Infusion: Difference between revisions

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m Created page with "{{IB-Level |image=Infusion.png |creator=Schady |difficulty=Hard |stars=5 |id=26070995 |song=Zelda II: Palace Theme (Xtrullor Remix) |composer=Xtrullor |song_id=687436 |previous = Fear zone |next = Infernal Arena<br>(Lava Gauntlet) }} '''Infusion''' is a 2.0 Hard level created by Schady. It is the 5th level in the Shadow Gauntlet. ==Description== The level starts with a cube section featuring simple gameplay. At 12%, it transitions to a robot, then..."
 
m 13 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Infusion&oldid=264467 ; contributors: https://geometrydash.wiki.gg/index.php?title=Infusion&action=history
 
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{{IB-Level
{{IB-Level
  |image=Infusion.png
  |image     = Infusion.png
  |creator=Schady
|id        = 26070995
  |difficulty=Hard
  |creator   = Schady
  |stars=5
|created    = [[Update 2.0]]
  |id=26070995
  |difficulty = {{Hard}}
  |song=Zelda II: Palace Theme (Xtrullor Remix)
  |stars     = 5
  |composer=Xtrullor
  |diamonds  = 7
|song_id=687436
|coins      = 3
  |previous = [[Fear zone]]
|length    = 1m 20s
  |next     = [[Infernal Arena]]<br>(Lava Gauntlet)
|objects    = 12,114
|copytype  = No password
|downloads  = 9.54M
|likes      = 1.02M
|rating    = Featured
|artist    = Xtrullor
  |music      = Zelda II: Palace Theme (Xtrullor Remix)
  |musicid    = 687436
  |previous   = [[Fear zone]]
  |next       = [[Infernal Arena]]<br>(Lava Gauntlet)
}}
}}
'''Infusion''' is a 2.0 Hard level created by Schady. It is the 5th level in the Shadow Gauntlet.
'''Infusion''' is a 2.0 Hard level by Schady. It is the fifth level of the [[Gauntlets|Shadow Gauntlet]].


==Description==
==Description==
Line 17: Line 26:


==User coins==
==User coins==
*At 36%, the player skips a yellow orb to jump into a question-marked fake ground area. A coin lies below, which then teleports the player back to the main path.
*At 36%, skip a yellow orb to jump into a question-marked fake ground area. The coin lies below, which collecting then teleports back to the main route.
*At 42%, right after entering the ship portal, the player must fly above a gear to find the coin.
*At 42%, after entering the ship portal,fly above a gear to collect the coin.
*At 65%, in a wave section, the player must collect a key on the bottom. At 80%, they need to fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin. A quintuple-spike gap blocking access to the coin appears in this area  if the  65% key is not collected
*At 65%, during the wave sequence, collect a key on the bottom. Then at 80%, fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin.


==Gameplay==
==Gameplay==
{{VC|8BBUShYKYm0}}


==Trivia==
*The level is free to copy.
*The level's duration is 1m 20s.
*The level contains 12,114 objects.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Latest revision as of 19:30, 12 October 2026

Infusion
ID

26070995

Creator(s)

Schady

Created
Attributes
Difficulty

Length

1m 20s

Objects

12,114

Copy type

No password

Statistics
Downloads

9.54M

Likes

1.02M

Rating

Featured

Audio info
Artist(s)

Xtrullor

Music

Zelda II: Palace Theme (Xtrullor Remix)

Music ID

687436

Level sequence
Previous
Next

Infernal Arena
(Lava Gauntlet)

Infusion is a 2.0 Hard level by Schady. It is the fifth level of the Shadow Gauntlet.

Description

[edit | edit source]

The level starts with a cube section featuring simple gameplay. At 12%, it transitions to a robot, then back to a cube at 17%. At 19%, there is a double-speed transition into a normal-speed ship segment with alternating gravity. At 25%, it becomes a half-speed ball, followed by a brief normal-speed UFO part. The next part includes half-speed spike jumps and a cube section with simple timings. At 41%, a mini-ship alternates sizes before transitioning to a UFO part with gravity changes. This leads to a cube segment with blue pad corridors and the drop at 63%. During the drop, the player is met with a ship click, followed by a wave, a brief ship part, and a ball segment with green orbs. A triple-speed cube transition leads to a UFO part with a big-sized jump into a mini-portal, ending with triple-speed wave spam. Next is a size-changing ship section, followed by a half-speed cube that displays "ALMOST THERE!" The player then flies as a ship into a ball portal, hitting a yellow pad into a wave section with alternating sizes. The level ends with two half-speed cube jumps, a double-speed portal, and a ramp into a triple-speed portal to the end-screen.

User coins

[edit | edit source]
  • At 36%, skip a yellow orb to jump into a question-marked fake ground area. The coin lies below, which collecting then teleports back to the main route.
  • At 42%, after entering the ship portal,fly above a gear to collect the coin.
  • At 65%, during the wave sequence, collect a key on the bottom. Then at 80%, fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin.

Gameplay

[edit | edit source]