Level Editor: Difference between revisions
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In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in midway go to build mode and hit the tab at the left end. There should be three colored circles that say BG. The default color it gives you when you hit that area is white but there is an easy way to fix this. At the left it should say edit object and it should give you a color weel. | In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in midway go to build mode and hit the tab at the left end. There should be three colored circles that say BG. The default color it gives you when you hit that area is white but there is an easy way to fix this. At the left it should say edit object and it should give you a color weel. | ||
[[Update 1.7]] introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and spikes, and glow, can also easily be altered. | [[Update 1.7]] introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and spikes, and glow, can also easily be altered. The background pattern could also be modified and set to circles and squares. | ||
After [[Update 1.8]], the background | After [[Update 1.8]] and the addition of the level [[Hexagon Force]], the background could be changed to hexagons. This update was also revolutionary to the number of decorations that could be used. It also allowed players to easily test their levels without having to click the play button. They could also hear the soundtrack and have the assistance of green lines in level editor. These features could be used by clicking the yellow or blue buttons on the left-hand side of the screen. | ||
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*'''UFO: '''Stars the level out in the UFO form. | *'''UFO: '''Stars the level out in the UFO form. | ||
====Soundtrack Options==== | ====Soundtrack Options==== | ||
*'''Soundtrack: '''Allows the player to change the soundtrack of their custom level. The [[Update 1.9|1.9 update]] | *'''Soundtrack: '''Allows the player to change the soundtrack of their custom level. The [[Update 1.9|1.9 update]] will be immense to this feature, and will give permission for users to choose the background music from Newgrounds. The soundtrack can currently only be set to those of the official levels. | ||
== External links== | == External links== | ||
*[http://www.boomlings.com/files/GJGuide.pdf Geometry Dash Editor Guide] | *[http://www.boomlings.com/files/GJGuide.pdf Geometry Dash Editor Guide] | ||
[[Category:Features]] | [[Category:Features]] | ||
Revision as of 18:30, 4 October 2014
The Level Editor is a feature of Geometry Dash that allows the building of user-created levels as well as being able to share them with other players.
Getting started
Initially in the process of creating a level, users will see several grid lines and colored orange vertical lines. The colored lines indicate the background music beat. Players can add blocks and other items using the control panel on the bottom of the screen. Multiple pages are available.
Options
There are multiple settings that are configurable in the level: music, background and ground colors, speed, starting object, etc.
Music can be modified very easily, but Stereo Madness is set by default. In order to change the background song, users must tap the gear button in the upper right-hand corner and click the arrows next to the song name. Any official songs can be chosen.
In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in midway go to build mode and hit the tab at the left end. There should be three colored circles that say BG. The default color it gives you when you hit that area is white but there is an easy way to fix this. At the left it should say edit object and it should give you a color weel.
Update 1.7 introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and spikes, and glow, can also easily be altered. The background pattern could also be modified and set to circles and squares.
After Update 1.8 and the addition of the level Hexagon Force, the background could be changed to hexagons. This update was also revolutionary to the number of decorations that could be used. It also allowed players to easily test their levels without having to click the play button. They could also hear the soundtrack and have the assistance of green lines in level editor. These features could be used by clicking the yellow or blue buttons on the left-hand side of the screen.
Help develop a complete Walkthrough for all the features of the level editor below.
Initial selections
Selection tabs
Please expand.
Miscellaneous
These are special options which mostly do not have
Start Position
- Start Position: Repositions the icon starting position elsewhere. Special options can determine the icon's attributes including forms or portal effects. Placing a starting position ahead of another will override any existing ones.
Colour Options
- BG: Modifies the background colour and transitions. Can also override the ground colour.
- Object: Modifies objects' outline colour and transitions.
- C Object: Modifies objects' body colour and transitions.
- Line: Modifies the ground's outline colour and transitions.
- Ground: Modifies the ground's body colour and transitions.
Object Sequencers
- Cube: Starts the level out in the cube form.
- Ship: Starts the level out in the ship form.
- Ball: Starts the level out in the ball form.
- UFO: Stars the level out in the UFO form.
Soundtrack Options
- Soundtrack: Allows the player to change the soundtrack of their custom level. The 1.9 update will be immense to this feature, and will give permission for users to choose the background music from Newgrounds. The soundtrack can currently only be set to those of the official levels.