Level Editor: Difference between revisions

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[[File:GD_LE_Map.PNG|thumb|300px|The Level Editor]]The '''Level Editor''' is a feature of [[Geometry Dash]] that allows the building of user-created levels as well as being able to share them with other players.
[[File:GD_LE_Map.PNG|thumb|300px|The Level Editor]]
The '''Level Editor''' is a feature of [[Geometry Dash]] that allows the building of user-created levels as well as being able to share them with other players.


[http://www.boomlings.com/files/GJGuide.pdf www.boomlings.com/files/GJGuide.pdf]
==Getting started==
Initially in the process of creating a level, users will see several grid lines and colored orange vertical lines. The colored lines indicate the background music beat. Players can add blocks and other items using the control panel on the bottom of the screen. Multiple pages are available.


==Getting Started==
==Building and editing==
Basically, building a level is trial and error, but, knowing the ropes before hand can help you create even faster! The first option is build. Building is crucial to your level. Every time you place a block at the end, the map will extend. And play, enjoy your own levels!


When you first create the level, you will see a bunch of grid lines and colored vertical lines (The orange ones). These colored lines show you the music's beat. You can place any of the blocks shown on the bottom of the screen. Remember, there are multiple pages, so don't think you're limited to just a few things.
==Options==
There are multiple settings that are configurable in the level: music, background and ground colors, speed, starting object, etc.  


==Building & editing==
Music can be modified very easily, but [[Stereo Madness]] is set by default. In order to change the background song, users must tap the gear button in the upper right-hand corner and click the arrows next to the song name. Any official songs can be chosen.


Basically, building a level is trial and error, but, knowing the ropes before hand can help you create even faster! The first option is build. Building is crucial to your level. Every time you place a block at the end, the map will extend. And play! Enjoy your own levels!
In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in mid track go to build mode and hit the tab at the left end. There should be three colored circles that say BG.


==Options==
The [[1.7 Update|1.7 update]] introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and [[spikes]], and glow, can also easily be altered.
 
After the [[1.8 Update|1.8 update]], the background theme was another feature that could potentially be changed. Hexagons and circles were used rather than the square.


There are multiple settings that you can configure in your level. The first one is the music.
== External links ==
When you first create a level, your level music will be Stereo Madness by default. To change this, tap on the gear in the upper right corner, and tap the arrows next to the song name. You can choose between any of the songs from all of the different levels, but just know that each song has a different beat.
*[http://www.boomlings.com/files/GJGuide.pdf Geometry Dash Editor Guide]
The next option is the background and ground colors.
[[Category:Features]]
Once again, tap the gear in the upper right corner, and tap BG. A color wheel will pop up. All you need to do is slide the two dots around to change the color. The process is the same with the ground color, only, you tap ground instead of BG. (As of 1.7 you can change speed, what you start out with (Rocket, ball, UFO), the size, change color of the line, object (the line around blocks and [[Spikes|spikes]]), and glow (Obg2 in the game; changes color of the glow). There are also new backgrounds such as checkerboard, hexagon and circles instead of the usual squares. To change the backround color in mid track go to build mode and hit the tab at the left end. There should be three colored circles that say BG. [[Category:Features]]

Revision as of 19:56, 13 August 2014

File:GD LE Map.PNG
The Level Editor

The Level Editor is a feature of Geometry Dash that allows the building of user-created levels as well as being able to share them with other players.

Getting started

Initially in the process of creating a level, users will see several grid lines and colored orange vertical lines. The colored lines indicate the background music beat. Players can add blocks and other items using the control panel on the bottom of the screen. Multiple pages are available.

Building and editing

Basically, building a level is trial and error, but, knowing the ropes before hand can help you create even faster! The first option is build. Building is crucial to your level. Every time you place a block at the end, the map will extend. And play, enjoy your own levels!

Options

There are multiple settings that are configurable in the level: music, background and ground colors, speed, starting object, etc.

Music can be modified very easily, but Stereo Madness is set by default. In order to change the background song, users must tap the gear button in the upper right-hand corner and click the arrows next to the song name. Any official songs can be chosen.

In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in mid track go to build mode and hit the tab at the left end. There should be three colored circles that say BG.

The 1.7 update introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and spikes, and glow, can also easily be altered.

After the 1.8 update, the background theme was another feature that could potentially be changed. Hexagons and circles were used rather than the square.