Infernal Abyss
Infernal Abyss is a 2.0/2.1 Extreme Demon collaboration created by Ggb0y, Manix648, and Bianox. The level is often criticized for its fairly unfun gameplay, resulting in being a highly disliked level. It was being verified by Mince, after being passed to Riot, Aurorus, TrusTa and Brandon Larkin, however, YGYoshI hack-verified the level before Mince, passing it off as legit and leaving everyone convinced until he confessed a year later. He however did not initially upload it to the servers out of respect. That was, until Manix648 finally gave him permission to upload it due to Mince's inactivity, after which it was subsequently rated. Alias (then known as Jacob Firestone) beat his version of the level and uploaded it as well, but his version was not rated as Manix648 considered YoshI's version official. On October 14, 2021, the level was moved to Ggb0y’s account. It is currently on the Legacy List of the Geometry Dash Demonlist.
History
Mince, a very unknown player who was shouted out by TrusTa, was verifying the level. However, YGYoshI, who was thought to be a very skilled player, hack-verified an older version of the level on a copy and uploaded a video to YouTube. However, he unlisted the video after being persuaded to do so by Mince himself. Since Mince was having trouble in real life and was inactive in-game, there was a misunderstanding and Manix gave permission to YGYoshI to upload the level and the video since he was certain Mince had quit when that was not true.
Additionally, another player by the name of Jacob Firestone (now known as Alias) beat a nerfed version of the level legitimately and uploaded it (as he thought Mince had quit too). Mince managed to get 86% on his version on stream before this happened, and the now rated version is the older version of the level.
Gameplay
The level starts off with a mini ship sequence with an LDM key to be collected if necessary. There are numerous decorations creating the feel of lava and art of a dragon in the background. The spaces here are incredibly tight and hard to maneuver through. The player then becomes a ball with even more hard timings and some orbs mixed in. There are also lava balls emerging from underneath as decoration. After this, a mini cube follows with a bunch of timings with blue orbs and green orbs. Right before the "drop", the player is taken into a very tight space with four blue orbs to hit as a UFO before turning into a wave.
The drop is divided into three parts; a wave, a UFO and a ship. The wave is extremely hard and requires very precise clicks to get through as the player avoids some moving spikes along with a well-decorated dragon which appears from the ceiling. The UFO contains difficult timing with pink orbs and gravity portals scattered throughout the segment. The main obstacles here are spikes and gears which fill the entire part. The ship part takes up half of the drop section and has a lot of straight flying while going through gravity portals to the beat of the song. Halfway through the ship, the player turns mini and the level becomes much darker, thus making it much harder to avoid the numerous spikes everywhere.
A short auto with another dragon art follows as the song slows down and now features a piano. You now play as a robot with a moon in the background and proceed to make a lot of both jump and orb timings before going into an insanely tight, but short, mini straight flying section before turning into a robot again. This time mini, but with just as hard timings as the regular one before. You then go into a mini ball with even more extreme timings and lava appearing as both the floor and ceiling. The word "Go!" also appears just before going into a UFO part. This part has some hard orbs to hit along with a couple of hard jumps before going into a mini wave.
This mini-wave segment is also extreme in terms of timing and holds some size portals as well. It is decorated in a very dark way and is filled with spikes. Next comes a very hard cube segment with some extreme orb timings and a ship used as a segway into the next part, an auto mini cube with a moon appearing in the background as the player hits a jump pad and enters a dragon's mouth. Here, it starts off with some hard mini cube timings and then goes into a robot, ball, and UFO in a very short period of time. The player stays as the UFO and does some more timing jumps with a blue and green orb, then a ball and cube before entering the very last segment. Then, the player enters one final ship sequence with the level creator's names, the level name, "GG" and the one user coin of the whole level between two spike balls. Then, the level ends with a dragon along with the words "The End".
User Coins
- The first and only coin is located at the very end of the level. To collect it, you must fly between the sawblades at the top. However, in order for it to appear, you need to collect the key by flying at the very beginning between the block and the sawblade, to the right of the dragon.
Trivia
- The level is free to copy.
- The level contains 73,157 objects.
- This level is 1m 4s in length.
- According to Ggb0y, Infernal Abyss was intended to be a sequel to Cataclysm.
- This is one of Technical's least favorite Extreme Demons. He gave it an enjoyment rating of 2/100, only being surpassed by 1/100 for The Hell World.
- There is a remake of this level called "Infernal Void" by Rolopok, which was verified by Timo.
- Around July 16, 2021, Infernal Abyss was updated to add meme photos spread throughout the level. It was reverted by RobTop, but to a version older than the one prior to the meme update.
- The updated level description on May 2022 called "Hacked by Anaban" is a reference during November 2016 which is known as hacking in Geometry Dash servers.
- The placement of Spectrum Rave on September 14, 2021, knocked Infernal Abyss into the Legacy List of the Demonlist.