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{{IB-Level
{{Infobox Level
|image     = NineCircles.png
|image = File:Nine Circles.jpg
|id        = 4284013
|creator = [[Zobros]]
|creator   = [[Zobros]]
|difficulty = [[File:Demon.png|20px]] Demon
|created    = [[Update 1.9]]
|sequences = Cube, Ship, Ball, Wave (In order: C, S, B, C, W, C)
|updated    = [[Update 2.0]]
|portals = Mini, Speed (All), Dual
|difficulty = {{Demon}}
|stars = 10[[File:Star.png|15px]]
|stars      = 10
|song = Nine Circles
|coins      = 3
|composer = Rukkus
|length    = 1m 32s (Long)
|created = April 18, 2013
|objects    = 14,894
|id = 4284013}}
|copytype  = Password (121214)
'''Nine Circles''' is a 1.9 demon level made by[[ Zobros]]. It was considered to be a hard demon, but is now generally considered a medium demon due to the release of harder Nine Circles levels.
|downloads  = 126.56M
|likes      = 3.97M
|rating    = Featured
|artist    = [https://rukkus.newgrounds.com/ NIGHTkilla (Rukkus)]
|music      = [https://www.newgrounds.com/audio/listen/533927 Nine Circles]
|musicid    = 533927
}}
'''Nine Circles''' (commonly abbreviated as '''NC''') is a [[Update 1.9|1.9]]/[[Update 2.0|2.0]] Hard Demon level by [[Zobros]]. Known for its unique gameplay and wave section, it is widely considered one of the most significant levels in [[Geometry Dash]] history. It inspired the creation of thousands of other remakes that utilized its signature fast-paced wave section and strobing visuals, referred to as [[Nine Circles Levels|Nine Circles levels]].
Soon after its upload, mkComic released a remake called [[Fairydust]], a pink version of Nine Circles, which was arguably the level that inspired other creators to follow the same path. Some popular Nine Circles levels include [[Sonic Wave]], [[Poltergeist]], and [[Jawbreaker]].


==Description==
== Description ==
*'''0-22%:''' Nine Circles begins with a cube section consisting of simple jumps and fakes. It then transitions to a double-speed ship sequence featuring narrow spaces with sawblades to dodge. The section also contains slopes that can make the ship unstable and cause it to fly into the sawblades.
Nine Circles is [[Zobros]]' first original level. It uses 1.9 design and a very epileptic wave at triple speed of insane difficulty, starting the trend of Nine Circles levels. Nine Circles is also a very, if not, the most influential, level in Geometry Dash. After it was uploaded, many creators jumped to work and made levels with a similar style but a different color. Examples include [[Fairydust]], [[Poltergeist]], and [[Jawbreaker]].
*'''22-34%:''' Next, the player enters a ball segment involving orbs and gravity portals. This part requires memorization due to the many fake orbs and the need for precise timing to avoid crashing into gears or spikes.
*'''34-39%:''' The level then transitions to a slow, easy cube segment with two simple jumps. Then the song drops, signalling a drastic increase in difficulty as it transitions into a flashy wave section.
*'''39-50%:''' The wave section begins with a normal-size wave segment mainly based on timings. At 45%, the player must go through an invisible space in the 'slope'. At 48%, it transitions to a slow but tight wave segment.
*'''50-62%:''' The level transitions into an upside-down wave section, returning to triple-speed with more timing and manoeuvring. At 58%, it turns into a wave dual primarily based on precision.
*'''62-72%:''' The level transitions into a difficult mini-wave section, requiring good precision due to several slopes being in the way, and if the player is not quick enough, it will result in a crash. The section slows down a bit at the end.
*'''72-83%:''' The level transitions to an upside-down mini-wave segment, considered the hardest section of the level. It is similar to the previous mini-wave segment but a little more difficult due to the reversed gravity. The section then transitions to a dual-wave segment mainly based on memory.
*'''84-100%:''' Finally, the level ends with a medium-difficulty cube section, which involves a lot of timed jumps and memorization. The first orb must also be well-timed because hitting it too early will cause the player to hit the ceiling of a block and crash. The level ends with Zobros' name, similar to most of his other original levels. This creator-signature is often replicated in other Nine Circles levels.


