Infusion: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>EmmygreenStick
mNo edit summary
geometrydash.wiki.gg>Jamasto
mNo edit summary
Line 1: Line 1:
{{IB-Level
{{IB-Level
  |image=Infusion.png
  |image     = Infusion.png
  |creator=Schady
|id        = 26070995
  |difficulty=Hard
  |creator   = Schady
  |stars=5
|created    = [[Update 2.0]]
  |id=26070995
  |difficulty = [[File:Hard.png|x35px]]
  |song=Zelda II: Palace Theme (Xtrullor Remix)
  |stars     = 5
  |composer=Xtrullor
  |diamonds  = 7
|song_id=687436
|coins      = 3
  |previous = [[Fear zone]]
|length    = 1m 20s
  |next     = [[Infernal Arena]]<br>(Lava Gauntlet)
|objects    = 12,114
|copytype  = No password
|downloads  = ?
|likes      = ?
|rating    = ?
|artist    = Xtrullor
  |music      = Zelda II: Palace Theme (Xtrullor Remix)
  |musicid    = 687436
  |previous   = [[Fear zone]]
  |next       = [[Infernal Arena]]<br>(Lava Gauntlet)
}}
}}
'''Infusion''' is a 2.0 Hard level created by Schady. It is the 5th level in the Shadow Gauntlet.
'''Infusion''' is a 2.0 Hard level by Schady. It is the fifth level of the [[Gauntlets|Shadow Gauntlet]].


==Description==
==Description==
Line 17: Line 26:


==User coins==
==User coins==
*At 36%, the player skips a yellow orb to jump into a question-marked fake ground area. A coin lies below, which then teleports the player back to the main path.
*At 36%, skip a yellow orb to jump into a question-marked fake ground area. The coin lies below, which collecting then teleports back to the main route.
*At 42%, right after entering the ship portal, the player must fly above a gear to find the coin.
*At 42%, after entering the ship portal,fly above a gear to collect the coin.
*At 65%, in a wave section, the player must collect a key on the bottom. At 80%, they need to fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin. A quintuple-spike gap blocking access to the coin appears in this area  if the  65% key is not collected
*At 65%, during the wave sequence, collect a key on the bottom. Then at 80%, fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin.


==Walkthrough==
==Gameplay==
{{VC|8BBUShYKYm0}}
{{VC|8BBUShYKYm0}}
==Trivia==
*The level is free to copy.
*The level's duration is 1m 20s.
*The level contains 12,114 objects.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Revision as of 01:05, 9 November 2025

Infusion
ID

26070995

Creator(s)

Schady

Created
Attributes
Difficulty

Length

1m 20s

Objects

12,114

Copy type

No password

Statistics
Downloads

?

Likes

?

Rating

?

Audio info
Artist(s)

Xtrullor

Music

Zelda II: Palace Theme (Xtrullor Remix)

Music ID

687436

Level sequence
Previous
Next

Infernal Arena
(Lava Gauntlet)

Infusion is a 2.0 Hard level by Schady. It is the fifth level of the Shadow Gauntlet.

Description

The level starts with a cube section featuring simple gameplay. At 12%, it transitions to a robot, then back to a cube at 17%. At 19%, there is a double-speed transition into a normal-speed ship segment with alternating gravity. At 25%, it becomes a half-speed ball, followed by a brief normal-speed UFO part. The next part includes half-speed spike jumps and a cube section with simple timings. At 41%, a mini-ship alternates sizes before transitioning to a UFO part with gravity changes. This leads to a cube segment with blue pad corridors and the drop at 63%. During the drop, the player is met with a ship click, followed by a wave, a brief ship part, and a ball segment with green orbs. A triple-speed cube transition leads to a UFO part with a big-sized jump into a mini-portal, ending with triple-speed wave spam. Next is a size-changing ship section, followed by a half-speed cube that displays "ALMOST THERE!" The player then flies as a ship into a ball portal, hitting a yellow pad into a wave section with alternating sizes. The level ends with two half-speed cube jumps, a double-speed portal, and a ramp into a triple-speed portal to the end-screen.

User coins

  • At 36%, skip a yellow orb to jump into a question-marked fake ground area. The coin lies below, which collecting then teleports back to the main route.
  • At 42%, after entering the ship portal,fly above a gear to collect the coin.
  • At 65%, during the wave sequence, collect a key on the bottom. Then at 80%, fly into the ground at a visible question mark, then jump into a teleport portal to reach an area with the coin.

Gameplay