 March 2026 he achieved an 8-100%.<ref>https://t.me/cherry_team_gd/2893</ref> By that time, Green Bullet's difficulty was already thought to give it a spot in the Top 5. On 27 March 2026, nickname got 65%,<ref>https://t.me/nicknames_channel/9209</ref> and then 67%.<ref>https://t.me/nicknames_channel/9210</ref> After that, he reached 79% on 2 April 2026.<ref>https://www.youtube.com/watch?v=zN4ED0U3rbQ</ref> On 18 April, he achieved 86%,<ref>https://www.youtube.com/watch?v=B7vl5z-jqtE</ref> and on 12 June, he got 89%.<ref>https://www.youtube.com/watch?v=aeM2kiQG1K0</ref> Finally, on 16 June 2026, the level was verified after 105,000 attempts. On 27 June 2026, the level was given an epic rating.


==Description==
==Description==
(0-9%) — AirSavage: The player launches from the gun, performing a short straightfly while tapping the yellow orb. The player then becomes a cube and slows down, alternate-tapping a green and two blue orbs to land on the structure above the third blue orb and bounce off it. The cube then jumps to the next orb, changes gravity, and click on two more orbs. After jumping to the green orb, the player shrinks and clicka two blue orbs jumping over the third. The cube then lands, and jumping, uses the black orb, changes gravity, and clicks three orbs. The player returns to normal size. The cube then lands on the pink orb, jumps, and uses the green one. Then, changing into a robot, changes gravity, and clicks on the black orb. Then comes a pink orb, and after a jump, a green orb. Reverting to small size, the robot clicks the blue orbs and leaps high into the ship portal, changing gravity on one of the blue orbs, then does the same with two more orbs in front of the portal. Reverting to a cube, the player bounces upward on the blue jump pad, jumps, and presses the black and blue orbs, growing in size.
*'''0-9% (AirSavage):''' Green Bullet begins with the player being fired from a pistol, needing to perform a short straight-fly after and then hitting a yellow orb. The player then becomes a cube and slows down, requiring alternate-clicking a green and two blue orbs to land on the structure above the third blue orb and bounce off it. The player then must jump to the next orb, change gravity, and hit two more orbs. After jumping to a green orb, the player shrinks and must hit two blue orbs while jumping over the third. The player then lands and must jump, use a black orb, change gravity, and hit three orbs. The player returns to normal size and then must land on a pink orb, jump, and use a green one. Then, changing into a robot, the player changes gravity and must hit a black orb. Then comes a pink orb, and after a jump, a green orb. Reverting to mini size, the player must hit blue orbs and leap high into a ship portal, changing gravity with one of the blue orbs, then do the same with two more orbs in front of the portal. Reverting to a cube, the player must bounce upwards on a blue pad, jump, and then hit black and blue orbs, growing in size.
*'''9-18% (Konsi):''' After another pad, the player must hit a blue orb, jump, and use a blue orb again to become mini-sized. After jumping to the orbs, the player must hit them several times. As the player grows in size, they must hit a blue orb, use green and black orbs, change gravity several times, and hit blue and pink orbs. The player then jumps into the portal, becoming a wave, and after holding it, they must enter a mini portal and fly over obstacles. Now as a cube, the player must change gravity with a blue orb and use black orbs, which direct them to a UFO portal, where they must hit a pink orb, perform several inputs to reach a size portal, jump, and hit three blue orbs, followed by another yellow orb and a green dash orb. After changing the gravity with a blue orb and using a pink dash orb, the player jumps out of the portal. Next, as a cube, several abrupt structural changes occur, where the player must hit blue, yellow, and pink orbs.
*'''18-30% (ego11 + xenith):''' After the transition, the player must jump, skip two orbs, and then hit three green orbs. Becoming a mini-robot, the player must make a short jump onto a platform, then another jump to a blue orb, which the player must hit to change the gravity, and again use more blue orbs. Having returned to a cube and normal size, the player bounces off the platform and must hit orbs one by one, turning into a ball. Next, the player must change gravity, use pink, black, and blue orbs, turn into a cube, hit yellow and blue orbs, bounce on a yellow pad, and hit three green orbs. The player becomes mini and then must use a blue orb to become a UFO. The player then must jump to a yellow orb, lower itself using a black orb, bounce to a green orb, and change gravity. The player becomes a cube and must fall onto a pink pad and hit blue orbs. Landing on a yellow pad, the player grows in size and must jump, becoming mini again. They then must jump again and change gravity with a blue orb. After another pad, the player grows in size again and must jump and hit a black orb.
