Moonlight: Difference between revisions

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  |creator    = Unzor
  |creator    = Unzor
  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
|updated    = [[Update 2.1]]
  |difficulty = [[File:Hard.png|x35px]]
  |difficulty = [[File:Hard.png|x35px]]
  |stars      = 5
  |stars      = 5
  |diamonds  = 7
  |diamonds  = 7
  |length    = 1m 11s
  |length    = 1m 11s (Long)
  |objects    = 39,906
  |objects    = 39,906
  |copytype  = No password
  |copytype  = Free copy
  |downloads  = 10.2M+
  |downloads  = 10.3M+
  |likes      = 740K+
  |likes      = 741.3K+
  |rating    = Epic
  |rating    = Epic
  |artist    = cloudfield
  |artist    = [https://cloudunderscore.newgrounds.com cloudfield]
  |music      = [https://www.newgrounds.com/audio/listen/785100 cloudfield - Fantasy (ft. Reichuu)]
  |music      = [https://www.newgrounds.com/audio/listen/785100 Fantasy (ft. Reichuu)]
  |musicid    = 785100
  |musicid    = 785100
  |previous  = [[Project Novaform]] (Chance Gauntlet)
  |previous  = [[Project Novaform]] (Chance Gauntlet)
  |next      = [[Amorous]]
  |next      = [[Amorous]]
}}
}}
'''Moonlight''' is a 2.1 hard level by Unzor. It is the sequel to Sunshine, and the first level of the [[Gauntlets|Love Gauntlet]].
'''Moonlight''' is a 2.1 Hard level by Unzor. It is the sequel to Sunshine, and the first level of the [[Gauntlets|Love Gauntlet]].


==Description==
==Description==
The level's main feature is a moon with cat-like ears. The satellite sings the lyrics of the song before the wave part at 21%, and can occasionally be seen dancing to the music between 47% and 76%.
Moonlight's main feature is a moon with cat-like ears. The satellite sings the song's lyrics before the wave part at 21%, and can occasionally be seen dancing to the music between 47% and 76%.


*'''0-11%''': A slow ship sequence opens the level, with a collectible trigger at around 7% that removes custom portal designs.
*'''0-11%:''' A slow ship sequence opens the level, with a collectible trigger at around 7% that removes custom portal designs.
*'''11-21%''': A slow cube sequence, requiring a green orb bounce into another green orb, a pink orb jump, a ledge drop, and a yellow orb to close out the section.
*'''11-21%:''' A slow cube sequence, requiring a green orb bounce into another green orb, a pink orb jump, a ledge drop, and a yellow orb to close out the section.
*'''21-33%''': AA standard-speed wave sequence where all terrain consists of D-blocks, with water raining down upon passing through the waterfalls.
*'''21-33%:''' A standard-speed wave sequence where all terrain consists of D-blocks, with water raining down upon passing through the waterfalls.
*'''33-47%''': A double-speed cube sequence retaining the waterfall effect, with small ledge descents, a reverse gravity portal, yellow orb bounces, blue orbs, yellow pads, and a brief ship section just as the song breaks down.
*'''33-47%:''' A double-speed cube sequence retaining the waterfall effect, with small ledge descents, a reverse gravity portal, yellow orb bounces, blue orbs, yellow pads, and a brief ship section just as the song breaks down.
*'''47-53%''': A fast cube sequence with a spike jump, a blue orb launch to blue pads, and a bounce back down.
*'''47-53%:''' A fast cube sequence with a spike jump, a blue orb launch to blue pads, and a bounce back down.
*'''53-55%''': A very short wave sequence.
*'''53-55%:''' A very short wave sequence.
*'''55-60%''': A cube sequence featuring a dash orb to a tall structure, a ledge drop, and two blue pads before clearing two spikes.
*'''55-60%:''' A cube sequence featuring a dash orb to a tall structure, a ledge drop, and two blue pads before clearing two spikes.
*'''60-63%''': A very short ship sequence.
*'''60-63%:''' A very short ship sequence.
*'''63-66%''': A cube sequence with a ledge jump, a yellow orb drop, and blue pads bouncing up and down.
*'''63-66%:''' A cube sequence with a ledge jump, a yellow orb drop, and blue pads bouncing up and down.
*'''66-70%''': A slightly longer wave sequence.
*'''66-70%:''' A slightly longer wave sequence.
*'''70-76%''': A cube sequence with a spike jump onto yellow pads to reach high ground, a gap, and a final yellow pad bounce as the song begins to calm.
*'''70-76%:''' A cube sequence with a spike jump onto yellow pads to reach high ground, a gap, and a final yellow pad bounce as the song begins to calm.
*'''76-88%''': A brief slow transition leads into a wave corridor before returning to cube at standard speed. The yellow orb at the other side floats away, the moon catches the player and carries them across a large pit as blocks fly by overhead, some containing spikes or pads, before a final spike jump leads into the wave portal.
*'''76-88%:''' A brief slow transition leads into a wave corridor before returning to the cube at standard speed. The yellow orb on the other side floats away. The moon catches the player and carries them across a large pit as blocks fly overhead, some containing spikes or pads, before a final spike jump leads into the wave portal.
*'''88-94%''': A wave sequence with crystal-like structures emerging from the edges of the screen throughout.
*'''88-94%:''' A wave sequence with crystal-like structures emerging from the edges of the screen throughout.
*'''94-100%''': The final cube sequence, with two gap jumps and a yellow pad to clear the last one, ending on a screen featuring the level title, song credits, dedications, and a sleeping moon.
*'''94-100%:''' The final cube sequence, with two gap jumps and a yellow pad to clear the last one, ending on a screen featuring the level title, song credits, dedications, and a sleeping moon.


