| Latest revision |
Your text |
| Line 1: |
Line 1: |
| {{IB-Level | | {{Infobox Level |
| |image = Nullscapes.png | | |title = Nullscapes |
| | |image = <gallery> |
| | Nullscapes.png |
| | </gallery> |
| | |creator = ItzKiba (verified by [[Zoink]]) |
| | |difficulty = Insane |
| | |stars = 0 |
| |id = 109780665 | | |id = 109780665 |
| |creator = Kiba | | |song = Flow / Slow Down |
| |verifier = [[Zoink]] | | |composer = Creo |
| |created = [[Update 2.1]]
| | |song_id = 1132447 / 800646 |
| |updated = [[Update 2.2]]
| |
| |difficulty = {{ExtremeDemon}}
| |
| |stars = 10
| |
| |length = 1m 26s (Long)
| |
| |objects = 63,308
| |
| |copytype = No password
| |
| |downloads = 5.02M
| |
| |likes = 102.4K
| |
| |rating = Featured
| |
| |artist = [https://creomusic.newgrounds.com/ Creo]
| |
| |music = [https://www.newgrounds.com/audio/listen/1132447 Flow]
| |
| |musicid = 1132447 | |
| }} | | }} |
| '''Nullscapes''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon level by Kiba, verified by [[Zoink]] on 4 September 2024.<ref>https://www.youtube.com/watch?v=EztneTPp5CU</ref> It is the sequel to [[Shardscapes]]. Like its predecessor, the level focuses entirely on the robot game-mode, featuring challenging, unconventional gameplay and timing. The level is considered the hardest robot-heavy Demon level in the game.<ref>https://www.youtube.com/watch?v=ILVe3jiG9E0</ref> Nullscapes would not receive any victor for a very long time after verification, leading most prominent players, such as Zoink himself, to call the level a 'secret Top 1'.
| | {{Quote|GET OUT OF MY HEAD|ItzKiba}} |
|
| |
|
| On 23 October 2025, Nullscapes finally received its first victor, spookkd, over a year after its verification.
| | '''Nullscapes''' is an unrated 2.1/2.2 Extreme Demon created and published by ItzKiba and verified by [[Zoink]] on September 4, 2024. It is the sequel to [[Shardscapes]]. Like its predecessor, Nullscapes is heavily-focused on the robot game mode, utilising very difficult unconventional gameplay and timing. The level is considered as the hardest robot-heavy Demon level in the game.<ref>https://youtu.be/ILVe3jiG9E0?si=a4IGBLPHexY3R7PU</ref> |
|
| |
|
| ==History==
| | The level is expected to place around the Top 5-10 of the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]] when rated. |
| ===2023===
| |
| On 25 April, ItzKiba uploaded a video to his YouTube channel—a preview of his new project, Nullscapes, which looked immensely similar to his former project, Shardscapes.<ref>https://www.youtube.com/watch?v=7BEWStHPA04</ref> On 30 April, [[Viprin]] released a video showcase of Nullscapes, commenting that it was indeed a sequel to its predecessor, and that it would be much more difficult than the prequel.<ref>https://www.youtube.com/watch?v=nNxvmC0arnM</ref> At the time of its release, Shardscapes was in the Top 50 of the [[Demonlist (Pointercrate)|Demonlist]], and Nullscapes, according to Viprin, could have easily claimed the 10-20 spot on the list.
| |
|
| |
|
| ===2024=== | | == History == |
| Next year, on 21 March, ItzKiba published a reworked version of the level, with already appointed 2.2 effects, announcing that Zoink would verify Nullscapes.<ref>https://www.youtube.com/watch?v=ILVe3jiG9E0</ref> Since the announcement, ItzKiba has also made several statements on Twitter. On 5 May, he posted a screenshot of the level's modified spike hitboxes, which turned out to be a joke. However, Zoink later actually fixed the level's hitboxes, making it more difficult and sparking the controversy (more about that in the controversy section). On 13 August, ItzKiba hinted in Zoink's post that Nullscapes would include an anti-cheat measure to prevent players from using the Click Between Frames mod.
