Odyssey: Difference between revisions
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|objects = 62,630 | |objects = 62,630 | ||
|copytype = Non-Copyable | |copytype = Non-Copyable | ||
|downloads = | |downloads = 3.02M | ||
|likes = 208. | |likes = 208.8K | ||
|rating = Epic | |rating = Epic | ||
|artist = EtzerGD | |artist = EtzerGD | ||
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==Description== | ==Description== | ||
*'''0-14% (Chromatik):''' To start off the level, Chromatik's part starts off as a dark part with white block design and a | *'''0-14% (Chromatik):''' To start off the level, Chromatik's part starts off as a dark part with white block design and a colour pulsing background, but towards the end of their part the decoration becomes much more vibrant and colourful. The first half of the part is a 0.5x speed cube section with simple jumps and the second half of the part is a short robot section and a ball section that turns into an auto cube at the very end of the part. | ||
*'''15-31% (Joshenjol):''' After a black wall transition, Joshenjol's part begins. The decoration is very vibrant and bright and the structures are a part of the ground spikes while there is a magical book in the background. There are also hanging stars and floating pulsing blocks. The first half of the part is a simple ship section which changes gravity while the second half is a simple ball section. | *'''15-31% (Joshenjol):''' After a black wall transition, Joshenjol's part begins. The decoration is very vibrant and bright and the structures are a part of the ground spikes while there is a magical book in the background. There are also hanging stars and floating pulsing blocks. The first half of the part is a simple ship section which changes gravity while the second half is a simple ball section. | ||
*'''32-53% (Osiris GD):''' Afterwards, Osiris GD's part begins. The part has a purple magical vibe with floating structures and a big magical tree in the background. The part quickly changes between gamemodes. The sections are: A 2x speed ship section, a cube section that turns mini and then normal size again, a UFO section which changes gravity a few times, a robot section and a short spider section at the end of the part. Between Osiris GD's part and Deadlama's part there is a drop cutscene with the level's title and creators' names below it. | *'''32-53% (Osiris GD):''' Afterwards, Osiris GD's part begins. The part has a purple magical vibe with floating structures and a big magical tree in the background. The part quickly changes between gamemodes. The sections are: A 2x speed ship section, a cube section that turns mini and then normal size again, a UFO section which changes gravity a few times, a robot section and a short spider section at the end of the part. Between Osiris GD's part and Deadlama's part there is a drop cutscene with the level's title and creators' names below it. | ||
*'''54-76% (Deadlama):''' As the music reaches the drop, Deadlama's part begins. It is a bright white atmosphere with spinning circles and moving objects everywhere. The sections in this part are: a short 2x speed ship section, a short 3x cube section, a short 1x speed wave section, a short 0.5x speed cube staircase section, a 3x UFO section, a short 1x speed ship section, a 2x ball section, a wave section that rapidly changes between 3x and 2x speed, an auto transition cube section and a final 3x/2x spider section. | *'''54-76% (Deadlama):''' As the music reaches the drop, Deadlama's part begins. It is a bright white atmosphere with spinning circles and moving objects everywhere. The sections in this part are: a short 2x speed ship section, a short 3x cube section, a short 1x speed wave section, a short 0.5x speed cube staircase section, a 3x UFO section, a short 1x speed ship section, a 2x ball section, a wave section that rapidly changes between 3x and 2x speed, an auto transition cube section and a final 3x/2x spider section. | ||
*'''76-100% (Elisione):''' The final part, CX Random's part begins with a bright flash of light. The block design is a gray modern crystallized block design and the background has | *'''76-100% (Elisione):''' The final part, CX Random's part begins with a bright flash of light. The block design is a gray modern crystallized block design and the background has colourful glowy orbs and spinning tophats. This part changes gamemodes rapidly aswell, so the sections are: a short 3x straightfly, a 2x UFO section, a short 1x spider section, a 3x wave corridor, a 2x cube section, a short 1x mini UFO section, a 3x one-click mini robot section, a short rapidly speed changing mini ball section, a short mini UFO section, a short 2x/1x mini ship straightfly, a short 0.5x wave corridor as a transition and finally a 4x speed robot section to end off the level. | ||
==Gameplay== | ==Gameplay== | ||
{{VC|XRsWKShUFBg}} | {{VC|XRsWKShUFBg}} | ||
Latest revision as of 19:18, 11 October 2026
Odyssey is a 2.1 collaboration Harder level by Chromatik, Joshenjol, Osiris GD, Deadlama, and Elisione; hosted and published by ViPriN. It is the fourth level of the Magic Gauntlet.
Description
[edit | edit source]- 0-14% (Chromatik): To start off the level, Chromatik's part starts off as a dark part with white block design and a colour pulsing background, but towards the end of their part the decoration becomes much more vibrant and colourful. The first half of the part is a 0.5x speed cube section with simple jumps and the second half of the part is a short robot section and a ball section that turns into an auto cube at the very end of the part.
- 15-31% (Joshenjol): After a black wall transition, Joshenjol's part begins. The decoration is very vibrant and bright and the structures are a part of the ground spikes while there is a magical book in the background. There are also hanging stars and floating pulsing blocks. The first half of the part is a simple ship section which changes gravity while the second half is a simple ball section.
- 32-53% (Osiris GD): Afterwards, Osiris GD's part begins. The part has a purple magical vibe with floating structures and a big magical tree in the background. The part quickly changes between gamemodes. The sections are: A 2x speed ship section, a cube section that turns mini and then normal size again, a UFO section which changes gravity a few times, a robot section and a short spider section at the end of the part. Between Osiris GD's part and Deadlama's part there is a drop cutscene with the level's title and creators' names below it.
- 54-76% (Deadlama): As the music reaches the drop, Deadlama's part begins. It is a bright white atmosphere with spinning circles and moving objects everywhere. The sections in this part are: a short 2x speed ship section, a short 3x cube section, a short 1x speed wave section, a short 0.5x speed cube staircase section, a 3x UFO section, a short 1x speed ship section, a 2x ball section, a wave section that rapidly changes between 3x and 2x speed, an auto transition cube section and a final 3x/2x spider section.
- 76-100% (Elisione): The final part, CX Random's part begins with a bright flash of light. The block design is a gray modern crystallized block design and the background has colourful glowy orbs and spinning tophats. This part changes gamemodes rapidly aswell, so the sections are: a short 3x straightfly, a 2x UFO section, a short 1x spider section, a 3x wave corridor, a 2x cube section, a short 1x mini UFO section, a 3x one-click mini robot section, a short rapidly speed changing mini ball section, a short mini UFO section, a short 2x/1x mini ship straightfly, a short 0.5x wave corridor as a transition and finally a 4x speed robot section to end off the level.
Gameplay
[edit | edit source]Trivia
[edit | edit source]- The creators that participated in the making of this level are the winners of Gauntlet Contest 3 for unknown creators (creators who had fewer than 15 creator points at the time of the contest)