High hill: Difference between revisions

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{{Infobox Level
{{IB-Level
|title = High Hill
|image      = HighHill.png
|image = High_Hill.jpg
|id        = 150906
|creator = Hakchuko789  
|creator   = Hakchuko789
|difficulty = Hard
|created    = [[Update 1.4]]
|stars = 4
|length    = 1m 11s
|id = 150906
|objects    = 1,873
|composer = DJVI
|difficulty = {{Hard}}
|song = Can't Let Go
|stars     = 4
|song_id = Official}}{{Quote
|copytype  = Non-copyable
|Yo man!
|downloads  = 29.99M
|Hakchuko789}}'''High Hill''' is a 1.4 Hard 4* level created by Hakchuko789 during January 2014. It is the last level of the Normal Pack.
|likes      = 1.51M
|rating    = Featured
|artist    = DJVI
|music      = Can't Let Go
|previous  = [[square adventure]]
|next      = [[stereo madness v2 (Neptune)|stereo madness v2]]<br>(Remix Pack 1)
}}
'''High hill''' is a 1.4 Hard level by Hakchuko789. It is the third and final level of the [[Map Packs|Normal Pack]].
 
==Description==
High hill features a variety of gameplay segments, particularly ascending and descending structures:
*A cube sequence with a long staircase and occasional orb jumps takes place from 0% to 31%.
*A cube sequence with increased jumps and orb inputs, set against a black background, spans 31% to 64%.
*A ship sequence with floating obstacles and corridor navigation occurs from 64% to 80%.
*A final upside-down cube sequence with half-block platforms and a descending staircase concludes the level from 80% to 100%.
 
==Gameplay==
==Gameplay==
* '''0-31%:''' The level starts off with a large cube section predominantly climbing up a long staircase with the occasional orb jump.
{{VC|-EuKZnXYXnE}}
* '''31-64%:''' At the drop the background becomes black and the amount of jumps and orbs required to click increases dramatically.
[[Category:Map Pack levels]]
* '''64-80%:''' A ship part appears next, containing a section where you dodge floating obstacles in between two large corridors.
* '''80-100%:''' The level ends off as an upside down cube jumping and falling off half block platforms, finally ending with a staircase down to the end of the level.
==Trivia==
*The level contains 1,873 objects.
*The level is 1m 11s in length.
*It is the last level of the Normal Pack.
 
{{Map Packs}}
[[Category:Hard levels]]
[[Category:Map Packs levels]]
[[Category:Long levels]]
[[Category:1.4 levels]]

Latest revision as of 12:29, 11 October 2026

High hill
ID

150906

Creator(s)

Hakchuko789

Created
Attributes
Difficulty

Length

1m 11s

Objects

1,873

Copy type

Non-copyable

Statistics
Downloads

29.99M

Likes

1.51M

Rating

Featured

Audio info
Artist(s)

DJVI

Music

Can't Let Go

Level sequence
Next

stereo madness v2
(Remix Pack 1)

High hill is a 1.4 Hard level by Hakchuko789. It is the third and final level of the Normal Pack.

Description

[edit | edit source]

High hill features a variety of gameplay segments, particularly ascending and descending structures:

  • A cube sequence with a long staircase and occasional orb jumps takes place from 0% to 31%.
  • A cube sequence with increased jumps and orb inputs, set against a black background, spans 31% to 64%.
  • A ship sequence with floating obstacles and corridor navigation occurs from 64% to 80%.
  • A final upside-down cube sequence with half-block platforms and a descending staircase concludes the level from 80% to 100%.

Gameplay

[edit | edit source]