| | === Creation === |
| | Little is known as to when ItzKiba began creating the level, although it can be inferred that it was under creation after Shardscapes was completed. On April 25, 2023, ItzKiba uploaded a teaser of the level.<ref>https://youtu.be/7BEWStHPA04?si=zf_yiErJWuCHCwFP</ref> |
|
| |
|
| ===Verification===
| | ItzKiba then uploaded the full showcase of the level on March 21, 2024.<ref>https://youtu.be/ILVe3jiG9E0?si=dJHutK0EeKK7GS5j</ref> |
| Zoink's first verification progress video on Nullscapes happened on 30 March, where he got 37% and a 47-80% run.<ref>https://www.youtube.com/watch?v=uGoIIB1JI2I</ref> By 21 April, he improved his record to 45%,<ref>https://www.youtube.com/watch?v=AvkCxJGjqtU</ref> and five days later, he got 65%, 63% twice, and a 47-87% run four times.<ref>https://www.youtube.com/watch?v=lIR_YEQ9SDI</ref> On 5 May, he got a new best of 72% and improved his run, achieving 47-100%.<ref>https://www.youtube.com/watch?v=wbYV7YAEKLI</ref> On 16 June, he got 72% again and did a 47-100% two times.<ref>https://www.youtube.com/watch?v=MzBkLN3kBh0</ref> On 23 June, he took a short break from playing the level and uploaded a playthrough of ''[[Wikipedia:Minecraft|Minecraft]]'' Bedwars.<ref>https://www.youtube.com/watch?v=JeDCUaJ8Luo</ref> On 28 June, he got 70% thrice and a run of 47-100% again.<ref>https://www.youtube.com/watch?v=x0JhLmMZz34</ref> On 10 August, he got a new record of 76% and got 72% four times.<ref>https://www.youtube.com/watch?v=F9YwX2f3cj4</ref> On 25 August, he uploaded his last stream progress video, achieving a new 82% record twice, and a 31-100% run.<ref>https://www.youtube.com/watch?v=dzIEx4Ji9Q8</ref> On 3 September, he finally verified Nullscapes, calling it his biggest mental challenge yet since the beginning of his [[Geometry Dash]] career; he beat the level after over 90,000 attempts, 41 deaths past 70%, and half a year of play.<ref>https://www.youtube.com/watch?v=EztneTPp5CU</ref>
| |
|
| |
|
| ==Description== | | === Verification progress === |
| Nullscapes begins with a callback to Shardscapes and features the original song 'Slow Down'. The player faces challenging robot timings until 11%, where they must jump onto a spike, causing the screen to warp and display the text 'get out of my head'. At 13%, the player dies, and the actual level begins on the following attempt, requiring the player to execute tricky micro and corner jumps through tight passages with spike pillars. Two final micro and corner jumps lead to the next section. The following section maintains the same gameplay feature but introduces orbs that randomly swap types. The player must time their jumps carefully to avoid hitting the wrong orb. Following this, the segment adds glitch effects to platforms and a screen blur to disorient the player.
| | After the level's creation was completed, Zoink began making progress on the level, frequently livestreaming his verification process. On March 31, 2024, Zoink would crash at 31% as his first major verification progress and getting 37-80%.<ref>https://www.youtube.com/live/uGoIIB1JI2I?si=KKBRxYITuXM5Kghy</ref> He would upload his 63% progress on April 26, 2024.<ref>https://youtu.be/Wwalv9JE0ys?si=taCoEYjnXFepXciU</ref> As he make slow but substantial progress, Zoink would get 76% on July 30, 2024,<ref>https://www.youtube.com/live/x0JhLmMZz34?si=0MQQOYtbp2DaPqTh</ref> and 82% twice.<ref>https://youtu.be/Q5x6LP-8r3M?si=FiCNDq_Ryt2oJ-WX</ref> |
|
| |
|
| The level fades to black, resizing the player's robot and swapping the background and platform colours. The screen intermittently blurs, and the platform glitches. This section includes challenging timings from Shardscapes, tricky corner jumps, and unconventional orb gameplay with triple-clicks, all of which add complexity. The level concludes with a staircase of corner jumps, leading to a spiked platform where the player becomes invisible before the level ends.
