Lustre: Difference between revisions

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{{IB-Level
{{IB-Level
|image = Lustre.png
|image = Lustre.png
|creator = [[G4lvatron]]
|id        = 37188385
|difficulty = Hard
|creator   = [[G4lvatron]]
|stars = 5
|difficulty = [[File:Hard.png|x35px]]
|id = 37188385
|stars     = 5
|composer = G4lvatron
|diamonds  = 7
|song = Walking In Style
|coins      = 2
|song_id = 753562
|length    = 1m 2s
|previous = [[Rose]]<br>(Time Gauntlet)
|objects    = 39,527
|next = [[Crystal fusion]]
|copytype  = No password
|rating    = ?
|downloads  = ?
|likes      = ?
|rating    = ?
|artist    = G4lvatron
|music      = Walking In Style
|musicid    = 753562
|previous = [[Rose]] (Time Gauntlet)
|next     = [[Crystal fusion]]
}}
}}
{{Quote
{{Quote
|Special thanks to all the people who watched me build this on Twitch <3
|quote      = Special thanks to all the people who watched me build this on Twitch <3
|G4lvatron
|originator = G4lvatron
}}
}}
'''Lustre''' is a 2.1 Hard 5* level created and published by [[G4lvatron]]. It is the first level in the Crystal Gauntlet.
'''Lustre''' is a 2.1 Hard level by [[G4lvatron]]. It is the first level of the [[Gauntlets|Crystal Gauntlet]].


==Description==
==Description==
Line 27: Line 36:


==User coins==
==User coins==
*The first coin is located at 27% in the cube section. To collect it, the player must click less than four times to activate the coin.
*The first coin is located at 27% and collected as the cube. The coin disappears unless a condition is met, being that during the ship sequence that precedes the cube sequence, that the total number of propulsions does not exceed 4.
*The second coin is located at 65%. To collect it, the player needs to click three triggers in one of the ship parts:
*The second coin is located at 65% and collected as the cube. The coin disappears unless a condition is met, being that  during the ship sequence that precedes the cube sequence, 3 'touch pads' are made contact with:
**The first trigger is at 55%, with spikes on the platform.
**The first trigger is at 55%, with spikes on the platform.
**The second trigger is at 58%. The player must change the gravity and land on the platform.
**The second trigger is at 58%, after a gravity flip.
**The third trigger is at 63%, right next to a spike.
**The third trigger is at 63%, right next to a spike.


==Walkthrough==
==Gameplay==
{{VC|__k2epGHjv4}}
{{VC|__k2epGHjv4}}


==Trivia==
==Trivia==
*The level is free to copy.
*Lustre's music was composed by the creator G4lvatron himself.
*The level contains 39,527 objects.
*This level got first place in the Crystal Gauntlet Contest, surpassing Crystal Essence by ChaSe.
*The level is 1m 2s in length.
*The song of the level is composed by G4lvatron himself.
*The coins are considered by many players to be "impossible", due to the tricky and precise timings required to collect them when the player must click and hold as a ship.
*This level got first place in [[Viprin]]'s Gauntlet Contest 1, surpassing Crystal Essence by ChaSe.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Revision as of 06:31, 6 November 2025

Lustre
ID

37188385

Creator(s)
Attributes
Difficulty

Length

1m 2s

Objects

39,527

Copy type

No password

Statistics
Downloads

?

Likes

?

Rating

?

Audio info
Artist(s)

G4lvatron

Music

Walking In Style

Music ID

753562

Level sequence
Previous

Rose (Time Gauntlet)

“
Special thanks to all the people who watched me build this on Twitch <3
~ G4lvatron

Lustre is a 2.1 Hard level by G4lvatron. It is the first level of the Crystal Gauntlet.

Description

This level features crystal-themed detailed decoration and it also contains two difficult coins.

The level starts with the cube phase. The background is mainly pink with some shining glow. A bright line lies in the middle of the screen, with many squares gathering around it. The player needs to jump over obstacles and hit orbs. Afterward, the player becomes a ship. The gameplay quickly accelerates, and the background gradually darkens. A counter will be displayed at the top, showing the times the player has clicked during this part. This part consists of changing gravity.

Then the player would become a robot with some pretty easy clicks. The background suddenly turns green, and a circle appears that spins in the background. A geometry pattern made of dots keeps rotating in the middle of the circle. The next stage is a rather simple cube sequence, which lasts for a few seconds. Next is the mini ball part. The gameplay slows down, with the music gradually calming. Some lines turn blue, while some remain green. However, the circle in the background does not disappear. Then, there is a mini cube section. This part is rather easy, preparing for the coming drop.

The drop comes with the player turning into a ship. The background fades, replaced by another group of various shapes. Just like the first ship segment, the player flies through spikes and changes the gravity once. Afterward, the player will enter a cube section. All the colors here almost fade. Then the ship comes again. Due to a green orb before the ship, the ship is anti-gravity. The ship and cube would alternate another time. Now the player becomes a cube again. A complicated geometrical object flies in the background. The only dash orb in the level appears, taking the form of two arrows. The last sequence features a robot. The player needs to jump several times and eventually enters a dark screen. Then, the level's- and the creator's name appear. In the end, the level will display the logo of G4lvatron.

User coins

  • The first coin is located at 27% and collected as the cube. The coin disappears unless a condition is met, being that during the ship sequence that precedes the cube sequence, that the total number of propulsions does not exceed 4.
  • The second coin is located at 65% and collected as the cube. The coin disappears unless a condition is met, being that during the ship sequence that precedes the cube sequence, 3 'touch pads' are made contact with:
    • The first trigger is at 55%, with spikes on the platform.
    • The second trigger is at 58%, after a gravity flip.
    • The third trigger is at 63%, right next to a spike.

Gameplay






Trivia

  • Lustre's music was composed by the creator G4lvatron himself.
  • This level got first place in the Crystal Gauntlet Contest, surpassing Crystal Essence by ChaSe.