*'''30-40% (Rhymer + fawksgdd):''' The player now becomes a robot. They must jump to a green orb, then to a blue and pink one. After bouncing on a yellow pad, the player must hit a blue orb and make one big and one small jump to a black orb, falling onto yellow and blue pads. After landing on a structure, the player must jump onto three blue and yellow orbs. Using the pad again, the player must hit a green orb and jump into a yellow gravity portal with a blue orb. The player then falls onto a blue pad and must jump into a black orb and land on another blue pad. The player then must jump into a portal, becoming a mini-cube, and then, after the jump, a normal-sized ball, on which they use two black and one blue orb. The player then must change gravity several times, using blue and yellow orbs. At the end of the ball sequence is a yellow pad, which launches the player into the ship portal. Afterwards, the player must hit a yellow orb, change gravity in a special portal, and perform a straight-fly. The player then shrinks and must use a blue orb and fly into the cube portal.
*'''40-44% (LoolyCat):''' The player bounces on a pad and then must hit a pink orb to enter a ship portal, where they now must fly between structures, avoiding the crossed-out blue orbs. The player then must hit green and blue orbs and head towards a cube portal. Next, they must hit a pink orb and make three jumps to a black orb, which they also must hit.
*'''44-56% (xenith):''' After the transition, the player uses a black orb and hits the next black orb. Then, the player must make two jumps to a red orb, become a ball, hit a black orb, change gravity, and use a green dash orb. As a cube, the player must make two jumps using black and green orbs. Next, the player must fly into the portal using a pink dash orb, make two inputs in the wave sequence, and jump into the next portal. After using two orbs again and changing gravity, the player must use a dash orb into yet another portal. After making only two inputs in a cube sequence, the player becomes a wave, passing through a small section with changes in size and gravity, remembering to click as a cube where necessary.
*'''56-68% (Dom89):''' The player becomes a cube and must hit yellow and blue orbs, then, after jumping on a pad, green and blue ones, and after another pad, three blue and one yellow orb. After a short ship sequence, there is another orb sequence, where the player must hit the two blue orbs they jumped between. The player then must use each subsequent orb, up to the wave portal. The wave shrinks midway before returning to normal size, after which the player returns to a cube. The player must hit all blue orbs, and then all green ones. The player then must fly into a UFO portal, where they must move primarily using orbs.
*'''68-80% (MinAY):''' As a cube, the player bounces off the platform towards a pink orb. They then transform into a spider, and as a spider, they must reach a dash orb using a black orb. Upon landing, the player must click twice, then use three orbs and one dash orb. As a ball, the player must reverse gravity and hit three orbs again. After a short wave sequence, now as a cube, the player must hit a blue orb, jump to a green one, and hit red, blue, spider orbs, and a dash orb. The player then must use a couple more orbs, click a few more times as a wave, jump to two blue orbs, and fly to the portal to become a ship and then out as a cube. Then, they must hit a yellow orb, which launches to three blue orbs, where they must hit only the centre one.
*'''80-92% (Harent + Del + fawksgdd):''' After a yellow pad, the player must jump to a blue orb, changing the gravity with a blue pad. They then must fly into a portal, followed by a rapid wave sequence. Next, the player must use two blue orbs, and then, by hitting one of the three blue orbs, the cube turns back into a wave. Then comes a sequence with frequent game-mode changes from wave to cube and vice versa, where the player also must perform some timings. Then the player performs a couple of inputs and again must fly through the wave-shaped obstacles. At the end, the ship sequence begins, where the player must hold down and make a couple of micro-clicks, hit an orb, hold down again, and fly between two spikes using a blue orb.
*'''92-100% (Winchester):''' The player now meets an end screen. Shards appear on the screen, engraved with the creators' names involved in the level. Finally, the level's name, Green Bullet, appears.