| | Zoink finally verified Nullscapes on September 4, 2024 after over 90,000 attempts.<ref>https://youtu.be/EztneTPp5CU?si=A6biU6rMlo51V0-D</ref> |
|
| |
|
| ==Gameplay== | | == Controversies == |
| {{VC|KKS8uqy014I}}
| | === Fixed hitbox === |
| | On May 5, 2024, ItzKiba uploaded a screenshot of Nullscapes featuring a seemingly fixed hitbox close to an orb.<ref>https://x.com/KibaGD/status/1787013502500024504</ref> The level was heavily-criticised by the community due to the negative impact fixed hitboxes can bring on a level's enjoyability.<ref name="DDGD">https://youtu.be/l3nfF1Km714?si=7MBzGrHgnktWL2s6</ref> |
|
| |
|
| ==First 10 victors==
| | Zoink would later clarify in a quote that the fixed hitboxes actually doesn't affect the level in any way. The YouTube channel, Daily Dose of ''Geometry Dash'' reached out to ItzKiba regarding the situation on Discord, ItzKiba replied that he told Zoink to add the fixed hitboxes as a joke to see if the community on Twitter would react negatively, which eventually became the case.<ref name="DDGD" /> |
| {| class="wikitable"
| | |
| !Victor #
| | === Anti-Click Between Frames feature === |
| !Player
| | After the verification of the level, many players attempted to try the level. However, activating the 'Click Between Frames' plugin via Geode results in the level activating an anti-cheat system which causes the player to crash at 0% with the texts "CBF Detected, loser! Click Between Frames is illegitimate and will not be allowed for use in Nullscapes. Please disable the mod in order to continue player" to appear on the bottom part of the screen. This feature drew criticism from community members such as [[npesta]].<ref>https://youtu.be/4OkWy3euqd8?si=TLpsnYmMOK3tlvfW</ref> ItzKiba sardonically responded by stating he will allow CBF on the level but instead the level has 1/20 chance of the clicks not registering.<ref>https://x.com/KibaGD/status/1830121446439346589</ref> |
| !Date Completed
| |
| !Total Attempts
| |
| !Furthest Fail
| |
| !Video
| |
| !Notes
| |
| |-
| |
| |'''Verifier'''
| |
| |'''Zoink'''
| |
| |3 September 2024
| |
| |90,000+
| |
| |82% x2
| |
| |[https://www.youtube.com/watch?v=EztneTPp5CU YouTube]
| |
| |Zoink's second hardest completion at the time behind [[Tidal Wave]], as well as his hardest mental challenge.
| |
| |-
| |
| |1
| |
| |spookkd
| |
| |22 October 2025
| |
| |249,109
| |
| |87% x2
| |
| |[https://www.youtube.com/watch?v=co4SRNnsf1Y YouTube]
| |
| |spookkd kept his progress in complete secrecy until he beat it, shocking the entire community.
| |
| |-
| |
| |2
| |
| |whfyre
| |
| |28 November 2025
| |
| |116,670
| |
| |78%
| |
| |[https://www.youtube.com/watch?v=vIIOdHqy36E YouTube]
| |
| |
| |
| |-
| |
| |3
| |
| |Hover
| |
| |24 January 2026
| |
| |~61,000
| |
| |75%
| |
| |[https://www.youtube.com/watch?v=GcG3X3WZZrs YouTube]
| |
| |Hover completed Nullscapes way quicker than anticipated.
| |
| |-
| |
| |4
| |
| |w3rty
| |
| |5 February 2026
| |
| |~80,000
| |
| |86% x3
| |
| |[https://www.youtube.com/watch?v=FmeeyDzivzI YouTube]
| |
| |
| |
| |-
| |
| |5
| |
| |Theitha
| |
| |17 May 2026
| |
| |141,448
| |
| |79%
| |
| |[https://www.youtube.com/watch?v=KhA4D0tE1QI YouTube]
| |
| |Theitha's completion of Nullscapes is the hardest level beaten in the Latin America region.
