Editing Level Editor
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| Latest revision | Your text | ||
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[[File:hitboxes.jpg|270px|thumb|All the hitboxes, in the order listed above.]] | [[File:hitboxes.jpg|270px|thumb|All the hitboxes, in the order listed above.]] | ||
|Resume: Returns you to the level editor. | |Resume: Returns you to the level editor. | ||
|Re-group: Changes the group(s) of the selected object(s) to the next free group(s), consistently keeping any | |Re-group: Changes the group(s) of the selected object(s) to the next free group(s), consistently keeping any match | ||
|Keys (PC only): Shows editor keybinds; as of 2.2081, these cannot be customized, though [[RobTop]] does seem to have plans to allow for that. | |Keys (PC only): Shows editor keybinds; as of 2.2081, these cannot be customized, though [[RobTop]] does seem to have plans to allow for that. | ||
|Draw Trigger Boxes: Shows cyan hitboxes around touch triggers and, for some reason, collectibles. | |Draw Trigger Boxes: Shows cyan hitboxes around touch triggers and, for some reason, collectibles. | ||
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|Save & Play: Saves the level and takes you to main gameplay (this is where you play the ''real'' level). | |Save & Play: Saves the level and takes you to main gameplay (this is where you play the ''real'' level). | ||
|Create Loop: Creates a spawn loop, a spawn loop is simply a spawn trigger setup that infinitely loops multiple triggers. | |Create Loop: Creates a spawn loop, a spawn loop is simply a spawn trigger setup that infinitely loops multiple triggers. | ||
|Build Helper: Re-group | |Build Helper: Re-group (I am not even joking it's the exact same thing) | ||
|Playtest Music: Enables music while playtesting. | |Playtest Music: Enables music while playtesting. | ||
|Show Clicks: When playtesting, orange squares are shown when the player clicks, or when you activate a gameplay trigger for some reason. | |Show Clicks: When playtesting, orange squares are shown when the player clicks, or when you activate a gameplay trigger for some reason. | ||
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|Show Object Info: Shows information about the selected object(s) - such as colour, group, and position - to the right of the Preview Music button, below the Redo button. | |Show Object Info: Shows information about the selected object(s) - such as colour, group, and position - to the right of the Preview Music button, below the Redo button. | ||
|— | |— | ||
|New GroupX: Functions as | |New GroupX: Functions as re-group, but in order from left to right (on the x-axis). | ||
|Uncheck Portals: Unchecks the "Preview" checkbox on all gamemode portals (see "Edit Group") | |Uncheck Portals: Unchecks the "Preview" checkbox on all gamemode portals (see "Edit Group") | ||
|Grid On Top: Moves the grid between the MG and G layers. | |Grid On Top: Moves the grid between the MG and G layers. | ||
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|Show Grid: Shows the grid in the editor, disabling it ''does '''not''''' disable any grid-snapping behaviour. | |Show Grid: Shows the grid in the editor, disabling it ''does '''not''''' disable any grid-snapping behaviour. | ||
|— | |— | ||
|New GroupY: Functions as | |New GroupY: Functions as re-group, but in order from bottom to top (on the y-axis). | ||
|— | |— | ||
|Hide Background: Replaces the BG with a dark gray gradient that gets darker as you go up. | |Hide Background: Replaces the BG with a dark gray gradient that gets darker as you go up. | ||