(9-18%) — Konsi : After another jump pad, the player clicks the blue orb, jumps, and uses the blue orb again to become small-size. After jumping to the orbs, the cube clicks them several times. Growing in size, the cube clicks the blue orb, uses the green and black orbs, changes gravity several times, and taps the blue and pink orbs. The player jumps to the portal, becomes a wave, and after holding it, must enter the portal, becoming small again, flying over obstacles. As a cube, the player changes gravity on the blue orb and uses the black orbs, which direct them to the portal. In UFO form, the player taps the pink orb, makes several clicks to reach the size portal, jumps, and taps three blue orbs, followed by another yellow orb and a green dash orb. After changing the gravity on the blue orb and using the pink dash orb, the player jumps out of the portal. Next, in cube form, several abrupt structural changes occur, where the player clicks on the blue, yellow, and pink orbs.
==Gameplay==
{{VC|jIxYOy2YKU8}}


(18-30%) — Ego11 + Xenith: After the transition, the player jumps, skipping two orbs, and then clicks on three green orbs. Becoming a small robot, they make a short jump onto the platform, then another jump to the blue orb, which the player clicks, changing the gravity, and again using blue orbs. Having returned to cube form and normal size, the player bounces off the platform, clicking on orbs one by one, turning into a ball. Next, the player changes gravity, using the pink, black, and blue orbs, turns into a cube, clicks on the yellow and blue orbs, bounces on the yellow jump pad, and clicks on three green orbs. Then the player becomes small. They use the blue orb, becoming a UFO. The UFO then jumps to the yellow orb, lowers itself using the black orb, bounces to the green orb, and changes gravity. The player becomes a cube, falling onto the pink jump pad, and clicks the blue orbs. Landing on the yellow jump pad, the player grows in size and jumps, becoming small again. They then jump again and change gravity to the blue orb. After another jump pad, the player grows in size again, jumps, and taps the black orb.
==Trivia==
*Green Bullet uses one song and four sound effects (SFXs).
*Green Bullet was rated on 26 June 2026 and placed at #6 on the [[Demonlist (Pointercrate)|Demonlist]] on 26 July 2026, above [[ORBIT]] and below [[Tidal Wave]].
**This addition pushed [[Acheron]] out of the Top 20, BRITNEY NO SCLEARS into the Extended List, and [[Zodiac]] into the Legacy List after over seven years.
*Green Bullet is the current hardest level to be fully conceived and created in Update 2.2 (as of 23 September 2026), though this may change depending on the placement of [[Artemis 13]] in the near future.
*There was a controversy surrounding the Green Bullet's verification due to nickname's friends using Nazist phrases in the verification video (muted post-editing), leading some in the community to demand the level be unrated.
*Green Bullet was rated after [[Zoink]] asked [[Robert Topala|RobTop]] to rate some popular unrated levels within the community (Aquamarine, The Bloop, and Green Bullet itself). Aquamarine, however, did not receive a rating.
*During the level's creation phase, Green Bullet was initially called 0 Bullet, hinting that the level belongs to the same line as 0 TECHNO.
**This name was retained at least until the creation of a full layout: on MinAY's channel, the layout was called exactly this.
*There is an error in the ship corridor at the beginning where one of the clustered spikes on the ground was raised and hovers off the ground.


(30-40%) — Rhymer + fawksgdd: The player becomes a robot. They jump to a green orb, then to a blue and pink one. After bouncing on the yellow trampoline, the robot clicks the blue orb and makes one big and one small jump to the black orb, falling onto the yellow and blue jump pad. Landing on the structure, the player jumps onto three blue and yellow orbs. Using the jump pad again, the robot presses the green orb, jumping into a yellow gravity portal with a blue orb. The player then falls onto the blue jump pad, jumps onto the black orb, and lands on another blue jump pad. The player then jumps into the portal, becoming a small cube, and then, after the jump, a large ball, on which they use two black and one blue orbs. Player then changes gravity several times, using blue and yellow orbs. At the end of the ball section is a yellow jump pad, which launches the player into the ship portal. Afterwards, the player clicks the yellow orb, changing gravity in a special portal, and performs a straightfly. The ship then shrinks, uses the blue orb, and flies into the cube portal.
==Videos==
 
{{VC|JG-qcvVkZFw
(40-44%) — LoolyCat: The player bounces on a jump pad and then clicks the pink orb to enter a portal. Becoming a ship, the player flies between the structures, avoiding the crossed-out blue orbs. The player then clicks the green and blue orbs and heads toward the cube portal. Next, they use the pink orb and make three jumps to the black orb, which they also click.
|cpt1 = Verification
 
}}
(44-56%) — Xenith: After the transition, the player uses the black orb and clicks the next black orb. Then, the player makes two jumps to the red orb, becomes a ball, clicks the black orb, changes gravity, and uses the green dash orb. In cube form, the player makes two jumps using the black and green orbs. Next, the player, using the pink dash orb, flies into the portal, makes two clicks on the wave, and jumps into the next portal. After using two orbs again and changing gravity, the player flies the dash orb into yet another portal. After making only two clicks on the cube, the player becomes a wave, passing through a small section with changes in size and gravity, remembering to click on the cube where necessary.
 