| |
| |-
| |
| |6
| |
| |Cryostaz
| |
| |24 May 2026
| |
| |134,365
| |
| |87%
| |
| |[https://www.youtube.com/watch?v=IARtUU6KoQg YouTube]
| |
| |Cryostaz's completion of Nullscapes is the hardest level beaten in France.
| |
| |-
| |
| |7
| |
| |benbotwyd
| |
| |3 June 2026
| |
| |341,177
| |
| |86%
| |
| |[https://www.youtube.com/watch?v=IWwgpcPyn_g YouTube]
| |
| |benbotwyd jumped from Shardscapes. He is also the youngest victor of Nullscapes.
| |
| |-
| |
| |8
| |
| |SpaceRS
| |
| |3 July 2026
| |
| |~173,000
| |
| |82% x3
| |
| |[https://www.youtube.com/watch?v=zELY21ZZE-M YouTube]
| |
| |
| |
| |-
| |
| |9
| |
| |[[Vorten]]
| |
| |9 September 2026
| |
| |106,201
| |
| |86% x3
| |
| |[https://www.youtube.com/watch?v=8ViJ6KhlSpk YouTube]
| |
| |
| |
| |}
| |
| {{Togglebox
| |
| |header = Top best community progress
| |
| |body = <nowiki />
| |
| ;Top best progress
| |
| *Ninde is jumping from [[MINUSdry]] and achieved 88% on 30 August 2026, failing the last click.<ref>https://www.youtube.com/watch?v=5eS0uoziLUI</ref>
| |
| *Samot's best progress is 86% (date unknown).
| |
| *leni achieved 86% on 9 September 2026.<ref>https://www.youtube.com/post/UgkxgS8wUN_T8jDP4KOJsE702-6aVxSuzgCD</ref>
| |
| *[[Whizkid05]] achieved 83% on 10 March 2026.<ref>https://www.youtube.com/watch?v=JbpaY1sZk3k</ref>
| |
| *Osmo is jumping from [[Shardscapes]] and achieved 81% on 19 July 2026.<ref>https://www.youtube.com/watch?v=WIwXmw6SUWs</ref>
| |
| *Borde is jumping from Shardscapes and has achieved 77% on 9 September 2026.<ref>https://x.com/currentlyborde_/status/2097770303950590366</ref>
| |
| *ralex is jumping from [[LIMBO]] and has 76% by 28 May 2026.
| |
| *Sogak achieved 75% on 25 July 2026.<ref>https://x.com/SogakGD/status/2081063187810812383</ref>
| |
| *Rush is jumping from Starlight Summit and achieved 71% on 5 August 2026.<ref>https://www.youtube.com/watch?v=3_5d-YrX5CI</ref>
| |
| *JYes is jumping from Hatred and achieved 69% on 26 April 2026.<ref>https://www.youtube.com/watch?v=YoU-haWA85E</ref>
| |
| *Lucas 778i achieved 62% on 21 July 2026.<ref>https://www.youtube.com/watch?v=hbxmEh8NWBE</ref>
| |
|
| |
| ;Other
| |
| *LuckyNS is attempting to jump from Shardscapes to Nullscapes as part of a challenge, in which he asked his viewers to subscribe under his video explaining that each subscription will be equivalent to 10 attempts.<ref>https://www.youtube.com/watch?v=b2oEpAyXoxw</ref> This call to action gave Lucky over 100,000 attempts to spend on the level, meaning that over 10,000 people subscribed to his YouTube channel from just that one singular video. While he does not know whether he could beat the level at that time, he is certain that if he makes significant progress, he will keep playing Nullscapes even after the attempts he has to spend on it run out.<ref>https://www.youtube.com/watch?v=ElhE-XB2MeA</ref>
| |
| }}
| |
|
| |
|
| ==Controversies==
| | ItzKiba created a Pastebin text, explaining why he decided to add the feature and believes that CBF is illegitimate whilst clarifying that he doesn't hate the feature, at the same time criticising the community members due to the negative impact they have made against several creators.<ref>https://pastebin.com/zACDeF3T</ref> |
| ===Fixed hitboxes joke===
| |
| On 5 May 2024, Kiba shared a screenshot of Nullscapes showing what appeared to be fixed hitboxes—hazards with tighter hitboxes to match their physical footprint—near an orb,<ref>https://x.com/KibaGD/status/1787013502500024504</ref> sparking criticism from the community due to fixed hitboxes' effects on level enjoyability.<ref>https://www.youtube.com/watch?v=l3nfF1Km714</ref> Zoink, known for adding fixed hitboxes in his verifications, later clarified that the shown hitboxes did not affect gameplay. Kiba admitted he had asked Zoink to add them as a joke to gauge the community's reaction.