==User coins==
== Gameplay ==
Nine Circles contains three user coins, requiring moderate skill to obtain. The second coin is arguably the hardest one to get by a significant margin.
Nine Circles starts off with an easy cube, consisting of a few simple jumps and some tricks. It then increases in difficulty with the ship part, which is made of slopes that can make the level trickier and tight spaces. This part needs good timing and the player must know when to tap and when not to, because this is crucial in order to avoid crashing. Then a ball follows, involving jump rings and gravity portals. This part and memorization because of the many fake jump rings and because the player must have crucial timing for the jump rings to avoid crashing into a gear or spike. Then comes another easy cube, which consists of two simple jumps. Keep in mind that some timing is required though, because there are gears over the place where the cube is supposed to jump. Then the drop of the song comes, which signals a drastic increase in difficulty as it enters one of the most famous waves in GD. The wave has seizure-inducing effects, which can distract the player and even make them lose focus. The structure of the wave consists of many tight spaces, size portals, gravity portals, and speed portals. The wave can be divided into 4 segments in the level for those trying to practice.
*The first coin is located in the ball segment. The player must skip a yellow orb, land on the fake spikes where the coin lies, and switch their gravity to get back on course.
# Regular size wave. Mostly timing.
*The second coin is located in the wave section. When the player is an upside-down wave, a coin is on top of a sawblade. To collect it, the player must take an alternate route and time it precisely to avoid crashing into the sawblade. Upon getting the coin, the player must click once before holding down a second time to exit the danger zone.
# Regular size upside down wave. Also mostly timing. Goes dual at the end. Note this dual has a couple of irritating bugs. The second user coin is located here.
*The third and final coin is located in the final cube section. Hitting the edge of the penultimate pad and bouncing on the orb in the last second shoots the cube far enough from the final pad and under Zobros' name. The surrounding spikes disappear, and the coin appears on screen with a message from Zobros: 'NOICE'.
# Mini wave. Starts using more crucial timing and a lot of mashing.
# Mini upside down wave. Probably the hardest section of the level, goes dual near the end and has some fairly confusing areas.
After the wave, the last form, a medium difficulty cube, follows, which involves a lot of timed jumps and fakes. The first jump ring must also be well timed, because hitting it too early will cause the player to hit the ceiling of a block and cause the player to crash. The end is extremely troll and annoying to do, so be careful. The level ends with [[Zobros]]' name, similar to most of his original levels. This signature is often replicated in other Nine Circles levels.


==Gameplay==
== Errors ==
{{VC|GpxlCvVpRic}}
* At the dual wave, right before the mini wave transition, there are two bugs. One, where you can enter the mini wave upside down, and the other, where the wave misses the mini portal and stays big.
 
== User Coins ==
This level contains 3 user coins, all which use moderate skill at obtaining. The second coin is arguably the hardest one to get and the last and first ones being much easier.
* The first coins is at the ball segment. The player must skip a jump ring and land on top of the coin before having to switch gravity and get back on course.
* The second coin is at the dart section. When the wave is in anti-gravity, the user coin can be seen on top of a saw blade. To get it, the player must avoid the normal route and have some very precise timing in order not to crash into the sawblade. Upon getting the coin, tap once before tapping and holding a second time to get out of the danger zone.
* The last coin is at the final cube section. Hitting the edge of the second-last jump pad and bouncing on the jump ring in the last second shoots the icon far enough from the last jump pad and under [[Zobros]]'s name. The surrounding spikes disappear while the coin appears on screen with a message from [[Zobros]] saying: ''"NOICE"''.


==Trivia==
==Trivia==
*Nine Circles was ranked #3 in Geometry Dash Today's list 'The Top 100 Greatest Geometry Dash Levels Of All Time'.
* Nine Circles was easier when it was first made, but then [[Zobros ]] updated the level to make it harder, after which he updated the level to make it the same it was before. Most recently, he updated the level with User Coins, and their positions are shown below.
*The colours and theming at the drop were inspired by the level The Dragon Mayhem from the game ''Open Hexagon''.<ref name="Facts">https://gdforum.freeforums.net/thread/8319/5-facts-circles?utm_source=google&utm_medium=organic</ref><ref>https://www.youtube.com/watch?v=mjeeBEpWDmU</ref>
* It is [[Zobros]]'s most famous level, having countless of other remakes of this that have gotten noticed and occasionally featured.
*Nine Circles was easier when it was first created, but Zobros then updated it to make it harder before reverting it to the original version. Most recently, he updated the level to add user coins.
* The hardest Nine Circles remake ''currently'' is considered to be [[Silent Circles]], made by Cyrillic and Sailent.
*NIGHTkilla's songs often have identical structures and beats. Because of this, Nine Circles seems to synchronize perfectly with the second part of the NIGHTkilla song '[https://newgrounds.com/audio/listen/541786 Fairydust]'.
** However, currently the hardest ''possible'' Nine Circles remake is [[Crimson Clutter]] by RedUniverse.
*The first person to record Nine Circles on YouTube was mkComic, the one who made the second Nine Circles level, Fairydust.<ref name="Facts" />
* [[Cyclic]] created his version of Nine Circles, naming it [[Sonic Wave]], but he replaced it with a remake of Back on Track remake, apparently due to accusations of hacking. [[Sonic Wave]] was considerably harder than [[Poltergeist]] or [[Crimson Clutter]], however since it now is removed, the latter is currently the hardest.
*This is Zobros' most famous level, having received countless other remakes that have gotten noticed and occasionally featured.
* Most of the Nine Circles Remakes have music that is by[[NIGHTkilla| Rukkus]].
*In late December 2015, Nine Circles was renamed; its capitalization was corrected from 'Nine circles' to 'Nine Circles'.
* Nine Circles is one of the old levels before 2.0 whose creators added silver user coins, along with Breakthrough, ForceDynamix, Easy, Adrift, and many more.
*Nine Circles' popularity has spawned a large number of [[Nine Circles Levels|similar levels]], many of which are significantly more difficult. The current most difficult Nine Circles-styled level is Subsuming Vortex, verified by [[Cursed]] on 10 November 2025.
 