(56-68%) — Dom89: The player becomes a cube. They click on the yellow and blue orbs, then, after jumping on a jump pad, on the green and blue ones, and after another jump pad, on three blue and one yellow orb. After a short ship sequence, there's another orb section, where the player clicks on the two blue orbs they jumped between. The player then uses each subsequent orb, up to the wave portal. The large wave is split by a narrow smaller one, after which the player returns to cube form. The cube clicks on all the blue orbs, and then on all the green ones. The player then flies into a UFO portal, where they move primarily using orbs.
 
(68-80%) — MinAY: As a cube, the player bounces off the platform toward a pink orb. They then transform into a spider, and in spider form, they reach the dash orb using a black orb. Upon landing, the player clicks twice, then uses three orbs and one dash orb. As a ball, the player reverses gravity and clicks three orbs again. After a short wave, now as a cube, the player clicks the blue orb, jumps to the green one, and clicks red, blue, spider orbs, and the dash orb. The player then uses a couple more orbs, clicks a few more times as a wave, jumps to two blue orbs, and flies to the portal in ship form. Then, they click the yellow orb, which flies to three blue orbs, where they click only the center one.
 
(80-92%) — Harent + Del + fawksgdd: After the yellow jump pad, the player jumps to a blue orb, changing the gravity on the pad. They then fly into a portal, followed by a rapid wave section. Next, the player uses two blue orbs, and then, by clicking on one of the three blue orbs, the cube turns back into a wave. Then comes a section with frequent game-mode changes from wave to cube and vice versa, where the player also has to do some timings. Then the player makes a couple of clicks and again flies through the wave-shaped obstacles. At the end, the ship section begins, where the player holds down and makes a couple of micro-clicks, clicks on the orb, holds down again, and, using the blue orb, flies between two spikes.
 
(92-100%) — Winchester: The player's sight is met with the final artwork. Shards appear on the screen, engraved with names of the players who were involved in the level's creation. Lastly, the level's name Green Bullet appears.
 
==Trivia==
*There was a controversy surrounding the Green Bullet's verification due to Nickname's friends using Naz*st phrases in the verification video, leading some in the community to demand the level to be unrated.
*The level was rated after Zoink asked RobTop to rate some popular unrated levels within the community, (Aquamarine, The Bloop, and Green Bullet itself). Aquamarine, however, did not receive a rating.
*During the level's creation phase, the level was called 0 BULLET.


==References==
==References==
<references />
<references />
[[Category:Demon List levels]]

Latest revision as of 18:50, 11 October 2026

Green Bullet
ID

142896409

Creator(s)

Cherry Team (team); MinAY (host)

Members/Contributors

Mittens and Sultar (gameplay), AirSavage, Konsi, ego11, xenith, Dom89, Rhymer, fawksgdd, LoolyCat, Harent, and Del. Winchester (end art)

Verifier(s)

nickname

Created
Attributes
Difficulty

10

Length

2m 5s (XL)

Objects

197,834

Copy type

No password

Statistics
Downloads

542.1K

Likes

13.1K

Rating

Epic

Audio info
Artist(s)
Music
Music ID

1308682

Green Bullet (formerly 0 Bullet) is a 2.2 Extreme Demon mega-collaboration level hosted by MinAY and created by the members of Cherry Team, verified by nickname on 16 June 2026.[1] The decoration features various neon-matrix-style blocks and other objects, as the level's theme revolves around binary code, glitches, and 'hacks'. The level's gameplay is engaging due to its speed and rapid game-mode changes.

History

[edit | edit source]

Creation

[edit | edit source]

According to Vernam, Green Bullet's gameplay was ready as early as 2024.[2] The level was first mentioned on 23 February 2025 as a new project by MinAY. The full layout of Green Bullet (then called 0 Bullet), built by players Sisikla420 and Sultar, was uploaded to YouTube on 5 March 2025.[3] The first completed part, built by creators Harent and Del, was presented on 24 March 2025.[4] On 3 April 2025, xenith completed his part.[5] Konsi's part was completed on 8 April 2025.[6] He was followed by parts by AirSavage on 13 April 2025,[7] and LoolyCat on 16 April 2025.[8] On the same day, parts made by ego11,[9] Rhymer,[10] and Dom89[11] were showcased . A showcase of the completed level was posted on the MinAY channel on 23 April.[12] At that time, the level's difficulty was thought to be that of a Top 15.

