Heartbeat: Difference between revisions

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|composer = SnoodDood
|composer = SnoodDood
|created = February 19, 2012|id = 20321297}}
|created = February 19, 2012|id = 20321297}}
'''[[Heartbeat]]''' is an extremely difficult level by [[Krazyman50]] (who also verified and published it), [[AncientAnubis]], and [[AirSwipe]]. It is known for weird gameplay, mashing, some tight spaces, memorization, and timings. It also contains 3 verified user coins, in addition to being generally considered an Insane or Extreme Demon.
'''[[Heartbeat]]''' is a 2.0 Extreme Demon collaboration created by [[Krazyman50]] (who also verified and published it), [[AncientAnubis]], and [[AirSwipe]]. It is known for weird gameplay, mashing, some tight spaces, memorization, and timings. It also contains three verified user coins, in addition to being generally considered an Insane or Extreme Demon.


== Gameplay ==
== Gameplay ==
The level starts with a slow speed cube segment with a series of two-spike jumps. Next, there is a mashing mini-cube segment where the player must deliberately miss one of the blue jump orbs to fall up and enter the next part. This is followed by a mini cube segment with a bunch of mashing and tricks to throw off the player. Then there is a memory cube part with rows of moving orbs, followed by a tricky timing-based mini cube. Afterwards, there is a section with many tricky orb configurations with many gravity portals. Then there is a ball part with a lot of memorization and timings. This is followed by a similar dual ball segment. Then there is an easier ball part followed by a cube part with a single jump orb. Then there is a difficult UFO part that involves many tight timings as well as tricky gravity portals and orb usage. At the end, there is a part with lots of UFO spam. Then there is a slow speed cube segment, leading into a '''very '''long wave spam section with lots of speed and size changes. This is followed by a rather difficult ship section with many orbs and tricks to avoid. Then there is a rather difficult robot part with numerous tricky jumps. Last, there is a rather long cube segment with the player flipping around quite a lot as well as lots of memorization. At the end of this, the level ends with [[Krazyman50|Krazyman's]] name and the two decorators, [[AncientAnubis|Anubis]] and [[AirSwipe]].
The level starts with a slow speed cube segment with a series of two-spike jumps. Next, there is a mashing mini-cube segment where the player must deliberately miss one of the blue jump orbs to fall up and enter the next part. This is followed by a mini cube segment with a bunch of mashing and tricks to throw off the player. Then there is a memory cube part with rows of moving orbs, followed by a tricky timing-based mini cube. Afterwards, there is a section with many tricky orb configurations with many gravity portals. Then there is a ball part with a lot of memorization and timings. This is followed by a similar dual ball segment. Then there is an easier ball part followed by a cube part with a single jump orb. Then there is a difficult UFO segment that features numerous tight timings as well as tricky gravity portals and orb usage. At the end, there is a part with lots of UFO spam. Then there is a slow speed cube segment, leading into a '''very '''long wave spam section with lots of speed and size changes. This is followed by a rather difficult ship section with many orbs and tricks to avoid. Then there is a rather difficult robot part with numerous tricky jumps. Last, there is a rather long cube section with the player flipping around quite a lot as well as lots of memorization. At the end of this, the level ends with Krazyman's name and the two decorators, Anubis and AirSwipe.


== Trivia ==
== Trivia ==
* This level was verified just before [[Krazyman50]] took a break.
* This level was verified just before Krazyman50 took a break.
* This level has a fake secret way that takes you to 99% and kills you.
* This level has a fake secret way that takes you to 99% and kills you.


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[[Category:2.0 Levels]]
[[Category:2.0 Levels]]
[[Category:Memory Levels]]
[[Category:Memory Levels]]
[[Category:Extreme Demons]]
[[Category:Extreme Demons]][[Category:Easy Extreme Demons]][[Category:Levels with user coins]]
[[Category:Levels]]
 
[[Category:Easy Extreme Demons]]
[[Category:Memory levels]]
[[Category:2.0 levels]]
 
[[Category:Levels with user coins]]
[[Category:Extended List Demons]]
[[Category:Extended List Demons]]


[[Category:Top 100]]
[[Category:Top 100]]
[[Category:Hell themed demons]]
[[Category:Hell themed demons]]

Revision as of 11:45, 12 February 2018

Template:GoodpageTemplate:Infobox Level Heartbeat is a 2.0 Extreme Demon collaboration created by Krazyman50 (who also verified and published it), AncientAnubis, and AirSwipe. It is known for weird gameplay, mashing, some tight spaces, memorization, and timings. It also contains three verified user coins, in addition to being generally considered an Insane or Extreme Demon.

Gameplay

The level starts with a slow speed cube segment with a series of two-spike jumps. Next, there is a mashing mini-cube segment where the player must deliberately miss one of the blue jump orbs to fall up and enter the next part. This is followed by a mini cube segment with a bunch of mashing and tricks to throw off the player. Then there is a memory cube part with rows of moving orbs, followed by a tricky timing-based mini cube. Afterwards, there is a section with many tricky orb configurations with many gravity portals. Then there is a ball part with a lot of memorization and timings. This is followed by a similar dual ball segment. Then there is an easier ball part followed by a cube part with a single jump orb. Then there is a difficult UFO segment that features numerous tight timings as well as tricky gravity portals and orb usage. At the end, there is a part with lots of UFO spam. Then there is a slow speed cube segment, leading into a very long wave spam section with lots of speed and size changes. This is followed by a rather difficult ship section with many orbs and tricks to avoid. Then there is a rather difficult robot part with numerous tricky jumps. Last, there is a rather long cube section with the player flipping around quite a lot as well as lots of memorization. At the end of this, the level ends with Krazyman's name and the two decorators, Anubis and AirSwipe.

Trivia

  • This level was verified just before Krazyman50 took a break.
  • This level has a fake secret way that takes you to 99% and kills you.

Walkthrough

File:Geometry Dash - Heartbeat Verified (Live)
Credits to Krazyman50