Level Editor
The Level Editor is a feature of Geometry Dash that allows the building of user-created levels as well as being able to share them with other players.
Getting started
Initially in the process of creating a level, users will see several grid lines and colored orange vertical lines. The colored lines indicate the background music beat. Players can add blocks and other items using the control panel on the bottom of the screen. Multiple pages are available.
Options
There are multiple settings that are configurable in the level: music, background and ground colors, speed, starting object, etc.
Music can be modified very easily, but Stereo Madness is set by default. In order to change the background song, users must tap the gear button in the upper right-hand corner and click the arrows next to the song name. Any official songs can be chosen.
In order to change the level's color themes, players are also required to tap on the gear button, and simply tap the letters "BG" or "Ground" to do so. A color wheel will pop up on the screen, and users must slide the dots until their desired color appears. To change the background color in midway go to build mode and hit the tab at the left end. There should be three colored circles that say BG. The default color it gives you when you hit that area is white but there is an easy way to fix this. At the left it should say edit object and it should give you a color weel.
Update 1.7 introduced the starting object button, which allows the creator to modify if the player starts with a cube, rocket, gravity ball, or UFO. The size, color of the line, line around blocks and spikes, and glow, can also easily be altered.
After Update 1.8, the background theme was another feature that could potentially be changed. Hexagons and circles were used rather than the square.
Help develop a complete Walkthrough for all the features of the level editor below.
Initial selections
Selection tabs
Please expand.
Miscellaneous
These are special options which mostly do not have
Start Position
- Start Position: Repositions the icon starting position elsewhere. Special options can determine the icon's attributes including forms or portal effects. Placing a starting position ahead of another will override any existing ones.
Colour Options
- BG: Modifies the background colour and transitions. Can also override the ground colour.
- Object: Modifies objects' outline colour and transitions.
- C Object: Modifies objects' body colour and transitions.
- Line: Modifies the ground's outline colour and transitions.
- Ground: Modifies the ground's body colour and transitions.
Object Sequencers
- Option 1:
- Option 2:
- Option 3:
- Etc...