==Gameplay==
==Gameplay==
Line 44: Line 43:


==Trivia==
==Trivia==
*Moonlight was nominated for the ''Best Art Level Award'' in [[The Geometry Dash Awards|The Geometry Dash Awards 2020]].
*Moonlight was nominated for the ''Best Art Level Award'' in the [[The Geometry Dash Awards|Geometry Dash 2020 Awards]].
*Moonlight has been the Daily level on 19 July 2022.
*Moonlight has been the [[daily level]] on 19 July 2022.
*Moonlight is Unzor's second most popular level, just behind Sunshine.
*Moonlight is Unzor's second most popular level, just behind Sunshine.
*The moon reacts differently depending on the percentage where a crash occurs, before 21% will turn the moon's expression to a poker face and between 47% and 76% will cause it to cry.
*The moon reacts differently depending on the percentage where a crash occurs, before 21% will turn the moon's expression to a poker face and between 47% and 76% will cause it to cry.
[[Category:Gauntlet levels]]

Revision as of 15:13, 28 March 2026

Moonlight
ID

60679881

Creator(s)

Unzor

Created
Attributes
Difficulty

Length

1m 11s (Long)

Objects

39,906

Copy type

Free copy

Statistics
Downloads

10.3M+

Likes

741.3K+

Rating

Epic

Audio info
Artist(s)
Music ID

785100

Level sequence
Previous

Project Novaform (Chance Gauntlet)

Next

Moonlight is a 2.1 Hard level by Unzor. It is the sequel to Sunshine, and the first level of the Love Gauntlet.

Description

Moonlight's main feature is a moon with cat-like ears. The satellite sings the song's lyrics before the wave part at 21%, and can occasionally be seen dancing to the music between 47% and 76%.

  • 0-11%: A slow ship sequence opens the level, with a collectible trigger at around 7% that removes custom portal designs.
  • 11-21%: A slow cube sequence, requiring a green orb bounce into another green orb, a pink orb jump, a ledge drop, and a yellow orb to close out the section.
  • 21-33%: A standard-speed wave sequence where all terrain consists of D-blocks, with water raining down upon passing through the waterfalls.
  • 33-47%: A double-speed cube sequence retaining the waterfall effect, with small ledge descents, a reverse gravity portal, yellow orb bounces, blue orbs, yellow pads, and a brief ship section just as the song breaks down.
  • 47-53%: A fast cube sequence with a spike jump, a blue orb launch to blue pads, and a bounce back down.
  • 53-55%: A very short wave sequence.
  • 55-60%: A cube sequence featuring a dash orb to a tall structure, a ledge drop, and two blue pads before clearing two spikes.
  • 60-63%: A very short ship sequence.
  • 63-66%: A cube sequence with a ledge jump, a yellow orb drop, and blue pads bouncing up and down.
  • 66-70%: A slightly longer wave sequence.
  • 70-76%: A cube sequence with a spike jump onto yellow pads to reach high ground, a gap, and a final yellow pad bounce as the song begins to calm.
  • 76-88%: A brief slow transition leads into a wave corridor before returning to the cube at standard speed. The yellow orb on the other side floats away. The moon catches the player and carries them across a large pit as blocks fly overhead, some containing spikes or pads, before a final spike jump leads into the wave portal.
  • 88-94%: A wave sequence with crystal-like structures emerging from the edges of the screen throughout.
  • 94-100%: The final cube sequence, with two gap jumps and a yellow pad to clear the last one, ending on a screen featuring the level title, song credits, dedications, and a sleeping moon.

Gameplay






Trivia

  • Moonlight was nominated for the Best Art Level Award in the Geometry Dash 2020 Awards.
  • Moonlight has been the daily level on 19 July 2022.
  • Moonlight is Unzor's second most popular level, just behind Sunshine.
  • The moon reacts differently depending on the percentage where a crash occurs, before 21% will turn the moon's expression to a poker face and between 47% and 76% will cause it to cry.