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| {{Quality}} | | {{Infobox level |
| {{IB-Level
| | |name = Jumper |
| |image = Jumper.png
| | |imagewidth = 300|levelnumber = Seven|scenes = [[Icons|Cube]], [[Rocket portals|Rocket]] |
| |game = Lite, Full
| | |difficulty = [[File:Zinsane.png|25px]] Insane |
| |released = Initial release
| | |stars = Seven |
| |levelnumber = 7
| | |musiccreator = Waterflame|image = File:Jump.png|created = Original Level |
| |difficultymain = {{Harder}}
| | |musicdate = Late 2005 <span style="color:rgb(192,192,192);">(exact date unknown)</span>}} |
| |manaorbs = 200
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| |stars = 7
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| |practicemode = [[File:Colour010.png|x24px]]<br>[primary]
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| |normalmode = [[File:Cube011.png|x35px]]
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| |portals = Cube, Ship; Gravity
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| |sequences = C, S, C, S, C,
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| |artist = [https://waterflame.newgrounds.com Waterflame]
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| |audio = [[File:Jumper.mp3]]
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| |fullaudio = [[File:JumperFull.mp3]]
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| |precededby = [[Can't Let Go]]
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| |followedby = [[Time Machine]]
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| }} | |
| '''Jumper''' is the seventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Harder difficulty.
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| ==Description==
| | '''Jumper''' is the seventh level in the full version of [[Geometry Dash]]. It is the second level rated [[difficulty|Insane]] and completing it will give you seven stars. |
| Jumper involves tighter manoeuvres and increases the frequency of antigravity segments, which is also experienced with the ship for the first time during its first sequence. | |
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| Ship sequences take place from 25% to 37% and from 62% to 75%.
| | ==Information== |
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| ==Secret coins==
| | Jumper is a fairly difficult level, and is one of the few levels that does not introduce a new item. It is the first level in which the player must fly upside-down. If you complete Jumper in a single attempt, it will take about 1 minute and 29 seconds total. |
| *The first secret coin is located at 36% and collected as the ship. At the second antigravity segment, fly down between a gap in the spiked column to collect the coin.
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| *The second secret coin is located at 43% and collected as the cube. After the first ship sequence and after passing beneath a second overhead spike, slide down and jump twice up onto a ledge, then once up onto a suspended column and again to collect the coin before returning to the main route.
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| *The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin.
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| ==Gameplay== | | ==Rewards== |
| {{VC|8RYFwfOZLO4}}
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| | Finishing the level in normal mode will give the winner a skull-like icon. Completing it in practice mode will unlock an orange color. |
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| ==Trivia== | | ==Trivia== |
| *Prior to [[Update 1.9]], Jumper possessed an Insane difficulty.
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| *Jumper contains small spikes, located below the first secret coin, which are not formally introduced until [[Clutterfunk]].
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| *Among main levels, the music track ''Jumper'' is the oldest to be featured in Geometry Dash, being released in 2005. It has been used previously in the game ''[[Wikipedia:Castle Crashers|Castle Crashers]]''.
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| *Jumper takes 89 seconds to complete and requires a minimum of 106 jumps.
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| **Skips the second jump ring at 87%.
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| | *''Jumper'' is the only level where the song is not edited |
| | *This level uses the "Forest Entrance" theme song from the video game ''Castle Crashers'' |
| ==Gallery== | | ==Gallery== |
| <gallery mode="packed"> | | <gallery> |
| JumperSecretCoin1.png|First secret coin
| | Jumper.jpg |
| JumperSecretCoin2.png|Second secret coin
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| JumperSecretCoin3.png|Third secret coin
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| JumperMenu.png|Level selection
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| JumperMenuOld.jpg|Original difficulty
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| </gallery> | | </gallery> |
| [[Category:Main levels (base content)]]
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| {{Main level navigation}} | | {{Levels}} |
| | [[Category:Levels]] |