Level Editor: Difference between revisions
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[[File:Placeholder|video|right|300px]] [[File:Theleveleditor.jpg|thumb|300px|right|The level editor.]] | [[File:Placeholder|video|right|300px]] [[File:Theleveleditor.jpg|thumb|300px|right|The level editor.]] | ||
The level editor is only available in the full version of Geometry Dash. The level editor allows you to create and build your own levels! Here is a brief | The level editor is only available in the full version of Geometry Dash. The level editor allows you to create and build your own levels! Here is a brief walkthrough. | ||
==Getting Started== | ==Getting Started== | ||
Revision as of 11:46, 3 June 2014
The level editor is only available in the full version of Geometry Dash. The level editor allows you to create and build your own levels! Here is a brief walkthrough.
Getting Started
When you first create the level, you will see a bunch of grid lines and colored vertical lines. These colored lines show you the music's beat. You can place any of the blocks shown on the bottom of the screen. Remember, there are multiple pages, so don't think you're limited to just a few things.
Building & editing
Basically, building a level is trial and error, but, knowing the ropes before hand can help you create even faster! The first option is build. Building is crucial to your level. Every time you place a block at the end, the map will extend. And play! Enjoy your own levels!
Options
There are multiple settings that you can configure in your level. The first one is the music. When you first create a level, your level music will be Stereo Madness by default. To change this, tap on the gear in the upper left corner, and tap the arrows next to the song name. You can choose between any of the songs from all of the different levels, but just know that each song has a different beat. The next option is the background and ground colors. Once again, tap the gear in the upper right corner, and tap BG. A color wheel will pop up. All you need to do is slide the two dots around to change the color. The process is the same with the ground color, only, you tap ground instead of BG.