| |
|
| |
|
| ===Click Between Frames blocker===
| | The controversy surrounding the level eventually became a meme in the community which has since spread on other video game communities such as ''Omori'' and ''Ultrakill''.<ref>https://x.com/Lukky21omor/status/1831632668389224941</ref><ref>https://knowyourmeme.com/memes/cbf-detected-nullscapes-cbf-blocker-geometry-dash</ref> |
| [[File:NullscapesCBFBlocker.png|thumb|Nullscapes CBF blocker]]
| |
| On 13 August 2024, Zoink posted a screenshot showing an 82% death, referencing the Click Between Frames (CBF) mod on Geode in the title of his copy.<ref>https://x.com/gdzoink/status/1822858276502921694</ref> Confusion arose as to why the mod was referenced in the title, leading Kiba to confirm that the level featured an anti-cheat system to block the mod.<ref>https://x.com/KibaGD/status/1823266332407632250</ref> This sparked backlash from the community and drew criticism from players such as [[npesta]],<ref>https://x.com/zNpesta__/status/1823359990544871720</ref> who accused Kiba of poorly handling the level. After the level was verified and published, players discovered that the anti-cheat system kills the player at 0% and displays a text prompt at the bottom of the screen urging them to play the level without CBF.
| |
|
| |
|
| Kiba faced backlash, even after the Demonlist stated that records made in the CBF version would be allowed.<ref>https://x.com/demonlistgd/status/1804997025949532566</ref> Kiba later created a Pastebin text explaining the reasoning behind the CBF blocker, affirming that he believes that CBF is illegitimate while clarifying that he does not dislike the mod.<ref>https://pastebin.com/zACDeF3T</ref>
| | == Gameplay == |
| | The level "begins" at the first part of Shardscapes with the song 'Slow Down' playing first. The player must perform fairly difficult timings at a mini robot before reaching 11% where the player must jump on the last spike pillar, causing the screen and level to warp into static and the texts 'Get out of my head' will appear. Afterwards, actual part of Nullscapes begins at 13%. The player must go into a series of difficult corner and micro jumps to traverse through the very tight passage of the level due to the spike pillars located on the top of many of the corner jumps within the part. The player must make two last micro and corner jumps to pass through the next section. |
|
| |
|
| The message accompanying the CBF blocker became a meme in the community, which went viral and spread to the broader gaming community, including in ''[[Wikipedia:Omori|Omori]]'' and ''[[Wikipedia:Ultrakill|Ultrakill]]''.<ref>https://x.com/Lukky21omor/status/1831632668389224941</ref><ref>https://knowyourmeme.com/memes/cbf-detected-nullscapes-cbf-blocker-geometry-dash</ref><ref>https://x.com/_Just_JP/status/1832780146870460426</ref> | | The next section still utilises the same gameplay feature as the previous one, albeit including orbs. The orbs randomly swap with different types, forcing the player to time their jumps late or early depending on the circumstances in order to mitigate pressing the wrong orb. Then the next segment now includes glitch effects in the platforms as well as a blur effect within the screen in an attempt to disorient the player. |
|
| |
|
| The CBF blocker was eventually removed on 27 January 2026, following Update 2.208, which added RobTop's own version of CBF and Click on Steps. | | The level fades to black and the player's robot switches to normal size, causing the colors of the background and the platforms to swap. The screen blurs in every interval and the platform still features a glitchy effect. This part features many prominent timings found previously on Shardscapes, very difficult corner jumps and unconventional orb gameplay including double clicks which exacerbates the already difficult timings of the level as sometimes, both gameplay elements are present at the same time. The level ends in the same fashion as Shardscapes where the player's robot will disappear after landing on the last spike platform. Afterwards, the screen fades to static. |
|
| |
|
| ==Trivia== | | == Trivia == |
| *Nullscapes was rated on 7 September 2024 and placed at #3 on the Demonlist on 7 October 2024, above [[Silent clubstep]] and below [[Acheron]]. | | *The level is free to copy. |
| **This addition pushed [[KOCMOC]] out of the Top 10, qoUEO into the Extended List, and Gustavo Fring into the Legacy List for the second time. | | *The level contains 63,179 objects. |
| *Nullscapes reached its peak placement on 6 February 2025 when it was moved to #2 (above [[Avernus]] and below [[Tidal Wave]]).