On 25 May 2025, SerVax was announced as the verifier of Green Bullet.[13] On 11 June 2025, he would achieve 32% and 47-100%.[14]

Verification

[edit | edit source]

After SerVax stepped down from verifying the level,[15] Trick was appointed as the level's new verifier. However, he refused to verify it. After that, nickname became the third and last verifier. On 22 August 2025, he achieved 43-100%,[16] and a week later, 41%.[17] On 11 October 2025, nickname got to the drop, dying at 53%,[18] and on the same day, updating his progress to 57%.[19]

On 14 January 2026, nickname got a new best of 64%,[20] and on 25 March 2026 he achieved an 8-100%.[21] By that time, Green Bullet's difficulty was already thought to give it a spot in the Top 5. On 27 March 2026, nickname got 65%,[22] and then 67%.[23] After that, he reached 79% on 2 April 2026.[24] On 18 April, he achieved 86%,[25] and on 12 June, he got 89%.[26] Finally, on 16 June 2026, the level was verified after 105,000 attempts. On 27 June 2026, the level was given an epic rating.

Description

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  • 0-9% (AirSavage): Green Bullet begins with the player being fired from a pistol, needing to perform a short straight-fly after and then hitting a yellow orb. The player then becomes a cube and slows down, requiring alternate-clicking a green and two blue orbs to land on the structure above the third blue orb and bounce off it. The player then must jump to the next orb, change gravity, and hit two more orbs. After jumping to a green orb, the player shrinks and must hit two blue orbs while jumping over the third. The player then lands and must jump, use a black orb, change gravity, and hit three orbs. The player returns to normal size and then must land on a pink orb, jump, and use a green one. Then, changing into a robot, the player changes gravity and must hit a black orb. Then comes a pink orb, and after a jump, a green orb. Reverting to mini size, the player must hit blue orbs and leap high into a ship portal, changing gravity with one of the blue orbs, then do the same with two more orbs in front of the portal. Reverting to a cube, the player must bounce upwards on a blue pad, jump, and then hit black and blue orbs, growing in size.
  • 9-18% (Konsi): After another pad, the player must hit a blue orb, jump, and use a blue orb again to become mini-sized. After jumping to the orbs, the player must hit them several times. As the player grows in size, they must hit a blue orb, use green and black orbs, change gravity several times, and hit blue and pink orbs. The player then jumps into the portal, becoming a wave, and after holding it, they must enter a mini portal and fly over obstacles. Now as a cube, the player must change gravity with a blue orb and use black orbs, which direct them to a UFO portal, where they must hit a pink orb, perform several inputs to reach a size portal, jump, and hit three blue orbs, followed by another yellow orb and a green dash orb. After changing the gravity with a blue orb and using a pink dash orb, the player jumps out of the portal. Next, as a cube, several abrupt structural changes occur, where the player must hit blue, yellow, and pink orbs.
  • 18-30% (ego11 + xenith): After the transition, the player must jump, skip two orbs, and then hit three green orbs. Becoming a mini-robot, the player must make a short jump onto a platform, then another jump to a blue orb, which the player must hit to change the gravity, and again use more blue orbs. Having returned to a cube and normal size, the player bounces off the platform and must hit orbs one by one, turning into a ball. Next, the player must change gravity, use pink, black, and blue orbs, turn into a cube, hit yellow and blue orbs, bounce on a yellow pad, and hit three green orbs. The player becomes mini and then must use a blue orb to become a UFO. The player then must jump to a yellow orb, lower itself using a black orb, bounce to a green orb, and change gravity. The player becomes a cube and must fall onto a pink pad and hit blue orbs. Landing on a yellow pad, the player grows in size and must jump, becoming mini again. They then must jump again and change gravity with a blue orb. After another pad, the player grows in size again and must jump and hit a black orb.
  • 30-40% (Rhymer + fawksgdd): The player now becomes a robot. They must jump to a green orb, then to a blue and pink one. After bouncing on a yellow pad, the player must hit a blue orb and make one big and one small jump to a black orb, falling onto yellow and blue pads. After landing on a structure, the player must jump onto three blue and yellow orbs. Using the pad again, the player must hit a green orb and jump into a yellow gravity portal with a blue orb. The player then falls onto a blue pad and must jump into a black orb and land on another blue pad. The player then must jump into a portal, becoming a mini-cube, and then, after the jump, a normal-sized ball, on which they use two black and one blue orb. The player then must change gravity several times, using blue and yellow orbs. At the end of the ball sequence is a yellow pad, which launches the player into the ship portal. Afterwards, the player must hit a yellow orb, change gravity in a special portal, and perform a straight-fly. The player then shrinks and must use a blue orb and fly into the cube portal.
  • 40-44% (LoolyCat): The player bounces on a pad and then must hit a pink orb to enter a ship portal, where they now must fly between structures, avoiding the crossed-out blue orbs. The player then must hit green and blue orbs and head towards a cube portal. Next, they must hit a pink orb and make three jumps to a black orb, which they also must hit.
  • 44-56% (xenith): After the transition, the player uses a black orb and hits the next black orb. Then, the player must make two jumps to a red orb, become a ball, hit a black orb, change gravity, and use a green dash orb. As a cube, the player must make two jumps using black and green orbs. Next, the player must fly into the portal using a pink dash orb, make two inputs in the wave sequence, and jump into the next portal. After using two orbs again and changing gravity, the player must use a dash orb into yet another portal. After making only two inputs in a cube sequence, the player becomes a wave, passing through a small section with changes in size and gravity, remembering to click as a cube where necessary.
  • 56-68% (Dom89): The player becomes a cube and must hit yellow and blue orbs, then, after jumping on a pad, green and blue ones, and after another pad, three blue and one yellow orb. After a short ship sequence, there is another orb sequence, where the player must hit the two blue orbs they jumped between. The player then must use each subsequent orb, up to the wave portal. The wave shrinks midway before returning to normal size, after which the player returns to a cube. The player must hit all blue orbs, and then all green ones. The player then must fly into a UFO portal, where they must move primarily using orbs.
  • 68-80% (MinAY): As a cube, the player bounces off the platform towards a pink orb. They then transform into a spider, and as a spider, they must reach a dash orb using a black orb. Upon landing, the player must click twice, then use three orbs and one dash orb. As a ball, the player must reverse gravity and hit three orbs again. After a short wave sequence, now as a cube, the player must hit a blue orb, jump to a green one, and hit red, blue, spider orbs, and a dash orb. The player then must use a couple more orbs, click a few more times as a wave, jump to two blue orbs, and fly to the portal to become a ship and then out as a cube. Then, they must hit a yellow orb, which launches to three blue orbs, where they must hit only the centre one.
  • 80-92% (Harent + Del + fawksgdd): After a yellow pad, the player must jump to a blue orb, changing the gravity with a blue pad. They then must fly into a portal, followed by a rapid wave sequence. Next, the player must use two blue orbs, and then, by hitting one of the three blue orbs, the cube turns back into a wave. Then comes a sequence with frequent game-mode changes from wave to cube and vice versa, where the player also must perform some timings. Then the player performs a couple of inputs and again must fly through the wave-shaped obstacles. At the end, the ship sequence begins, where the player must hold down and make a couple of micro-clicks, hit an orb, hold down again, and fly between two spikes using a blue orb.
  • 92-100% (Winchester): The player now meets an end screen. Shards appear on the screen, engraved with the creators' names involved in the level. Finally, the level's name, Green Bullet, appears.

