Laser Room: Difference between revisions
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{{ | {{IB-Level | ||
| | |image = LaserRoom.png | ||
| | |id = 1777565 | ||
|creator = TrueNature | |creator = TrueNature | ||
|difficulty = EasyDemon | |created = [[Update 1.8]] | ||
|stars = 10 | |length = 1m 7s | ||
| | |objects = 11,104 | ||
| | |difficulty = [[File:EasyDemon.png|35px]] | ||
| | |stars = 10 | ||
| | |downloads = | ||
|likes = | |||
|rating = Featured | |||
|artist = DJ-Nate | |||
|music = Clubstep | |||
|previous = [[Moon Adventure]] | |||
}} | }} | ||
'''Laser Room''' is a 1.8 Easy Demon created by TrueNature. It is the third and final level in Demon Pack 17. It generally focuses on cube and ship skills. While it contains some memorization parts, they are pretty simple, with most of the difficulty coming from the duals. The majority of the level is at double-speed. Despite being a Demon level, it is fairly easy, with some even considering it to be a Very Easy Demon. | |||
==Description== | |||
*The level starts with a double-speed cube section with simple jumps that require some memorization. After it, the player changes into mini form with quick jumps and memory-based gameplay. Some jumps require decent timing, but they're fairly easy to memorize. Later a dual cube appears, which isn't fully symmetrical, starting with an orb timing that requires a good reaction time. The player can't hit it too quickly or they will crash into a spiky block. The rest of the dual is very simple, as the player has enough time to react. The dual ends after a while and a few seconds later, it will turn into a ship, focusing on curvy flying with a few gravity portals. | |||
''' | *Next is a UFO segment with a similar design, ending with monsters similar to those in the original Clubstep. The player again changes into a cube and slows down for a while, focusing on simple orb timings. Later the player gains double and triple speed, changing into a ball with a simple orb timing and into an upside-down mini-ship with a few portals which lead to the end. The creator's signature appears, but the player has to stay in the air. If they release or hold too much, they may crash either into the signature or the spikes found on the ceiling. After this, the level ends. | ||
==Gameplay== | ==Gameplay== | ||
==Trivia== | ==Trivia== | ||
*It is one of the most liked and downloaded online Demon levels. | |||
*It is one of the most liked and downloaded online Demon levels | |||
*It is somewhat inspired by Steam Chamber by [[Darnoc]], with some of the block designs of both levels being very similar. | *It is somewhat inspired by Steam Chamber by [[Darnoc]], with some of the block designs of both levels being very similar. | ||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Revision as of 15:01, 5 September 2025
Laser Room is a 1.8 Easy Demon created by TrueNature. It is the third and final level in Demon Pack 17. It generally focuses on cube and ship skills. While it contains some memorization parts, they are pretty simple, with most of the difficulty coming from the duals. The majority of the level is at double-speed. Despite being a Demon level, it is fairly easy, with some even considering it to be a Very Easy Demon.
Description
- The level starts with a double-speed cube section with simple jumps that require some memorization. After it, the player changes into mini form with quick jumps and memory-based gameplay. Some jumps require decent timing, but they're fairly easy to memorize. Later a dual cube appears, which isn't fully symmetrical, starting with an orb timing that requires a good reaction time. The player can't hit it too quickly or they will crash into a spiky block. The rest of the dual is very simple, as the player has enough time to react. The dual ends after a while and a few seconds later, it will turn into a ship, focusing on curvy flying with a few gravity portals.
- Next is a UFO segment with a similar design, ending with monsters similar to those in the original Clubstep. The player again changes into a cube and slows down for a while, focusing on simple orb timings. Later the player gains double and triple speed, changing into a ball with a simple orb timing and into an upside-down mini-ship with a few portals which lead to the end. The creator's signature appears, but the player has to stay in the air. If they release or hold too much, they may crash either into the signature or the spikes found on the ceiling. After this, the level ends.
Gameplay
Trivia
- It is one of the most liked and downloaded online Demon levels.
- It is somewhat inspired by Steam Chamber by Darnoc, with some of the block designs of both levels being very similar.