| | *The level is 1m 26s in length. |
| **This position made Nullscapes the hardest featured level at the time.
| | <!-- |
| *Nullscapes went through a bunch of initial verifiers—[https://www.youtube.com/@cobrablitz cobrablitz], then [https://www.youtube.com/@vulcanium4 vulcanium4], and then Zoink. There were also other verifiers, whose names Kiba does not remember.
| | *The level was rated on ?? ??? ????. |
| *There were two contenders for the first victor of Nullscapes that turned out to be faking their progress.
| | *The level was initially placed at #??? on the [[Geometry Dash Demonlist|Demonlist]] on ?? ??? ????, above ??? (#???) and below ??? (#???). |
| **One of these contenders was CookieIsMine.<ref>https://x.com/CookieIsMine__/status/1978939105036681456</ref> Instead of playing the actual level, he was playing 'Nullscapes Hold', an automatic version of the level that utilises options triggers to control the registration of the player's input from holding. He confessed to doing this on Twitter on 16 October 2025, after the Demonlist moderators supposedly forced him to, because he had been posting fake progress on his Twitter account. On top of that, his [https://pointercrate.com/demonlist/statsviewer Pointecrate] account was banned for three months.
| | **This addition pushed ??? out of the Top 10, ??? into the Extended List and ??? into the Legacy List. |
| ***CookieIsMine also noted that Secret Way's video about his notable progress made him feel guilty,<ref>https://www.youtube.com/shorts/F_3tZoOV2Nw</ref> causing him to make his faked runs more obvious, and finally leading him to play Nullscapes in an [[Wikipedia:Elmo|Elmo]] costume.<ref>https://www.youtube.com/shorts/VvKaU0UbLdQ</ref>
| | --> |
| ****Despite faking his runs, CookieIsMine has made legitimate progress on Nullscapes, with runs of 44-80%, 63-100%, and 33-73%, saying that he really wants to beat the level in the future.
| | *At over 90,000 attempts, Zoink's verification of Nullscapes is the highest amount he has spent on a verification project, followed by [[Acheron]] (72,808) and [[Tidal Wave]] (49,534). |
| **On 19 October 2025, one of the other contenders, mobile player DanielCookie, was revealed in a YouTube post to be using a method similar to that of CookieIsMine. A friend of his exposed that he had added some option triggers to create a semi-hold version that allowed him to cheat progress in both Nullscapes and Shardscapes.<ref>https://www.youtube.com/post/UgkxChF7xkHyrgcprvT6pS6s55cT39qFwgld</ref><ref>https://www.youtube.com/shorts/rzl-Wz81bwM</ref>
| | **According to Zoink, this is due to his rather lower skills in the robot game mode. |
| *At over 90,000 attempts, Zoink's verification of Nullscapes is the highest amount he has spent on a verification project, followed by [[Thinking Space II]] (83,913), Acheron (72,808), and Tidal Wave (49,534), due to his weaker skill set in the robot game-mode. | | *The description and the texts on the level may be a reference to the [https://knowyourmeme.com/memes/things-that-look-like-among-us-crewmates ''Among Us'' references] meme which is often associated with the aforementioned texts. |
| *JYes is jumping from Hatred to Nullscapes as their second Extreme Demon ever and has currently spent over 408,902 attempts, with their best progress being 69%.<ref>https://www.youtube.com/watch?v=YoU-haWA85E</ref> | |
| *The level's name is presumably derived from its gameplay gimmick, as the player is forced to jump on tiny platforms all covered up by spikes, meaning that there is no safe 'landscape' to 'walk' on; thus, the name Nullscapes seemingly describes the level accurately.