*Like many of Zobros' levels, Nine Circles' description reads 'Easy', making it highly misleading.
== Fails ==
*Nine Circles was the 1,215th [[Daily Level]], as a joke from [[Robert Topala|RobTop]] on 1 April 2020.
* [[AleXPain]] crashed at the last cube section.
**By extension, Nine Circles is the first Demon level to have ever been the Daily level. It would be followed by Level Devil six years later.
* Weoweoteo crashed at 86% (last cube).
*On 1 April 2021, RobTop accidentally deleted all of Nine Circles' comments, which made many players infuriated because that meant the comment from [[Michigun]] (whose death had been announced only a few days prior), 'guess whos first' was deleted too, with many stating it as 'disrespect'.
* [[GuitarHeroStyles]] crashed at 85% and 86% percent.
*In the level [[Dark Odyssey]], there is a part from Nine Circles found at 79%.
* God Heis crashed in the last jump, at 96% percent.
*Before Update 2.2.11, Nine Circles was the only Demon level that could be played on [[Geometry Dash World]], being found on page 130 of the Featured tab.
* [https://www.youtube.com/user/EricVanWilderman/featured EricVanWilderman] crashed near the end at 94%.
*Nine Circles was the only Demon level available in Geometry Dash World that had never been a Weekly Demon. It was changed as part of the weekly rotation update in Update 2.2.11.
*Nine Circles is the second-most-downloaded and second-most-liked level not featured in a [[Map Packs|Map Pack]] or a [[Gauntlets|Gauntlet]].
**[[Bloodbath]] is the only level in this category with more likes or downloads.
**By extension, Nine Circles is also the most-liked and downloaded Hard Demon level.
*The name of the achievement for clearing 90 Demon levels in Normal Mode, '9 Circles of Hell', is likely a direct reference to both this level and [[Wikipedia:Inferno (Dante)|Dante Alighieri's ''Inferno'']], from which the concept of 'The 9 Circles of Hell' originates.
{{Togglebox
|header = Errors
|body  = <nowiki />
*After the first cube segment, the player can enter the ship sequence upside-down due to the misalignment of the blue pads. This bug will always result in a crash because there is no normal gravity portal before the ball segment.
*There are two bugs in the dual-wave segment before the mini-wave transition. One is where the player can enter the mini-wave segment upside-down, and the other is where the wave misses the mini-portal and stays large.
*At the end of the slow, tight wave, the player can spam between the sawblade and the gravity portal, which causes them to enter the second part of the wave in normal gravity, making it easier to manoeuvre.
}}
{{Togglebox
|header = Notable fails
|body  = <nowiki />
*razing717 failed at 93%.
*BackLash failed at 93%.
*Bycraftxx failed at 94%.
*Emerald failed at 94%, which led to her giving up on Nine Circles, and she still has yet to return to it.
*Flub failed at 94%.
*CrowTRobot failed at 94% x5.
}}


==Videos==
==Walkthrough==
{{VC|4WCgpSYz-ug|f82ae2v7vdQ|sqJ29ENxvB4
[[File:Geometry Dash Very Hard Demon - Nine Circles - By Zobros|centre|thumb|330x330px|Credit to Creepy Dash. The original Nine Circles.]]
|cpt1 = Verification
|cpt2 = Original version
|cpt3 = Old buffed version
}}


==References==
[[File:Geometry Dash - Nine circles update!|thumb|330x330px|Credit to [[Zobros]]. The hardest version of Nine Circles. It was changed back to the original after some time.|centre]]
<references />
[[File:Geometry Dash 2.0 - Nine Circles ✓ by Zobros (10★) (All Coins) (Medium Demon) 1080p 60fps|centre|thumb|330x330px|Credit to Mr Jesus Tutoriales. The renerfed version of Nine Circles with all 3 coins. It, however, does hold a couple of old features from the buffed version that were not changed back. The background in the ball also now has a design instead of just a plain background.]]
[[Category:Classic levels]]
[[Category:Demon levels]]
[[Category:User Created levels]]
[[Category:Nine Circles levels]]
[[Category:Levels with silver user coins]]
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