Editing Objects

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Special=
Special=
Under the seventh tab are special objects which include pads, rings, portals, pick-ups, text and various animated objects (mentioned on other sections of this article).
Under the seventh tab are special objects which include pads, orbs, portals, text and various objects (mentioned on other sections of this article).


===Pads and rings===
===Orbs and rings===
''For information about pads and rings, see [[Transporters]].''
''For information about orbs and rings, see [[Transporters]].''


===Portals===
===Portals===
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Decorations=
Decorations=
Decorations enhance visual design. Certain decorations can be customised using colour channels while others pulsate. Types of decorations include animated decorations, located under the seventh tab; ground decorations and lighting effects (not included in the galleries below), located under the eighth tab; regular decorations, located under the ninth tab; pulsating decorations, located under the tenth tab; and rotating decorations, located under the eleventh tab.
Decorations enhance visual design. Certain decorations can be customised using colour channels while others pulsate. Types of decorations include animated decorations, located under the seventh tab; ground decorations and lighting effects (not included in the galleries below), located under the eighth tab; regular decorations, located under the ninth tab, pulsating decorations and rotating decorations, located under the tenth tab.  
 
Pulsating decorations dynamically change size in time with the music beat (for default soundtracks) or audio loudness (for custom soundtracks) when the level is played in Normal mode. In [[Practice Mode|Practice mode]] they stay at a fixed size. One of three different styles may be randomly selected for the duration of the level being played, either a ring style, a circle style, or an 'eye' style that is like the circle style but with two 'eyes'.
Pulsating decorations dynamically change size in time with the music beat (for default soundtracks) or audio loudness (for custom soundtracks) when the level is played in Normal mode. In [[Practice Mode|Practice mode]] they stay at a fixed size. One of three different styles may be randomly selected for the duration of the level being played, either a ring style, a circle style, or an 'eye' style that is like the circle style but with two 'eyes'.


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RotateActionSetupMenuB.png|Rotate Action edit menu
RotateActionSetupMenuB.png|Rotate Action edit menu
</gallery>
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[[Category:Level editing (base content)]]
[[Category:Level editing]]
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