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Nock Em
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==Description== Nock Em introduces the wave and spider game modes, the green jump ring, and size portals. It also introduces the random trigger in the form of randomized 'RUB' text decorations, as seen in the image to the right. This level continues to showcase the new camera features, this time highlighting the static camera feature more and introducing the Y-Axis locked option. This level also introduces the ability to disable the particle effects of the manipulation portals and the 'End trigger'. *A cube sequence takes place from 0% to 37%; *A wave sequence from 38% to 41%, while under the effects of the very fast speed portal from 38%; *A ship sequence from 42% to 45%, with the very fast speed portal's effects sustained; *A wave sequence from 45% to 49%, with the very fast speed portal's effects sustained; *A ball sequence from 50% to 53%, with the very fast speed portal's effects ceasing at 51%; *A cube sequence from 54% to 63%, while under the effects of the mirror portal from 56%, ceasing at 58%, continuing at 60% and ceasing at 62%, and while under the effects of the size portal from 67% to 68%, and while under the effects of the fast speed portal from 67% to 68%; *A spider sequence from 69% to 72%, while under the effects of the very fast speed portal from 63%; *A wave sequence from 73% to 76%, with the very fast speed portal's effects sustained; *A ship sequence from 76% to 80%, with the very fast speed portal's effects sustained; *A ball sequence from 81% to 84%, with the very fast speed portal's effects ceasing at 83%; *A spider sequence from 85% to 91%; *And a cube sequence from 92% to 100%, while under the effects of the fast speed portal from 84%.
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