Editing Little Jumpy

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{{IB-Level
{{IB-Level
  |image      = LittleJumpy.png
  |image      = Little Jumpy.png
  |id        = 1001204  
  |id        = 1001204  
  |creator    = PunkySoul
  |creator    = PunkySoul
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  |length    = 1m 27s
  |length    = 1m 27s
  |objects    = 7,922
  |objects    = 7,922
  |difficulty = {{Harder}}
  |difficulty = [[File:Harder.png|35px]]
  |stars      = 6
  |stars      = 6
  |copytype  = Non-copyable
  |copytype  = Non-copyable
  |downloads  = 5.59M
  |downloads  = 5.4M+
  |likes      = 353.3K
  |likes      = 348.8K+
  |rating    = Featured
  |rating    = Featured
  |artist    = [https://waterflame.newgrounds.com Waterflame]
  |artist    = [https://waterflame.newgrounds.com Waterflame]
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}}
}}


'''Little Jumpy''' is a [[Update 1.7|1.7]] Harder level by PunkySoul, published on 9 June 2014. It is the first level of the [[Map Packs|Colour Pack]].
'''Little Jumpy''' is a [[Update 1.7|1.7]] Harder level by PunkySoul, published on 9 June 2014. It is the first level of the [[Map Packs|Color Pack]].


==Description==
==Description==
Little Jumpy bears dense decoration throughout, mixing various decoration elements for its air deco and block design. Almost every gameplay element is adorned - orbs, pads, and portals. The level communicates jumps/clicks and fakes using symbolic pulser objects, with arrows for jumps and diagonal crosses for fakes. Throughout the grand majority of the level, the structures and highlights flash and loop between colours.
Little Jumpy bears dense decoration throughout, mixing various decoration elements for its air deco and block design. Almost every gameplay element is adorned - orbs, pads, and portals. The level communicates jumps/clicks and fakes using symbolic pulser objects, with arrows for jumps and diagonal crosses for fakes. Throughout the grand majority of the level, the structures and highlights flash and loop between colours.
* '''0-12%:''' Little Jumpy starts with a normal cube sequence. Initially, everything is pitch black, except for a pulsing arrow. Approaching it, the part's highlights light up. A large sign with the level's title, as well as some spike jumps under it start off the level. The icon then has to jump over a saw, on top of some ground pillars, pass through a happy smiling face, and lastly, ascend via an alternating sequence of pads and orbs.
* '''0-12%:''' Little Jumpy starts with a normal cube sequence. Initially, everything is pitch black, except for a pulsing arrow. Approaching it, the part's highlights light up. A large sign with the level's title, as well as some spike jumps under it start off the level. The icon then has to jump over a saw, on top of some ground pillars, pass through a happy smiling face, and lastly, ascend via an alternating sequence of pads and orbs.
* '''12-22%:''' A slow speed UFO follows. The icon must hop through structures consisting of three pillars and a sign with some text. The first set begins with the first and third pillars low, and second high; the sign reads: 'CREATED BY'. The icon then assumes inverse gravity. In the second set, the pillars' altitude is inverted; this set's sign continues the previous, reading: 'PUNKY SOUL'.
* '''12-22%:''' A slow speed UFO follows. The icon must hop through structures consisting of three pillars and a sign with some text. The first set begins with the first and third pillars low, and second high; the sign reads: 'CREATED BY'. The icon then assumes inverse gravity. In the second set, the pillars' altitude is inverted; this set's sign continues the previous, reading: 'PUNKY SOUL'.
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Little_Jumpy_86-100%_layout.png|Unfinished layout for the 86-100% sequence
Little_Jumpy_86-100%_layout.png|Unfinished layout for the 86-100% sequence
</gallery>
</gallery>
[[Category:Map Pack levels]]
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