High hill: Difference between revisions

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{{Stub}}
{{Quality}}
{{Infobox Level
{{Infobox Level
|title = High hill
|image = Normal_Pack_-_High_hill.png
|image = High_Hill.jpg
|creator = Hakchuko789
|creator = Hakchuko789  
|difficulty = Hard
|difficulty = Hard
|stars = 4
|stars = 4
|id = 150906
|id = 150906
|version = 1.4
|last_updated = 1.4
|composer = DJVI
|composer = DJVI
|song = Can't Let Go
|song = Can't Let Go
|song_id = Official}}{{Quote
|song_id = Official
|Yo man!
}}
|Hakchuko789}}'''High hill''' is a 1.4 Hard 4* level created by Hakchuko789 during January 2014. It is the last level of the Normal Pack.
'''High hill''' is a 1.4 Hard level created by Hakchuko789. It is the final level in the Normal Pack and features a mix of cube and ship gameplay with a focus on climbing and descending structures.
==Gameplay==
 
* '''0-31%:''' The level starts off with a large cube section predominantly climbing up a long staircase with the occasional orb jump.
== Description ==
* '''31-64%:''' At the drop the background becomes black and the amount of jumps and orbs required to click increases dramatically.
High hill features a variety of gameplay segments:
* '''64-80%:''' A ship part appears next, containing a section where you dodge floating obstacles in between two large corridors.
* A cube sequence with a long staircase and occasional orb jumps takes place from 0% to 31%.
* '''80-100%:''' The level ends off as an upside down cube jumping and falling off half block platforms, finally ending with a staircase down to the end of the level.
* A cube sequence with increased jumps and orb inputs, set against a black background, spans 31% to 64%.
==Trivia==
* A ship sequence with floating obstacles and corridor navigation occurs from 64% to 80%.
*The level contains 1,873 objects.
* A final upside-down cube sequence with half-block platforms and a descending staircase concludes the level from 80% to 100%.
*The level is 1m 11s in length.
 
*It is the last level of the Normal Pack.
== Walkthrough ==
[[File:Geometry_Dash_-_High_hill_100%|center|thumb|300px]]
 
== Trivia ==
* This level cannot be copied.
* High hill contains 1,873 objects.
* High hill takes 1 minute 11 seconds to complete.
 
== Gallery ==
<gallery spacing="large" widths="9999">
Normal_Pack_- High_hill_Screen.png|Level selection
</gallery>


{{Map Packs}}
{{Map Packs}}
[[Category:Map Packs levels]]
[[Category:Map Packs levels]]

Revision as of 12:37, 8 March 2025

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Template:Infobox Level High hill is a 1.4 Hard level created by Hakchuko789. It is the final level in the Normal Pack and features a mix of cube and ship gameplay with a focus on climbing and descending structures.

Description

High hill features a variety of gameplay segments:

  • A cube sequence with a long staircase and occasional orb jumps takes place from 0% to 31%.
  • A cube sequence with increased jumps and orb inputs, set against a black background, spans 31% to 64%.
  • A ship sequence with floating obstacles and corridor navigation occurs from 64% to 80%.
  • A final upside-down cube sequence with half-block platforms and a descending staircase concludes the level from 80% to 100%.

Walkthrough

File:Geometry Dash - High hill 100%

Trivia

  • This level cannot be copied.
  • High hill contains 1,873 objects.
  • High hill takes 1 minute 11 seconds to complete.

Template:Map Packs