Lit Fuse: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>Awesoman3000
mNo edit summary
geometrydash.wiki.gg>InklingDUDE003
mNo edit summary
Line 17: Line 17:


== Gameplay ==
== Gameplay ==
The level lasts 2:25 minutes but can be divided in four parts:
The level starts with a mini-cube with very difficult timing. There are many jump rings that must be hit late and very exact jumps. There are many instances where you must jump onto a block with the spike and land on the edge of that block.  
* '''Mini Cube''': many spikes, fake paths and each type of ring. Mostly timing and memorisation;
 
* '''Ship''': tight corridor between spikes, presence of gravity portals. Crucial timing;
Eventually, the cube launches upwards and becomes a large ship. The ship had a little bit of straight flying and gravity flips that sync with the music. Eventually, the ship becomes a mini-ship part with a good amount of space that lasts for a while. The positioning of the ship syncs with the music as well.
* '''Mixed dual''': before UFO/ship, then UFO/wave. Straight flying and crucial timing;
 
* '''Drop''': triple speed, each sequence appears. Giant spikes and rings, 1.6 sawblades and gravity portals appear, the route rises and falls, then requires memorisation and timing skills. This is the longest part.
The level then goes into a dual section with a UFO and a ship. It involves keeping the ship straight in the middle whilst keeping the UFO on the ground by spamming quickly. The ship then becomes a wave however the UFO does not change.  
Then the level ends.
 
After the mixed dual section, the song drops and the level transitions into a very fast-paced section with lots of vehicle, size, and gravity changes. This part goes on for a while before the level eventually ends.


== Walkthrough ==
== Walkthrough ==

Revision as of 01:05, 7 February 2017

Template:Infobox Level

Description

Lit Fuse is an extra-long demon by Krazyman50. This level has rainbow trance effects, flashing lights, and complicated choreographies. It is often sought by players to be a hard / very hard demon or in rare cases a medium demon due to the amount of crucial timing and straight flying.

Gameplay

The level starts with a mini-cube with very difficult timing. There are many jump rings that must be hit late and very exact jumps. There are many instances where you must jump onto a block with the spike and land on the edge of that block.

Eventually, the cube launches upwards and becomes a large ship. The ship had a little bit of straight flying and gravity flips that sync with the music. Eventually, the ship becomes a mini-ship part with a good amount of space that lasts for a while. The positioning of the ship syncs with the music as well.

The level then goes into a dual section with a UFO and a ship. It involves keeping the ship straight in the middle whilst keeping the UFO on the ground by spamming quickly. The ship then becomes a wave however the UFO does not change.

After the mixed dual section, the song drops and the level transitions into a very fast-paced section with lots of vehicle, size, and gravity changes. This part goes on for a while before the level eventually ends.

Walkthrough

File:Lit Fuse (Demon) by Krazyman50 — "Geometry Dash 2.0"
Credit goes to Danilkaz for the video.
File:A Tiny Lit Fuse Secret Way ( ͡° ͜ʖ ͡°)
A secret way in the late stages of the level. This has since been patched. Credit goes to JackTheFroster for this video.

Trivia

  • Interesting, the theme music of this level is in 5/4, a rare time signature compared to the more common 4/4 and 3/4 signatures seen in other music.