Gameplay

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Trivia

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  • Green Bullet uses one song and four sound effects (SFXs).
  • Green Bullet was rated on 26 June 2026 and placed at #6 on the Demonlist on 26 July 2026, above ORBIT and below Tidal Wave.
    • This addition pushed Acheron out of the Top 20, BRITNEY NO SCLEARS into the Extended List, and Zodiac into the Legacy List after over seven years.
  • Green Bullet is the current hardest level to be fully conceived and created in Update 2.2 (as of 23 September 2026), though this may change depending on the placement of Artemis 13 in the near future.
  • There was a controversy surrounding the Green Bullet's verification due to nickname's friends using Nazist phrases in the verification video (muted post-editing), leading some in the community to demand the level be unrated.
  • Green Bullet was rated after Zoink asked RobTop to rate some popular unrated levels within the community (Aquamarine, The Bloop, and Green Bullet itself). Aquamarine, however, did not receive a rating.
  • During the level's creation phase, Green Bullet was initially called 0 Bullet, hinting that the level belongs to the same line as 0 TECHNO.
    • This name was retained at least until the creation of a full layout: on MinAY's channel, the layout was called exactly this.
  • There is an error in the ship corridor at the beginning where one of the clustered spikes on the ground was raised and hovers off the ground.

Videos

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Verification






References

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