Mission 01: Difference between revisions
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|creator = TheDevon | |creator = TheDevon | ||
|created = [[Update 2.0]] | |created = [[Update 2.0]] | ||
|difficulty = | |difficulty = {{Harder}} | ||
|stars = 7 | |stars = 7 | ||
|diamonds = 9 | |diamonds = 9 | ||
| Line 11: | Line 11: | ||
|objects = 24229 | |objects = 24229 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 667.8K | ||
|likes = | |likes = 71.7K | ||
|rating = Featured | |rating = Featured | ||
|artist = [https://noisysundae.newgrounds.com Noisysundae] | |artist = [https://noisysundae.newgrounds.com Noisysundae] | ||
Latest revision as of 18:11, 12 October 2026
Mission 01 is a 2.0 Harder level by TheDevon. It is the third level of the Cyborg Gauntlet.
Description
[edit | edit source]- 0-10%: The level starts with a robot section where the player hits a pink pad, does a small jump and two slightly larger jumps, falls and jumps, falls twice and does a normal jump and one big jump, does a small jump over a spike, does another small jump over a spike, and jumps and hits two blue pads before becoming a cube. The player then hits a pink pad and a pink orb, jumps, falls and jumps twice, falls twice and jumps, falls and jumps twice, and then hits a yellow pad and a pink pad before becoming 3x speed and being propelled upwards by slopes.
- 10-22%: The player becomes a 2x speed ship and breaks through some breakable blocks before becoming a cube. The player doesn't need to do anything in the ship. In the cube part, the player falls twice, jumps, hits a green orb, and jumps again before becoming an upside-down ship. In the upside-down ship, the player needs to go down while becoming normal gravity at 14%. The player gets propelled by slopes again and enters a cube part where the player falls, jumps, and hits two blue pads before entering a UFO part. In the UFO part, the player can ride on the slopes and the player has to avoid ramming into blocks and certain slopes. The player becomes a robot at 18%. The player jumps three times before entering a wave part where the player goes down, goes up, stays in the middle, goes up, and goes back down and becomes a cube at 21%. The player doesn't have to do anything in this cube part until the next section.
- 22-30%: The player hits two blue pads and one yellow pad and becomes 3x speed. The player falls, jumps twice, enters two gravity portals, hits a yellow orb and a green orb, enters two more gravity portals, hits a green orb, falls and hits a yellow orb, and hits two blue pads and jumps before becoming a robot at 28%. In the robot section, the player jumps, hits a yellow orb and a green orb, and does a big jump before the next section starts.
- 30-37%: The player becomes a ball. The player hits a blue pad, flips three times, enters a blue gravity portal, hits two green orbs, flips twice, falls and hits a yellow orb, becomes mini, and hits two yellow orbs and one pink orb.
- 37-54%: The player becomes a 1x speed cube, enters three gravity portals, and hits six blue pads and one yellow pad before the player becomes a 3x speed ship at 40%. The ship section requires the player to go through slopes that have spikes on top. The player becomes upside-down at 41% and becomes normal gravity at 44%. At 45%, the player becomes a UFO and taps a few times before becoming a ship again. The player becomes upside-down at 48% and becomes 2x speed in normal gravity at 51%. The player becomes 1x speed at 52%.
- 54-69%: The player becomes a 3x speed wave and has to avoid diamond-shaped structures that move up. At 61%, the player becomes mini, the diamond-shaped structures disappear for a bit, and the player goes up and down slowly. At 65%, the player becomes big and the diamond-shaped structures reappear. At 67%, the player becomes a mini cube and hits blue pads on the platforms.
- 69-84%: The player becomes a big UFO and there are structures that look like big slopes that the player needs to be careful about. The player becomes upside-down at 70% and becomes normal gravity at 71%. At 72%, the player becomes a ship and flies straight before turning into a mini UFO at 72%. The player needs to avoid the platforms at the bottom with a spike on top of each. At 74%, the player becomes a big cube and hits a bunch of blue pads. At 76%, the player enters a ship and doesn't have to do anything in the ship part. At 80%, the player becomes a ball and slopes make the player go up and down. The player doesn't need to do anything in the ball part. The player becomes a UFO at 80% as well and goes through two moving structures. The player becomes big at 82% and hits yellow and blue pads while switching gravity.
- 84-100%: The player enters a symmetrical dual where the players hit a yellow pad, fall and hit a yellow orb, hits a yellow pad, jump over a triple spike, jump, enter two gravity portals, hit an orb, hit a yellow pad and change gravity, hit a yellow pad, fall and switch gravity, and hit an orb before entering a bunch of gravity portals. The player becomes a single 2x speed robot. The player falls off a slope, hits a yellow orb, falls and hits two pink orbs, jumps and enters gravity portals before becoming a cube. The player jumps before becoming 1x speed and falling.
User coins
[edit | edit source]- The first coin is located at 34%. To collect it, the player must buffer the green orb at 33% and buffer the next flip.
- The second coin is located at 57%. To collect it, the player must go near the floor at 56%.
- The third coin is located at 81%. To collect it, the player must go high in the UFO at 80%.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- Motion and Mission 01 are currently the only levels released during Update 2.0 to be included in gauntlets released during 2.2.