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  |objects    = 35,519
  |objects    = 35,519
  |copytype  = Non-Copyable
  |copytype  = Non-Copyable
  |downloads  = 2.6M
  |downloads  = 2.59M
  |likes      = 219.5K
  |likes      = 219.1K
  |rating    = Epic
  |rating    = Epic
  |artist    = Creo
  |artist    = Creo
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*'''17-31%:''' Afterwards, there is a 0.5x UFO section consisting of mostly orb jumps, then a short 1x speed spider section and finally a 2x speed ship section with a gravity change midway and a 3x speed straightfly that turns 0.5x at the end.
*'''17-31%:''' Afterwards, there is a 0.5x UFO section consisting of mostly orb jumps, then a short 1x speed spider section and finally a 2x speed ship section with a gravity change midway and a 3x speed straightfly that turns 0.5x at the end.
*'''32-51%:''' The drop of the level begins with a 2x wave bossfight. The boss is a gray metallic version of the monster gauntlet cube on the icon throwing cogs at the player. The gameplay is pretty tight with multiple slidable blocks. The first attack are cogs which are marked by red exclamation points. After a few cog throws, the boss turns green for a bit and throws out a few green fireballs before continuing with the cog throwing until the end of the part.
*'''32-51%:''' The drop of the level begins with a 2x wave bossfight. The boss is a gray metallic version of the monster gauntlet cube on the icon throwing cogs at the player. The gameplay is pretty tight with multiple slidable blocks. The first attack are cogs which are marked by red exclamation points. After a few cog throws, the boss turns green for a bit and throws out a few green fireballs before continuing with the cog throwing until the end of the part.
*'''52-70%:''' Following the boss, the next part is very fast paced and has numerous rapid gamemode changes. The block design consists of metallic objects and colour changing outlines. There are pipes and saws scattered throughout the part. The sections of gameplay in order are: an auto 3x cube, 1 click ship, short ball, 1x speed wave, 3x cube, 3 consecutive UFO portals, cube section with multiple speed changers, a short 2x ship, a UFO and finally an auto 2x cube section transition.
*'''52-70%:''' Following the boss, the next part is very fast paced and has numerous rapid gamemode changes. The block design consists of metallic objects and color changing outlines. There are pipes and saws scattered throughout the part. The sections of gameplay in order are: an auto 3x cube, 1 click ship, short ball, 1x speed wave, 3x cube, 3 consecutive UFO portals, cube section with multiple speed changers, a short 2x ship, a UFO and finally an auto 2x cube section transition.
*'''71-78%:''' Following a black screen transition, this part features darker and less decorated block design in a tight corridor. The gameplay consists of a 0.5x ball section which changes into 1x speed midway.
*'''71-78%:''' Following a black screen transition, this part features darker and less decorated block design in a tight corridor. The gameplay consists of a 0.5x ball section which changes into 1x speed midway.
*'''79-100%:''' The final part also consists of multiple gamemode sections. The block design is made of bricks and metal parts with mettalic pipe-like pillars with a spike on top. The sections in order are: a 2x speed ship, a sequence of wave-cube-wave-cube, a 1x ship that changes gravity twice, a 0.5x spider and a cube section with a dash orb to end the level.
*'''79-100%:''' The final part also consists of multiple gamemode sections. The block design is made of bricks and metal parts with mettalic pipe-like pillars with a spike on top. The sections in order are: a 2x speed ship, a sequence of wave-cube-wave-cube, a 1x ship that changes gravity twice, a 0.5x spider and a cube section with a dash orb to end the level.
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