| |
| *There is an Insane Demon level called Nilscapes, which is inspired by Shardscapes, Controlled Chaos, and Nullscapes, with its theme centred around [[Wikipedia:The Matrix (franchise)|The Matrix movie series]].<ref>https://www.youtube.com/watch?v=zIbardyGrRk</ref>
| |
| *There is a humanly impossible remake of Nullscapes called Dawnscapes, which uses a chill song and utilises the same gameplay gimmick.<ref>https://www.youtube.com/watch?v=nWKwL6_1ka0</ref>
| |
| *Nullscapes used to hold the record for the longest time a list Demon has gone without a victor, surpassing [[Avernus|Avernus']] nine-month record, and becoming the first to surpass a year with no victors. It has since been surpassed by [[BOOBAWAMBA]].
| |
| *There is a level in the game [[Wikipedia:Roblox|''Roblox'']] of the same name. In it, the player must always click within the 30ms window to jump across gaps between platforms and avoid falling.<ref>https://www.roblox.com/games/104549210366539/Nullscapes</ref>
| |
| *Ninde, along with others, hosted a special Discord server called 'Manscapers', an exclusive place for players who have made significant progress on Nullscapes, with some exceptions. The server was initially just a friend group for players who happened to enjoy the robot game-mode.
| |
| *It used to be possible to hold multiple times at the start of Nullscapes, allowing the player to perfectly align and fit in the gap of the first spikes. This method was discovered by Diamond, who later told Zoink. Zoink then added a sawblade above the spikes to make the first click significantly harder.<ref>https://www.youtube.com/watch?v=7dZdReEipOc</ref>
| |
| *The sphere in the background of Nullscapes that appears as the drop starts is actually Shardscapes, because Nullscapes and Shardscapes are two 'sibling planets' according to Kiba.
| |
| *Most players who attempted Nullscapes agree that the first 15% of the level is the hardest section.
| |
| *Entering practice mode and dying many times in the Shardscapes section will display a message saying 'Delete all practice checkpoints'.
| |
| *On 11 April 2026, Zoink gave a reaction to a video called 'How Zoink's Scariest Verification Was Beaten', with the topic of the video being Nullscapes.<ref>https://www.youtube.com/watch?v=mbpeoDBsKTo</ref> Zoink reflected on Nullscapes as a really enjoyable level, and he told everyone in his live chat to jump to it from Shardscapes.<ref>https://www.youtube.com/watch?v=EycPZx7K29M</ref>
| |
| *The placement of [[ORBIT]] on 10 March 2026 pushed Nullscapes out of the Top 5 on the Demonlist.
| |
|
| |
|
| ==Videos== | | == Video == |
| {{VC|nNxvmC0arnM
| | <tabber> |
| |cpt1 = Old (2.1) version
| | |-|Verification= |
| }}
| | [[File:VERIFIED -- NULLSCAPES -- ITZKIBA|thumb|centre|330px|The verification of Nullscapes. Credits to Zoink.]] |
| | |-|Showcase= |
| | [[File:NEW TOP 5 VERIFIED - "Nullscapes" by Kiba|thumb|centre|330px|Full detail showcase of Nullscapes. Credits to [[fnm04]].]] |
| | </tabber> |
|
| |
|
| ==References== | | == References == |
| <references /> | | <references /> |
| [[Category:Demon List levels]]
| | |
| | <!--== Demonlist == |
| | {{Demonlist}} |
| | --> |