Editing Heave Ho
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| Latest revision | Your text | ||
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|objects = 87,106 | |objects = 87,106 | ||
|copytype = No password | |copytype = No password | ||
|downloads = 10. | |downloads = 10.02M | ||
|likes = | |likes = 320.5K | ||
|rating = Legendary | |rating = Legendary | ||
|artist = [https://teminite.newgrounds.com/ Teminite]<br>[https://boomkitty.newgrounds.com/ Boom Kitty] | |artist = [https://teminite.newgrounds.com/ Teminite]<br>[https://boomkitty.newgrounds.com/ Boom Kitty] | ||
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==Description== | ==Description== | ||
Heave Ho begins with a somewhat click-heavy cube segment. The theme is that of a pirate ship's interior, which changes to a night outdoors theme after the player hits a dash orb as more cube gameplay ensues. The gameplay soon speeds up to double speed while still as a cube, followed by a ship segment that requires | Heave Ho begins with a somewhat click-heavy cube segment. The theme is that of a pirate ship's interior, which changes to a night outdoors theme after the player hits a dash orb as more cube gameplay ensues. The gameplay soon speeds up to double speed while still as a cube, followed by a ship segment that requires memorisation due to the number of fakes. Eventually, the player becomes a cube as an auto part takes them to the next segment, which features the cube again, this time in mini form. A transition takes the player in a boat to another mini cube segment before a cutscene plays of a cannon on a ship firing a cannonball directed at another ship. | ||
Then the drop begins, labelled 'Chapter 1: Letters of Marque'. The gameplay here features the cube as the player hits orbs as they pass from one ship to the next, followed by a brief mini-cube segment with a map theme, then returns to the previous theme, this time featuring constant game-mode switching between the ball and cube. | Then the drop begins, labelled 'Chapter 1: Letters of Marque'. The gameplay here features the cube as the player hits orbs as they pass from one ship to the next, followed by a brief mini-cube segment with a map theme, then returns to the previous theme, this time featuring constant game-mode switching between the ball and cube. | ||
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*Heave Ho was nominated for ''Best Advanced Classic'' in [[The Geometry Dash Awards|The Geometry Dash Awards 2025]]. It went on to place fifth, ahead of TOUCH THE ORBS BUB and behind 0 exit. | *Heave Ho was nominated for ''Best Advanced Classic'' in [[The Geometry Dash Awards|The Geometry Dash Awards 2025]]. It went on to place fifth, ahead of TOUCH THE ORBS BUB and behind 0 exit. | ||
[[Category:Classic levels]] | [[Category:Classic levels]] | ||