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==Trivia== *Lonely travel was nominated for and achieved 'Best XL Demon' in the [[The Geometry Dash Awards|Geometry Dash 2.0 Awards]]. *Lonely travel was ranked #8 in GDToday's '100 Greatest Levels of All Time' list. *The original song in the preview was 'The Undertaker's Daughter', but when released, it was changed into the instrumental version of the song. **The reason for this is possibly copyright issues. *Despite the huge length and advanced design, FunnyGame managed to respect the former limit of objects of 30,000 without using cheats and glitches. **Lonely travel is limited not only by its number of objects but also by its time, since 5 minutes and 59 seconds is the longest duration (coupled with the slowest speed) level that could be legitimately made in [[Update 2.0]]. The reason was that the level editor did not allow object placements afterwards. *Lonely travel was downgraded to Insane at some point, but later, it was reverted to a Demon again. It is one of the levels that got downgraded and rated rapidly, along with distorsion by [[Serponge]]. *Lonely travel contains two comments from RobTop: one was to announce a new [[Update 2.1|2.1]] feature, and another when he brought the rating of the level back due to 'players wanting it'. *Lonely travel is one of the longest Demons in the game. **Lonely travel is also the longest-rated 2.0 level in the game. ***Lonely travel used to be the longest-rated level in the game, but it was later beaten by Dark Travel, which is 6 minutes and 14 seconds long. *The entirety of Lonely travel is at half speed. *There is a bug at around 40% in the dual-ball part. When the player clicks, the spike will not become fake; thus, they will be killed. [[EricVanWilderman]] and [[Brandon Larkin]] have done this. **This bug can be corrected, however, if caught quickly enough. By clicking before hitting the row of spikes, they should cycle to disappear as they normally should. Be warned that the time between the click before the spikes and the crash that would occur due to the bug is less than half a second. ***This bug can also usually be averted altogether by hitting the orb near the centre; however, this is only a guideline, and the bug could still occur. *Serponge created his version called Dem Travel, which is also nearly six minutes long and has many effects. *After beating Lonely travel, if the player stays long enough and does not return to the menu, they will find an Easter egg. A giant text message reading 'BUNNYGAME' will appear from the left side of the screen and continue moving to the right. **Going into the editor towards the end credits (not in preview mode) will show an arrow pointing to FunnyGame's name that says 'ugly'. **The smiley face in the credits (not in preview mode) can be seen as a frowning face. *Lonely travel was thought to have beaten Dem Travel in length by only a second. The two levels are the same length. *Lonely travel utilizes a concept where if the player changes gravity, some real spikes become fake and vice versa. **FunnyGame also uses this concept in his part in an Extreme Demon mega-collaboration, hosted by [[Riot]] and [[Viprin]] named [[Yatagarasu]]. **This concept may have inspired RobTop to add the touch trigger in 2.1, a toggle trigger that activates when a click is executed. *Lonely travel was upgraded to Medium Demon many times, and has later been, more rarely, downgraded to Easy Demon. *If the player crashes into the small spike at 99%, the smiley face will turn into a frowning face. {{Togglebox |header = Notable fails |body = <nowiki /> *[[EricVanWilderman]] crashed at 92%, right before the pyramid segment. }} [[Category:Classic levels]]
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